TradingCodes
Current Value
8k-11k
Demand
Medium
Stability
Stable
RAP
9.4K
Values updated 21d ago, RAP 1d ago

About Akorbik

Akorbik is a Monthly Special in Creatures of Sonaria. It is a Tier 2 flying creature that has a herbivore diet. It currently holds a trade value of 8k-11k with medium demand and is considered stable in the trading market. It was added to the game on November 1, 2024. In the Trade Realm it sells for 9.4K on average.

Price History

Akorbik are small, beetle-like creatures found in the redwoods. They are deceptively strong for their size, and have a short temper. It is not uncommon for one of these creatures to square up with something they really shouldn't. Leading to their own demise. Concept by Austroraptors.

Stats

Health1,700
Damage135
Weight1,900
Stamina130
Speed30
Sprint speed115
Fly speed47
Bite cooldown1s
Growth time15m
Tier
2
Type
Terrestrial
Diet
Herbivore
Health regen
6%
Stamina regen
4
Turn speed
1
Oxygen
30s
Nightvision
1
Takeoff
30%
Glide regen
0
Appetite
70
Hunger rate
1
Thirst rate
1
Fly sprint multiplier
1.5x

Growth

Akorbik takes 15m to grow from a hatchling to age 100, and the same again to reach elder age 200 on an elder slot.

StageStarts at ageTime from hatching
Teen334m 57s
Adult669m 54s
Full grown10015m
Elder20030m

Abilities

  • GrabGrab is an active ability that allows the user to pick up a lower-tiered creature. Grabbed creatures cannot escape for 5 seconds. After that, the grabbed creature can struggle by pressing any button and will be released from the grab. The user can ungrab at any moment by pressing the same button used to grab. A creature darting from outside water will grab any creature it finds automatically.
  • BurrowerBurrower is an active ability that allows the user to place up to 4 (or a specific creature limit) burrows anywhere on the map and use burrows created by other players. If a user places more entrances than the maximum allowed, the oldest burrow and exit will be replaced. A user cannot place a burrow entrance inside its own burrow or inside someone else's burrow. There is a 3 second cooldown between entering and exiting burrows, excluding entering a burrow after its initial placement.
    3
  • Thorn TrapThorn Trap is an active ability that allows the user to drop a trap of thorny plant growth. When a creature triggers a trap, it disappears, and they receive six stacks of Bleed/Bleed Status and two stacks of FREEZE, which temporarily immobilize the target's actions. It has a 35-second cooldown. Up to 3 thorn traps thorn traps can be placed by the same creature. If more than 3 thorn traps are placed at one time, the oldest one will despawn.

Passive effects

  • ClimberClimber is a passive ability that allows the user to walk on walls and ceilings. To detach from a wall, press the Space on PC. On Mobile, press the dedicated Detach button, or, if the creature has Jump, press the jump button.
  • ChargeCharge is a passive ability that gradually fills an orange "Charge" bar (unique to creatures with this ability) while running. Once completely full, clicking (Lmb on PC or on Mobile or RT on Xbox) will apply special effects on a creature the user is hitting. If the bar is not full, charge effects may be reduced or non-existent. Current Charge types:
  • HunkerHunker is a passive ability that activates when a user with this ability strafes. While active, hunker reduces the creature's speed by 25%, damage by 50%, and reduces damage taken by a percentage based on what is listed for the creature. For example, a creature with 75 hunker will only receive 25% of damage while the ability is active.
  • First StrikeFirst Strike is a passive ability that grants the user increased damage while they are above 75% health. The damage increase is depends on the creature and is reflected in its stat menu.

Ailments

Ailment statValueWhat it does
Injury Attack2
Block Bleed80%
Block Burn20%
Block Injury50%
Block Poison40%

How to get Akorbik

The game files list it under: Monthly creature.

It isn't in the regular gachas.

Default palettes

Appearance

The Akorbik is a fluffy, small, beetle-like creature with fan-like wooden-textured beetle wings, a long upside-curved single horn on its head with two smaller, orange-leaf-ended branch-like protrusions near its base and the middle, and a fluffy mammal-like tail. Its yellow eye pair presents horizontal pupils and its extremities, ending on three-clawed toes, present some star-patterned shield-like growths on their knees, with the larger frontal extremities presenting more fur and a bigger shield. Akorbik color scheme consists of tans, oranges, and different brown shades. **Males**: Males have no additional features. Males have no additional features. **Females**: Females have an extra branch-like protrusion with leaves on their horn. Females have an extra branch-like protrusion with leaves on their horn.

Behavior

  • Akorbiks primarily inhabit redwoods but can also be found in neighboring biomes like Swamp Hill and Tundra.
  • Akorbik is a solitary and quite territorial creature, has prominent anger issues and thinks itself larger than they really are.
  • Akorbiks are also "dumb as hell" and often attempt to fight larger threats they should not have any business fighting. In fact, while those threats are normally creatures, if they felt that a non-creature (i.e. a tree or bush) attacked them, they would attack it as well. Akorbiks will attack anything with its horn.
  • They use the shields on their forelimbs to parry blows. The knob on the center of their shields causes a great deal of pain when parrying despite not being particularly dangerous.
  • Two Akorbiks will fight for territory by pushing and shoving each other around with their forelimbs until one topples over or backs off. Males will do the same style of brawl for mating rights if two males come across the same female.
  • Akorbiks in a pair will protect each other but don't have very strong parental instinct. They do not mate for life and will part ways once their offspring leave on their own.
  • Akorbiks produce a lot of eggs that look like little acorns. They make their nests out of sticks, leaves and their own fur.

Lore (non-canon)

  • Akorbik is related to Tornir in some way.

Trivia

  • Concept by Austroraptors in the Creatures of Sonaria Discord. Inspired by rhinoceros beetles and weevils.
  • Modeled by ScratchyPaws.
  • Rigged by Mezzioli.
  • Animated by Mukudori (M_uku).
  • As of release, its pose in the creature editor has its lower jaw dislocated.
  • Akorbik is one of the few creatures that can't fly until the teen stage, with the others being Anutill, Astrothi, Dabaemura, Hallucinix, Lucensia, Momola, Noctla'Lune, Shiyaro, Voletexius, Wuggawyrm, Xeleviprex, and Zhelijin.

Frequently Asked Questions

What is Akorbik worth in Creatures of Sonaria?

Akorbik is worth 8K-11K mushroom in Creatures of Sonaria.

What is the demand for Akorbik?

Akorbik has Medium demand.

Is Akorbik rising or dropping in value?

Akorbik is currently Stable.

What is Akorbik's RAP?

9.4K mush. That's the average price Akorbik sells for in the Trade Realm, which the game tracks on its own.