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Tier 4 Omnivore Land

Imeaorn

Value Mush 300
Rarity Exploration Special
500.00
USER VALUE
Based on 5 submissions
📈 VALUE HISTORY (ALL TIME)
╌ User Submitted ░ Min/Max

About Imeaorn

Imeaorn is an Exploration Special creature that can be obtained in Creatures of Sonaria. It was added to the game on December 11, 2021.

It is a Tier 4 Land Omnivore. The current trading value is Mush 300 with player demand rated at 2 and price trend being STABLE.

Trading Statistics

Value Mush 300
Demand 2
Stability STABLE

Basic Information

Diet Omnivore
Tier Tier 4
Type Land
Date Added December 11, 2021
Rarity Exploration Special

Growth Time

45min
Teen - 15min
Adult - 30min
Full Grown - 45min
Full Elder - 1h 30min Veneration rate: x1:
Full Elder phase II - 7h 30min
Full Sage - 13h 30min
Full Master - 19h 30min
Full Venerated/Ancient - 25h 30min

Appearance

The Imeaorn is a bipedal creature. Its two massive, pillar-like forelimbs end in backward facing claws. Smaller arms protrude from where the forelimbs meet the abdomen. Its incredibly long jaw almost seems to extend into its own neck, while its two sets of eyes sit on the tip of the head. The marking on its face somewhat resembles a skull or mask. Various flaps and spikes span the length of the Imeaorns' body, particularly on its neck and tail. Additional striped markings decorate the flaps as well as the legs and neck.

**Males**: Males present fin-like appendages on their heads and similar spikes under their tail.

Males present fin-like appendages on their heads and similar spikes under their tail.

**Females**: Females have additional fin-like appendages to the sides of their neck and on their ankles.

Females have additional fin-like appendages to the sides of their neck and on their ankles.

Abilities

Grab
Grab is an active ability that allows the user to pick up a lower-tiered creature. Grabbed creatures cannot escape for 5 seconds. After that, the grabbed creature can struggle by pressing any button and will be released from the grab. The user can ungrab at any moment by pressing the same button used to grab. A creature darting from outside water will grab any creature it finds automatically.
Bleed Attack (1)
Bleed Attack is a passive ability, where the user inflicts a specific amount of bleed status on a creature with every bite, excluding with breath/ranged abilities or reflecting abilities. A negative value means that it heals an amount of such status upon biting.
Block Bleed (0.45)
Bleed Block/Block Bleed is a percentage based passive ability that grants the user resistance to getting bleed status from melee attacks at minimum. If an attacker deals 5 bleed per hit and the receiver has 60% Block Bleed, then the receiver gets only 2 of that 5 bleed. This ability is gained gradually as the creature ages. If a creature's Block Bleed is 100%, then they are immune to Bleed inflicted by melee direct attacks once fully grown. If a creature's Block Bleed is negative, it may indicate an extra vulnerability to the status effect.
Block Injury (0.50)
Injury Block/Block Injury is a passive ability that grants the user resistance to getting Injury status from melee attacks at the very least. It is percentage based, e.g. if an attacker deals 5 Injury per hit and the receiver has 60% Injury Block, then the receiver gets only 2 of that 5 Injury.
Charge (Crush)
Charge is a passive ability that gradually fills an orange "Charge" bar (unique to creatures with this ability) while running. Once completely full, clicking (Lmb on PC or on Mobile or RT on Xbox) will apply special effects on a creature the user is hitting. If the bar is not full, charge effects may be reduced or non-existent. Current Charge types:
First Strike (0.25)
First Strike is a passive ability that grants the user increased damage while they are above 75% health. The damage increase is depends on the creature and is reflected in its stat menu.
Injury Attack (2)
Injury Attack is an ability that offensively deals injury status when biting. A negative value means that it heals an amount of such status upon biting.
Iron Stomach
Iron Stomach is a passive ability that allows the user to eat rotten meat without getting negative ailments from it--preventing them from getting the Sickly Status.
Poison Attack (1)
Poison Attack is a passive ability that makes the user deal Poison Status to another creature upon biting them. It stacks with itself. A negative value means that it heals an amount of such status upon biting.
Sticky Fur
Sticky Fur is a passive ability that inflicts the Sticky Teeth Status to the attacker when bitten.

Behavior

  • Imeaorn will stalk other creatures when it's younger to build up its hunting skills. Alongside this, Imeaorn parents will also build up a tower of snow or stone and let their children attack it to gain confidence in fighting.

Trivia

  • Concept by Shugalio_333 on the Creatures of Sonaria Discord. Inspired by a creepy forest vibe. To be more specific, they thought of a wisp (more of a spirit/specter, but the most accurate image would be wisps from the movie Brave) in the forest, which is why the Imeaorn's mask is white and the rest of the body would ideally blend in with its surroundings. The body was inspired by the idea of something with cool anatomy, so it was given huge legs/arms (could be either since the "legs" connect where the shoulders of an arm do).
  • Animations by Rook.
  • Rigged by Wolfragon.
  • The Imeaorn is often nicknamed, "Imeao" or "Imea".
  • Upon release, Imeaorn had an arm that couldn't move, its most likely still not fixed.

More Values

If you're looking to compare the value of Imeaorn with other creatures, we've got a complete Creatures of Sonaria value list page with the latest up-to-date trading values.