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Tier 5 Carnivore Flying
Gimon-Ogu Value in Creatures of Sonaria

Gimon-Ogu

Value Mush 12k-14k
Rarity Gacha Creature
20K
USER VALUE
Based on 23 submissions (LAST 7 DAYS)
📈 VALUE HISTORY (ALL TIME)
╌ User Submitted ░ Min/Max ▬ GG Value

About Gimon-Ogu

Gimon-Ogu is a Gacha Creature creature that can be obtained in Creatures of Sonaria. It was added to the game on July 11, 2025.

It is a Tier 5 Flying Carnivore. The current trading value is Mush 12k-14k with player demand rated at 6 and price trend being STABLE.

Trading Statistics

Value Mush 12k-14k
Demand 6
Stability STABLE

Basic Information

Diet Carnivore
Tier Tier 5
Type Flying
Date Added July 11, 2025
Rarity Gacha Creature

Growth Time

1h 25min
Teen - 28min 20s
Adult - 56min 40s
Full Grown - 1h 25min
Full Elder - 2h 50min Veneration rate: x1:
Full Elder phase II - 8h 50min
Full Sage - 14h 50min
Full Master - 20h 50min
Full Venerated/Ancient - 26h 50min

Appearance

Gimon-Ogu is a long and sleek leviathan-shaped creature with a few extremities. The head is beaked with rows of dagger-like teeth and a nasal horn, a sharp and sloping chin that points to the chest, and 6 eyes glowing a sickly green. The neck is a little bloated with the top having shades of purple and pink and the bottom being all shades of pink and/or magenta. Down on its underbelly are dull spikes that point forward but close to the ground, decreasing in size going down to its tail. Gimon-Ogu's torso is covered in shades of black, grey, pink, purple, and green all over and has 2 fins with grey webbing that have 2 tips stretch out into long and contorting tentacles with pseudo-teeth within their curved interiors (only the top tentacles have splotches of green and dark pink on it). At the lower half of the body are more long fins with decorative shades of pink, purple, and grey on the webbing. The tail is thin that ends on a 3-pronged and hooked tail tip.

Gimon-Ogu has no gender dimorphism.

Abilities

Grab
Grab is an active ability that allows the user to pick up a lower-tiered creature. Grabbed creatures cannot escape for 5 seconds. After that, the grabbed creature can struggle by pressing any button and will be released from the grab. The user can ungrab at any moment by pressing the same button used to grab. A creature darting from outside water will grab any creature it finds automatically.
Lure
Lure is an active ability with a 30 second cooldown that consists of placing a fake collectable mushroom or token lure that lasts 25 seconds and at the same time that makes the user invisible. On collection from another creature, the token vanishes and inflicts 2 necropoison, 2 confusion, 3 slowed, and 5% of the collecting creature's max HP as damage. User invisibility ends if the user attacks, sprints, the token has been collected or despawns, or 25 seconds have passed since the lure was placed, whatever happens first.
Cursed Sigil (10)
Cursed Sigil is an active ability that offensively inflicts the Bad Omen status on anyone in a 100 stud radius centered on the user. It has an 85 second cooldown after use.
Block Bleed (0.40)
Bleed Block/Block Bleed is a percentage based passive ability that grants the user resistance to getting bleed status from melee attacks at minimum. If an attacker deals 5 bleed per hit and the receiver has 60% Block Bleed, then the receiver gets only 2 of that 5 bleed. This ability is gained gradually as the creature ages. If a creature's Block Bleed is 100%, then they are immune to Bleed inflicted by melee direct attacks once fully grown. If a creature's Block Bleed is negative, it may indicate an extra vulnerability to the status effect.
Block Burn (-0.25)
Burn Block/Block Burn is a passive ability that grants the user resistance to getting burn status from melee attacks. It is percentage based. For example, if an attacker deals 5 burn per hit and the receiver has 60% block burn, then the receiver gets only 2 of that 5 burn. If a creature's block burn is 100%, then they are immune to Burn inflicted by melee direct attacks once fully grown. This ability is gained gradually as the creature ages. A negative value may indicate that the creature is vulnerable to burn effects.
Block Injury (1.00)
Injury Block/Block Injury is a passive ability that grants the user resistance to getting Injury status from melee attacks at the very least. It is percentage based, e.g. if an attacker deals 5 Injury per hit and the receiver has 60% Injury Block, then the receiver gets only 2 of that 5 Injury.
Corrosion Attack (0.5)
Corrosion Attack/Corrosion Bite is an ability that offensively deals Corrosion when biting. It stacks with itself. A negative value means that it heals an amount of such status upon biting.
Diver (3)
Diver is a passive ability that grants the user the ability to temporarily keep flying underwater for a short period of time while retaining their diving speed. The exact period of time varies per creature.
Injury Attack (1)
Injury Attack is an ability that offensively deals injury status when biting. A negative value means that it heals an amount of such status upon biting.
Iron Stomach
Iron Stomach is a passive ability that allows the user to eat rotten meat without getting negative ailments from it--preventing them from getting the Sickly Status.

Trivia

  • Concept by Shugalio_333 on the Creatures of Sonaria Discord. It appears to be inspired by the Sea Monster in episode 3 of Ninjago Legends: Monstrosity.

More Values

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