Skip to Content
Tier 2 Herbivore Flying
Akorbik Value in Creatures of Sonaria: What is it worth?

Akorbik

Value Mush 2k
Rarity Monthly Special
4K
USER VALUE
Based on 5 submissions
📈 VALUE HISTORY (ALL TIME)
╌ User Submitted ░ Min/Max ▬ GG Value

About Akorbik

Akorbik is a Monthly Special creature that can be obtained in Creatures of Sonaria. It was added to the game on November 1, 2024.

It is a Tier 2 Flying Herbivore. The current trading value is Mush 2k with player demand rated at 5 and price trend being STABLE.

Trading Statistics

Value Mush 2k
Demand 5
Stability STABLE

Basic Information

Diet Herbivore
Tier Tier 2
Type Flying
Date Added November 1, 2024
Rarity Monthly Special

Growth Time

15min
Teen - 5min
Adult - 10min
Full Grown - 15min
Full Elder - 30min Veneration rate: x1:
Full Elder phase II - 6h 30min
Full Sage - 12h 30min
Full Master - 18h 30min
Full Venerated/Ancient - 24h 30min

Appearance

The Akorbik is a fluffy, small, beetle-like creature with fan-like wooden-textured beetle wings, a long upside-curved single horn on its head with two smaller, orange-leaf-ended branch-like protrusions near its base and the middle, and a fluffy mammal-like tail. Its yellow eye pair presents horizontal pupils and its extremities, ending on three-clawed toes, present some star-patterned shield-like growths on their knees, with the larger frontal extremities presenting more fur and a bigger shield. Akorbik color scheme consists of tans, oranges, and different brown shades.

**Males**: Males have no additional features.

Males have no additional features.

**Females**: Females have an extra branch-like protrusion with leaves on their horn.

Females have an extra branch-like protrusion with leaves on their horn.

Abilities

Burrower (3)
Burrower is an active ability that allows the user to place up to 4 (or a specific creature limit) burrows anywhere on the map and use burrows created by other players. If a user places more entrances than the maximum allowed, the oldest burrow and exit will be replaced. A user cannot place a burrow entrance inside its own burrow or inside someone else's burrow. There is a 3 second cooldown between entering and exiting burrows, excluding entering a burrow after its initial placement.
Grab
Grab is an active ability that allows the user to pick up a lower-tiered creature. Grabbed creatures cannot escape for 5 seconds. After that, the grabbed creature can struggle by pressing any button and will be released from the grab. The user can ungrab at any moment by pressing the same button used to grab. A creature darting from outside water will grab any creature it finds automatically.
Thorn Trap
Thorn Trap is an active ability that allows the user to drop a trap of thorny plant growth. When a creature triggers a trap, it disappears, and they receive six stacks of Bleed/Bleed Status and two stacks of FREEZE, which temporarily immobilize the target's actions. It has a 35-second cooldown. Up to 3 thorn traps thorn traps can be placed by the same creature. If more than 3 thorn traps are placed at one time, the oldest one will despawn.
Block Bleed (0.80)
Bleed Block/Block Bleed is a percentage based passive ability that grants the user resistance to getting bleed status from melee attacks at minimum. If an attacker deals 5 bleed per hit and the receiver has 60% Block Bleed, then the receiver gets only 2 of that 5 bleed. This ability is gained gradually as the creature ages. If a creature's Block Bleed is 100%, then they are immune to Bleed inflicted by melee direct attacks once fully grown. If a creature's Block Bleed is negative, it may indicate an extra vulnerability to the status effect.
Block Burn (0.20)
Burn Block/Block Burn is a passive ability that grants the user resistance to getting burn status from melee attacks. It is percentage based. For example, if an attacker deals 5 burn per hit and the receiver has 60% block burn, then the receiver gets only 2 of that 5 burn. If a creature's block burn is 100%, then they are immune to Burn inflicted by melee direct attacks once fully grown. This ability is gained gradually as the creature ages. A negative value may indicate that the creature is vulnerable to burn effects.
Block Injury (0.50)
Injury Block/Block Injury is a passive ability that grants the user resistance to getting Injury status from melee attacks at the very least. It is percentage based, e.g. if an attacker deals 5 Injury per hit and the receiver has 60% Injury Block, then the receiver gets only 2 of that 5 Injury.
Block Poison (0.4)
Block Poison/Poison Block is a passive ability that grants resistance to poison status once they reach max age (100). Like many other block defenses, it works by blocking a percentage of the ailment received. If a creature's Poison Block is 100%, then they are immune to those stats (and will be healed instantly if they are somehow applied) once they reach age 100.
Charge (Throw)
Charge is a passive ability that gradually fills an orange "Charge" bar (unique to creatures with this ability) while running. Once completely full, clicking (Lmb on PC or on Mobile or RT on Xbox) will apply special effects on a creature the user is hitting. If the bar is not full, charge effects may be reduced or non-existent. Current Charge types:
Climber
Climber is a passive ability that allows the user to walk on walls and ceilings. To detach from a wall, press the Space on PC. On Mobile, press the dedicated Detach button, or, if the creature has Jump, press the jump button.
First Strike (0.25)
First Strike is a passive ability that grants the user increased damage while they are above 75% health. The damage increase is depends on the creature and is reflected in its stat menu.
Hunker (75)
Hunker is a passive ability that activates when a user with this ability strafes. While active, hunker reduces the creature's speed by 25%, damage by 50%, and reduces damage taken by a percentage based on what is listed for the creature. For example, a creature with 75 hunker will only receive 25% of damage while the ability is active.
Injury Attack (2)
Injury Attack is an ability that offensively deals injury status when biting. A negative value means that it heals an amount of such status upon biting.

Behavior

  • Akorbiks primarily inhabit redwoods but can also be found in neighboring biomes like Swamp Hill and Tundra.
  • Akorbik is a solitary and quite territorial creature, has prominent anger issues and thinks itself larger than they really are.
  • Akorbiks are also "dumb as hell" and often attempt to fight larger threats they should not have any business fighting. In fact, while those threats are normally creatures, if they felt that a non-creature (i.e. a tree or bush) attacked them, they would attack it as well. Akorbiks will attack anything with its horn.
  • They use the shields on their forelimbs to parry blows. The knob on the center of their shields causes a great deal of pain when parrying despite not being particularly dangerous.
  • Two Akorbiks will fight for territory by pushing and shoving each other around with their forelimbs until one topples over or backs off. Males will do the same style of brawl for mating rights if two males come across the same female.
  • Akorbiks in a pair will protect each other but don't have very strong parental instinct. They do not mate for life and will part ways once their offspring leave on their own.
  • Akorbiks produce a lot of eggs that look like little acorns. They make their nests out of sticks, leaves and their own fur.

Lore (non-canon)

  • Akorbik is related to Tornir in some way.

Trivia

  • Concept by Austroraptors in the Creatures of Sonaria Discord. Inspired by rhinoceros beetles and weevils.
  • Modeled by ScratchyPaws.
  • Rigged by Mezzioli.
  • Animated by Mukudori (M_uku).
  • As of release, its pose in the creature editor has its lower jaw dislocated.
  • Akorbik is one of the few creatures that can't fly until the teen stage, with the others being Anutill, Astrothi, Dabaemura, Hallucinix, Lucensia, Momola, Noctla'Lune, Shiyaro, Voletexius, Wuggawyrm, Xeleviprex, and Zhelijin.

More Values

If you're looking to compare the value of Akorbik with other creatures, we've got a complete Creatures of Sonaria value list page with the latest up-to-date trading values.