

SAB Trade Calculator
Compare Steal a Brainrot trade offers side by side. Every brainrot carries a live market value, income per second, and demand, so you can see who wins a trade before you accept it.

Most valuable brainrots right now
The ten highest values on the market today. Open a unit for details, or see every brainrot on the Steal a Brainrot value list.
| Brainrot | Rarity | Value | Income |
|---|---|---|---|
| OG | 4.6M | $750M | |
| Secret | 4.4M | - | |
| OG | 4.0M | $400M | |
| Secret | 1.6M | $175M | |
| OG | 875K | $550M | |
| Legendary | 207.5K | $1.3k | |
| Mythic | 112.5K | $14K | |
| OG | 75K | $500M | |
| Brainrot God | 70K | $18.5K | |
| Secret | 40K | $300M |
How to use the calculator
Add your side of the trade, add theirs, and read the verdict. Values refresh from live market data, so what you see here is what the trade is worth right now, not what it was worth before the last update.
Income per second is the number most traders undervalue. A brainrot that earns more pays for itself while you hold it, so a small value loss can still be a good trade if the income gap is in your favor. The reverse also holds: winning on value while giving away your best earner is often the worse deal.
Secret and event units swing hardest right after an update, while supply is still low. If you are trading for one during that window, expect to overpay, and if you are selling one, that window is your best price.
SAB calculator FAQ
How does the SAB calculator price a trade?
It totals the current value of every brainrot on each side and compares the two. A small gap is a fair trade; a large one means someone is overpaying.
Should I trade for value or for income?
Both matter. Value is what the market pays today, income per second is what the unit earns you while you hold it. A slightly lower value unit with much higher income can be the better end of a trade if you plan to keep it.
Why do Steal a Brainrot values change so fast?
The game updates often and every event adds new secrets. Fresh units spike while supply is low, then settle as more players get copies. Checking values right before you trade matters more here than in older games.

