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Tier 3 Photovore Flying

Quezekel

Value Mush 2k-3k
Rarity Artifact Creature
4K
USER VALUE
Based on 5 submissions
📈 VALUE HISTORY (ALL TIME)
╌ User Submitted ░ Min/Max ▬ GG Value

About Quezekel

Quezekel is an Artifact Creature creature that can be obtained in Creatures of Sonaria. It was added to the game on November 10, 2023.

It is a Tier 3 Flying Photovore. The current trading value is Mush 2k-3k with player demand rated at 4 and price trend being STABLE.

Trading Statistics

Value Mush 2k-3k
Demand 4
Stability STABLE

Basic Information

Diet Photovore
Tier Tier 3
Type Flying
Date Added November 10, 2023
Rarity Artifact Creature

Growth Time

30min
Teen - 10min
Adult - 20min
Full Grown - 30min
Full Elder - 1h Veneration rate: x1:
Full Elder phase II - 7h
Full Sage - 13h
Full Master - 19h
Full Venerated/Ancient - 25h

Appearance

The Quezekel is a medium-sized, bipedal, avian creature with bright plumage resembling petals of tropical flowers. It possesses a head like that of a blooming flower, their body is stocky and resembles a wyvern, and it has a long tail similar to a flower bud. It holds itself up on two short, thin legs, ending in multiple talons. It also has wings attached to its front arms that bear the same colorful plumage.

**Males**: Males have no additional features.

Males have no additional features.

**Females**: Females have bunches of leaves growing out from the back of their lower legs.

Females have bunches of leaves growing out from the back of their lower legs.

Abilities

Egg Stealer
Egg Stealer is an active ability that allows creatures to steal eggs from the nests of other players. If a creature has this ability, eggs are also highlighted with an egg icon when scenting.
Grab
Grab is an active ability that allows the user to pick up a lower-tiered creature. Grabbed creatures cannot escape for 5 seconds. After that, the grabbed creature can struggle by pressing any button and will be released from the grab. The user can ungrab at any moment by pressing the same button used to grab. A creature darting from outside water will grab any creature it finds automatically.
Invisibility
Invisibility is an active ability that makes the user invisible to other players when toggled. Invisibility allows the user to walk and swim cloaked as long as they don't bite, use any active ability, sprint, ambush, or jump/fly/glide. While active it does not hide the creature from being spotted by scent. Additionally, invisibility has a 30 second cooldown after being activated; however, deactivating the ability does not modify the cooldown.
Poison Area
Poison Area/Area Poison is an active ability that inflicts 5 stacks (15 seconds) of the Poison Status to all nearby creatures within 100 studs, excluding the user, with a 90 second cooldown.
Block Bleed (-0.45)
Bleed Block/Block Bleed is a percentage based passive ability that grants the user resistance to getting bleed status from melee attacks at minimum. If an attacker deals 5 bleed per hit and the receiver has 60% Block Bleed, then the receiver gets only 2 of that 5 bleed. This ability is gained gradually as the creature ages. If a creature's Block Bleed is 100%, then they are immune to Bleed inflicted by melee direct attacks once fully grown. If a creature's Block Bleed is negative, it may indicate an extra vulnerability to the status effect.
Block Necropoison (0.5)
Block Necropoison is a resistance against the Necropoison Status that reduces the amount of status absorbed and damage dealt by it when accumulating this status.
Block Poison (1.0)
Block Poison/Poison Block is a passive ability that grants resistance to poison status once they reach max age (100). Like many other block defenses, it works by blocking a percentage of the ailment received. If a creature's Poison Block is 100%, then they are immune to those stats (and will be healed instantly if they are somehow applied) once they reach age 100.
Climber
Climber is a passive ability that allows the user to walk on walls and ceilings. To detach from a wall, press the Space on PC. On Mobile, press the dedicated Detach button, or, if the creature has Jump, press the jump button.
Defensive Necropoison (1)
Defensive Necropoison is a passive ability that makes the user deal Necropoison Status to an attacker upon being bitten. It stacks with itself, but does not get worse over time.
Iron Stomach
Iron Stomach is a passive ability that allows the user to eat rotten meat without getting negative ailments from it--preventing them from getting the Sickly Status.
Necropoison Attack (1)
Necropoison Attack is a passive ability that allows the user to deal Necropoison Status to any creature it bites. It stacks with itself but does not get worse over time. A negative value means that it heals an amount of such status upon biting.
Poison Attack (1.5)
Poison Attack is a passive ability that makes the user deal Poison Status to another creature upon biting them. It stacks with itself. A negative value means that it heals an amount of such status upon biting.

Trivia

  • Concept by Xhosa in the Creatures of Sonaria Discord.
  • There is currently a glitch with its hiding scent animation where a section of its left wing would sometimes perform a complete 360 degree rotation before arriving at its correct spot.
  • Quezekel is the first photocarnivore and photon-based diet to be a flier.

More Values

If you're looking to compare the value of Quezekel with other creatures, we've got a complete Creatures of Sonaria value list page with the latest up-to-date trading values.