TradingCodes
Dragon Tower Defense

Enemies and Bosses

Goblins

5 enemies, 2 bossesEasy
  • Goblinspeed 8, $6 a kill, 15.2 health on Easy wave 198base health
  • Shield Goblinspeed 5.5, $15 a kill, 58.5 health on Easy wave 2030base health
  • Wolf Riderspeed 13, $12 a kill, 35.1 health on Easy wave 2018base health
  • Goblin Brutespeed 3.2, $250 a kill, 580 health on Easy wave 10Boss400base health
  • Goblin Kingspeed 2.8, no Cash, 1,658 health on Easy wave 20Summons: 2 Goblin, every 6 sBoss850base health

Knights

6 enemies, 2 bossesEasy, Normal
  • Squirespeed 9, $7 a kill, 38.5 health on Normal wave 2614base health
  • Knightspeed 6, $16 a kill, 136 health on Normal wave 3045base health
  • Mounted Knightspeed 12, $14 a kill, 103 health on Normal wave 3034base health
  • Shield Bearerspeed 4, $26 a kill, 303 health on Normal wave 30100base health
  • Black Knightspeed 3, $300 a kill, 2,680 health on Normal wave 25Stun: range 18, for 6 s, every 30 sBoss1,000base health
  • King's Championspeed 2.6, no Cash, 7,272 health on Normal wave 30Summons: 3 Knight, every 30 sBoss2,400base health

Undead

7 enemies, 2 bossesnot in a wave list
  • Skeletonspeed 8, $8 a killRevives: for 3 s, 50% health22base health
  • Armored Skeletonspeed 6, $18 a killRevives: for 3 s, 50% health25% armor50base health
  • Zombiespeed 3.5, $24 a kill120base health
  • Batspeed 15, $3 a killFlying12base health
  • Necromancerspeed 5, $40 a killSummons: 3 Skeleton, every 8 s, with 60% of their health70base health
  • Skeleton Kingspeed 2.8, $400 a killStun: range 30, for 6 s, every 20 sShield: at 20% health, 40%Boss3,000base health
  • Zombie Queenspeed 2.4, no CashSummons: 5 Zombie, every 25 s, first after 12 s, with 50% of their healthInfect: range 28, for 10 s, 50%, every 15 s, first after 4 sBoss6,000base health

Pirates

14 enemies, 2 bossesHard
  • Powder Monkeyspeed 8, $6 a kill, 9.12 health on Hard wave 38base health
  • Deckhandspeed 9, $7 a kill, 19.9 health on Hard wave 714base health
  • Barrel Piratespeed 5.5, $15 a kill, 40.5 health on Hard wave 630base health
  • Sea Dogspeed 13, $12 a kill, 21.8 health on Hard wave 418base health
  • Cutlass Piratespeed 6, $16 a kill, 108 health on Hard wave 2145base health
  • Crab Riderspeed 12, $14 a kill, 93.5 health on Hard wave 2634base health
  • Anchor Brutespeed 4, $26 a kill, 289 health on Hard wave 28100base health
  • Swashbucklerspeed 8, $8 a kill, 116 health on Hard wave 3733base health
  • Iron Gunnerspeed 6, $18 a kill, 280 health on Hard wave 4025% armor75base health
  • Cannon Crewspeed 3.5, $24 a kill, 448 health on Hard wave 40120base health
  • Parrotspeed 15, $3 a kill, 44.8 health on Hard wave 40Flying12base health
  • First Matespeed 5, $40 a kill, 261 health on Hard wave 40Summons: 3 Swashbuckler, every 8 s, with 40% of their health70base health
  • Pirate Captainspeed 2.8, $400 a kill, 10.8K health on Hard wave 38Stun: range 30, for 6 s, every 20 sShield: at 20% health, 40%Boss3,000base health
  • Pirate Queenspeed 2.4, no Cash, 22.4K health on Hard wave 40Summons: 5 Cannon Crew, every 25 s, first after 12 s, with 50% of their healthInfect: range 28, for 10 s, 50%, every 15 s, first after 4 sBoss6,000base health

Frost

10 enemies, 3 bossesInsane
  • Ice Wolfspeed 13, $8 a kill, 133 health on Insane wave 5030base health
  • Frost Soldierspeed 6.5, $18 a kill, 310 health on Insane wave 5025% armor70base health
  • Yetispeed 4, $40 a kill, 1,152 health on Insane wave 50Rush: every 7 s, first after 4 s, for 1.5 s, x2.5 speed260base health
  • Ice Golemspeed 4.5, $30 a kill, 797 health on Insane wave 50Splits into: 2 Ice Shard15% armor180base health
  • Ice Shardspeed 8, $6 a kill40base health
  • Frost Shamanspeed 5, $45 a kill, 487 health on Insane wave 50Frost shield: range 12, 40%, every 14 s, first after 3 s110base health
  • Snow Owlspeed 14, $5 a kill, 107 health on Insane wave 48Rush: every 5 s, first after 2 s, for 0.8 s, x2 speedFlying25base health
  • Frostfangspeed 3.4, $500 a kill, 16.1K health on Insane wave 25Summons: 4 Ice Wolf, every 20 s, first after 10 s, with 60% of their healthStun: range 22, for 12 s, every 15 s, first after 4 sBoss6,000base health
  • Avalanchespeed 2.4, $800 a kill, 49K health on Insane wave 45Stun: range 30, for 8 s, every 45 s, first after 4 sSplits into: 3 Ice GolemBoss12Kbase health
  • Ice Kingspeed 2.2, no Cash, 88.6K health on Insane wave 50Stun: range 36, for 12 s, 3 targets, every 18 s, first after 6 sBlizzard: every 60 s, first after 14 s, for 15 s, 50%Second phase: at 50% health, x1.4 speed, x0.6 cooldownsBoss20Kbase health

Demons

14 enemies, 6 bossesNightmare
  • Fire Impspeed 13, $7 a kill, 177 health on Nightmare wave 5935base health
  • Emberspeed 11, $5 a kill, 203 health on Nightmare wave 5145base health
  • Lava Houndspeed 12, $16 a kill, 399 health on Nightmare wave 58Splits into: 2 Ember80base health
  • Demon Gruntspeed 6.5, $20 a kill, 513 health on Nightmare wave 6025% armor100base health
  • Hell Boarspeed 9, $45 a kill, 1,231 health on Nightmare wave 6020% armor240base health
  • Magma Brutespeed 3.5, $60 a kill, 3,078 health on Nightmare wave 6030% armor600base health
  • Imp Carrierspeed 4.5, $45 a kill, 1,518 health on Nightmare wave 59Splits into: 4 Fire Imp300base health
  • Hellhoundspeed 3.6, $600 a kill, 46.2K health on Nightmare wave 60Infect: range 30, 3 targets, for 4 s, 50%, every 12 s, first after 4 sSummons: 3 Lava Hound, every 20 s, first after 10 s, with 60% of their healthBoss9,000base health
  • Magma Titanspeed 2.4, $800 a kill, 48.5K health on Nightmare wave 30Quake: range 18, for 3 s, every 14 s, first after 5 sErupt: at 50% health, 4 Magma Brute, with 50% of their healthBoss16Kbase health
  • Ash Witchspeed 3, $900 a kill, 67.1K health on Nightmare wave 40Stun: range 32, for 5 s, every 14 s, first after 4 sClones: 2 Shadow Clone, every 22 s, first after 8 s, lasting 15 sBossFlying18Kbase health
  • Shadow Clonespeed 3, no CashFlyingCan't hurt the Castle600base health
  • Obsidian Knightspeed 2.6, $1,000 a kill, 106.3K health on Nightmare wave 50Glass shield: 20%, every 20 s, first after 3 sQuake: range 20, for 3 s, every 16 s, first after 6 sBoss24Kbase health
  • Inferno Phoenixspeed 3.2, $1,100 a kill, 124.3K health on Nightmare wave 55Rebirth: 50% health, for 2.5 sStun: range 34, 3 targets, for 2 s, every 12 s, first after 5 sBossFlying26Kbase health
  • Demon Lordspeed 2.2, no Cash, 230.9K health on Nightmare wave 60Quake: range 30, range 40 when enraged, for 4 s, every 18 s, first after 6 sSecond phase: at 50% health, x1.4 speed, x0.6 cooldownsFinal boss45Kbase health

Stone

12 enemies, 4 bossesEndless (Stone Army)
  • Pebble Impspeed 10, $5 a kill8base health
  • Boulder Rollerspeed 8, $12 a killRush: every 6 s, first after 2 s, for 1.6 s, x2.6 speed22base health
  • Stone Crawlerspeed 7, $16 a kill20% armor60base health
  • Gargoylespeed 6.5, $18 a killPetrify: every 9 s, first after 4 s, for 3 s, 80% armor10% armor70base health
  • Rock Golemspeed 3.8, $26 a kill35% armor130base health
  • Rune Sentinelspeed 5, $45 a killFrost shield: range 12, 100%, up to 3, every 14 s, first after 3 s220base health
  • Cracked Golemspeed 4.5, $30 a killSplits into: 3 Pebble Imp15% armor180base health
  • Stone Slingerspeed 4.5, $40 a killStun: range 26, for 3 s, every 12 s, first after 3 s220base health
  • Stone Guardianspeed 3, $300 a killQuake: range 18, for 3 s, every 16 s, first after 5 sBoss1,500base health
  • Mountain Colossusspeed 2.6, $500 a killGlass shield: 25%, every 20 s, first after 3 sStun: range 32, for 4 s, 2 targets, every 15 s, first after 6 sBoss5,000base health
  • Gargoyle Lordspeed 3.2, $700 a killSummons: 3 Gargoyle, every 18 s, first after 8 s, with 60% of their healthSecond phase: at 50% health, x1.4 speed, x0.6 cooldownsBoss9,000base health
  • Golem Kingspeed 2.4, $900 a killRebirth: 50% health, for 3 sBoss14Kbase health

Candy

12 enemies, 4 bossesEndless (Candy Army)
  • Jelly Beanspeed 10, $5 a kill8base health
  • Jawbreakerspeed 8, $12 a killRush: every 6 s, first after 2 s, for 1.6 s, x2.6 speed22base health
  • Licorice Spiderspeed 7, $16 a kill20% armor60base health
  • Gingerbread Guardspeed 6.5, $18 a killPetrify: every 9 s, first after 4 s, for 3 s, 80% armor10% armor70base health
  • Gumdrop Golemspeed 3.8, $26 a kill35% armor130base health
  • Lollipop Magespeed 5, $45 a killFrost shield: range 12, 100%, up to 3, every 14 s, first after 3 s220base health
  • Chocolate Eggspeed 4.5, $30 a killSplits into: 3 Jelly Bean15% armor180base health
  • Taffy Slingerspeed 4.5, $40 a killStun: range 26, for 3 s, every 12 s, first after 3 s220base health
  • Candy Cane Knightspeed 3, $300 a killQuake: range 18, for 3 s, every 16 s, first after 5 sBoss1,500base health
  • Cake Colossusspeed 2.6, $500 a killGlass shield: 25%, every 20 s, first after 3 sStun: range 32, for 4 s, 2 targets, every 15 s, first after 6 sBoss5,000base health
  • Gingerbread Lordspeed 3.2, $700 a killSummons: 3 Gingerbread Guard, every 18 s, first after 8 s, with 60% of their healthSecond phase: at 50% health, x1.4 speed, x0.6 cooldownsBoss9,000base health
  • Gummy Kingspeed 2.4, $900 a killRebirth: 50% health, for 3 sBoss14Kbase health

Bugs

16 enemies, 4 bossesEndless (Bug Army)
  • Marching Antspeed 10, $5 a killSwarm: range 10, 10%, up to 50%12base health
  • Pill Bugspeed 7.5, $12 a killCurl: at 50% health, 70% armor, x2.4 speed, for 2.5 s24base health
  • Shield Beetlespeed 6.5, $16 a killGlass shield: 50%, every 8 s, first after 0 s60base health
  • Grasshopperspeed 18, $18 a killHop: every 5 s, first after 3 s, 20 studs, for 0.7 s55base health
  • Honey Beespeed 5.5, $26 a killHeal: range 14, 20%, every 6 s, first after 3 sFlying70base health
  • Fireflyspeed 6, $45 a killBlink: every 7 s, first after 3 s, for 2 sFlying90base health
  • Stink Bugspeed 4.5, $30 a killDeath cloud: range 16, 40%, for 4 s10% armor180base health
  • Caterpillarspeed 4, $40 a killCocoon: first after 12 s, Cocoon220base health
  • Cocoonspeed 0, $15 a killHatches into: for 5 s, 1 Moth60% armor300base health
  • Mothspeed 9, $25 a killFlying150base health
  • Bug Eggspeed 0, $5 a killHatches into: for 8 s, 3 Marching Ant150base health
  • Centipede Bodyspeed 2.4, $40 a killCan't hurt the Castle100base health
  • Stag Beetle Generalspeed 3, $300 a killRush: every 14 s, first after 5 s, for 2.5 s, x2.6 speedBoss60% front armorSmashes walls1,500base health
  • Hive Queenspeed 2.6, $500 a killSummons: 3 Bug Egg, every 16 s, first after 6 sBoss5,000base health
  • Queen Mantisspeed 3.2, $700 a killSnatch: range 30, for 8 s, breaks at 8%, every 18 s, first after 6 sBoss9,000base health
  • Centipede Kingspeed 2.4, $900 a killBody segments: 8 Centipede Body, 6% health, 7% armorBoss14Kbase health

About these numbers

Health, speed and Cash are each enemy's base values from the game files; health then grows with the wave it arrives on, so the line under each name gives it on the latest wave that sends it. Ability lines print the game's own numbers: how often, for how long, how far. The waves they come in are on the modes and waves page.

Questions

How many enemies are in Dragon Tower Defense?

96 across 9 families (Goblins, Knights, Undead, Pirates, Frost, Demons, Stone, Candy, Bugs), 29 of them bosses. Goblins, Knights, Pirates, Frost, Demons fill the five difficulties; Undead, Stone, Candy, Bugs are the Endless armies.

Which boss has the most health?

Demon Lord, 45,000 base health. Demon Lord is Nightmare's final boss at 45,000 base health, set to 45,000 solo and 111,111 with four players.

Which enemies fly?

Bat, Parrot, Snow Owl, Ash Witch, Shadow Clone, Inferno Phoenix, Honey Bee, Firefly, Moth. They pass over a Boulder Dragon's wall instead of stopping at it.

Which enemies have armor?

17 of them, from 10% to 60% on Cocoon. The Armor Breaker relic in Endless cuts every monster's armor in half.

What is the fastest enemy?

Grasshopper at speed 18, against 8 for a Goblin.

What are tough enemies?

A stronger copy of a normal enemy: x2 health, x2 Cash and 10% bigger.