
About Muravil
Muravil is a Featured Rare in Creatures of Sonaria. It is a Tier 3 land creature that has a herbivore diet. It currently holds a trade value of 5k-8k with medium demand and is considered stable in the trading market. It was added to the game on February 3, 2023.
Price History
Abilities
Reflect is an active ability. Upon initial use, it will grant the user 2 stacks of Reflect Status. It has a cooldown of 45 seconds.
Bleed Attack is a passive ability, where the user inflicts a specific amount of bleed status on a creature with every bite, excluding with breath/ranged abilities or reflecting abilities. A negative value means that it heals an amount of such status upon biting.
Bleed Block/Block Bleed is a percentage based passive ability that grants the user resistance to getting bleed status from melee attacks at minimum. If an attacker deals 5 bleed per hit and the receiver has 60% Block Bleed, then the receiver gets only 2 of that 5 bleed. This ability is gained gradually as the creature ages. If a creature's Block Bleed is 100%, then they are immune to Bleed inflicted by melee direct attacks once fully grown. If a creature's Block Bleed is negative, it may indicate an extra vulnerability to the status effect.
Burn Block/Block Burn is a passive ability that grants the user resistance to getting burn status from melee attacks. It is percentage based. For example, if an attacker deals 5 burn per hit and the receiver has 60% block burn, then the receiver gets only 2 of that 5 burn. If a creature's block burn is 100%, then they are immune to Burn inflicted by melee direct attacks once fully grown. This ability is gained gradually as the creature ages. A negative value may indicate that the creature is vulnerable to burn effects.
Injury Block/Block Injury is a passive ability that grants the user resistance to getting Injury status from melee attacks at the very least. It is percentage based, e.g. if an attacker deals 5 Injury per hit and the receiver has 60% Injury Block, then the receiver gets only 2 of that 5 Injury.
Charge is a passive ability that gradually fills an orange "Charge" bar (unique to creatures with this ability) while running. Once completely full, clicking (Lmb on PC or on Mobile or RT on Xbox) will apply special effects on a creature the user is hitting. If the bar is not full, charge effects may be reduced or non-existent. Current Charge types:
Defensive Bleed is a passive ability where the user defensively inflicts a specific amount of bleed status on their attacker upon being bitten.
Injury touch/Defensive Injury is an ability that defensively deals injury status when bitten.
Wing Shredder is a passive ability that allows the user to offensively deal the Shredded Wings status to a creature they bite..
Growth Time
- 35min
- Teen - 11min 40s
- Adult - 23min 20s
- Full Grown - 35min
- Full Elder - 1h 10min Veneration rate: x1:
- Full Elder phase II - 7h 10min
- Full Sage - 13h 10min
- Full Master - 19h 10min
- Full Venerated/Ancient - 25h 10min
Appearance
The Muravil is a six-legged creature with a thin tail composed of diamond shapes and a large, round head. It has two horns rising upward from its head, and four long strands ending in rhombus shapes dangle from its cheeks. Crystals float above its shoulders in a semicircle formation and on their front paws in groups of three, with plates lining its back, head, ankles, and thighs. It possesses a snowflake shape at the base of its tail, and a split diamond shape at the end. **Males**: Males present a floating diamond between their horns. Males present a floating diamond between their horns. **Females**: Females present three smaller crystals close to its snout, in a similar configuration to those on the frontal paws. Females present three smaller crystals close to its snout, in a similar configuration to those on the frontal paws.
Behavior
- Muravils are docile social creatures that travel in groups of two or three. The only exception to the former is when it comes to approaching their feeding grounds they like to stay close to, having the habit of safe-guarding their grazing areas because they have a voracious appetite, to the point they may get very food aggressive and territorial.
- Muravil can be found at low altitudes and in cave systems. Muravil hibernate deep within caves to absorb the minerals from the cave to harden its body. The younger they are the less crystals they have. For example, babies are practically bald.
- The more its crystals break, the stronger they become upon growing back.
- Muravil have been known to start fires with the sun rays that reflect off their body.
Trivia
- Concept by Shugalio_333 in the Creatures of Sonaria Discord. Inspired by glass, mirrors, and chrysoberyl.
- Has lavender blood. Due to that, when dying, it drops a pink carcass in Legacy. In real life, the change in color is caused by hemerythrin, a respiratory pigment of a purplish/violet color once oxygenated, replacing hemoglobin in several invertebrates, albeit not on this shade.
- Muravil's eye shadow can be colored asymmetrically.
Frequently Asked Questions
What is Muravil worth in Creatures of Sonaria?
Muravil is worth 5K-8K mushroom in Creatures of Sonaria.
What is the demand for Muravil?
Muravil has Medium demand.
Is Muravil rising or dropping in value?
Muravil is currently Stable.

| Tier | T3 |
| Diet | Herbivore |
| Type | Land |
| Added | February 3, 2023 |






