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Best in each column: 117 damage, 1,200 rounds a minute, 75 rounds in a magazine and 8,000 studs of range.
Assault rifles 30 guns, hardest hitting first Weapon Damage Fire rate Magazine Range How to get M1 Garand Semi 55.2 450 8 8,000 Giver at your base FAL Heavy Auto 39 500 20 3,200 Giver at your base G3 Rifle Auto 29.9 550 20 3,200 Giver at your base VSS Vintorez Semi, suppressed 29.9 650 10 8,000 Giver at your base APS Underwater Rifle Auto, suppressed 27.9 600 26 8,000 Operation Rip Tide , Giver at your base AS-VAL Auto, suppressed 27.9 650 20 8,000 Limited (AS-VAL challenge), 1,350 SR-3 Vikhr Auto, suppressed 27.9 700 30 8,000 Limited, 5,000 M14 Semi 24.7 700 20 8,000 Operation Cedar Falls , Giver at your base KS-1 Auto 23.4 800 30 3,200 Limited, 9 , Small Crate Scar-L Rifle Auto 23.4 600 30 3,200 Giver at your base FN-F2000S Auto 23.1 850 30 3,200 Limited (Robux), 585 Remington ACR Auto 23.1 650 30 3,200 Giver at your base AUG A3 Auto 22.8 700 30 3,200 Giver at your base AK47 Auto 22.7 600 30 3,200 Giver at your base L119A2 Rifle Auto 22.1 800 30 3,200 Giver at your base MCX Spear Auto 22.1 800 30 3,200 Giver at your base SA80 LSW Auto 22.1 500 30 3,200 Giver at your base AK12 Auto 21.8 700 30 3,200 Limited, 5 MK18 Rifle Auto 21.4 800 30 3,200 Giver at your base HK416 Auto 21.3 800 30 3,200 Giver at your base M16 Auto 21 650 30 3,200 Giver at your base G36C Auto 20.9 750 30 3,200 Giver at your base IA2 Auto 20.5 750 30 3,200 Giver at your base SA80 Rifle Auto 20.4 650 30 3,200 Giver at your base XM8 Auto 20.1 750 30 3,000 Giver at your base FAMAS Auto 19.8 900 25 3,200 Giver at your base QJB-LMG Auto 19.8 650 75 3,200 Giver at your base VHS-2 Auto 19.5 850 30 3,200 Giver at your base M4A1 Auto 18.2 650 30 3,200 Giver at your base QBZ-95 Auto 16.2 900 30 3,200 Operation Longburst , Giver at your base
SMGs 13 guns, hardest hitting first Weapon Damage Fire rate Magazine Range How to get M1918 BAR Auto 24.7 600 20 3,200 Operation Rolling Thunder , Giver at your base Tommy Gun Auto 21.4 800 50 3,200 Limited (Robux), 1,050 Tavor X95 Auto 20.1 800 30 3,500 Giver at your base UMP45 Auto 18.8 700 25 3,200 Giver at your base MP5 Auto 17.9 800 30 3,200 Giver at your base KRISS Vector Auto 16.6 1,200 25 3,000 Giver at your base MP7 Auto 15 950 30 500 Limited, 3 MP9 Auto 14.9 900 30 500 Giver at your base Micro UZI Auto 14.9 1,000 20 500 Giver at your base P90 Auto 14.3 900 50 3,200 Giver at your base PP-19 Bizon Auto 14.3 650 64 3,200 Operation Spray Time , Giver at your base Mac-10 Auto 13.2 900 30 500 Giver at your base PPSH Auto 11 900 71 3,200 Giver at your base
Shotguns 6 guns, hardest hitting first Weapon Damage Fire rate Magazine Range How to get KSG 12 Pump-Action, 8 pellets 80 500 15 2,500 Operation Blast , Giver at your base Lil Pump Shotgun Pump-Action, 8 pellets 80 500 8 2,500 Limited (Lil Pump Shotgun challenge), 60 Remington 870 Pump-Action, 8 pellets 80 500 7 2,500 Giver at your base SPAS-12 Semi, 8 pellets 80 200 8 2,500 Giver at your base Saiga-12k Semi, 8 pellets 75 275 8 2,500 Limited, 20 AA-12 Auto, 8 pellets 70 225 20 2,500 Limited (AA-12 Shotgun challenge), 675
Sniper rifles 14 guns, hardest hitting first Weapon Damage Fire rate Magazine Range How to get Snipex Alligator Bolt-Action 117 35 5 8,000 Limited (Robux), 1,250 Explosive Sniper Bolt-Action 100 60 3 8,000 Giver at your base AWP Bolt-Action 78 60 10 8,000 Limited (spinner), 310 Barrett M82 Semi 78 80 10 8,000 Giver at your base M200 Intervention Bolt-Action 65 60 7 8,000 Giver at your base CS5 Sniper Bolt-Action, suppressed 62.4 70 10 8,000 Giver at your base Dragunov SVD Semi 57.2 100 10 8,000 Giver at your base M1903 Springfield Bolt-Action 52 50 5 8,000 Operation Long Reach , Giver at your base M40 Sniper Bolt-Action 50.7 60 10 8,000 Giver at your base Kar98K Bolt-Action 49.4 50 5 8,000 Giver at your base Remington MSR Bolt-Action 49.4 60 10 8,000 Giver at your base Gewehr 43 Semi 35.1 400 10 3,200 Giver at your base M110 Rifle Semi 33.8 500 20 8,000 Giver at your base SKS Semi 32.5 400 10 3,200 Giver at your base
Pistols 6 guns, hardest hitting first Weapon Damage Fire rate Magazine Range How to get Desert Eagle Semi 62.4 400 7 2,000 Giver at your base M1911 Semi 23.4 500 7 500 Giver at your base G17 Semi 19.5 500 17 500 Giver at your base USP 45 Semi 19.5 750 12 750 Limited, 5 Glock 19 Semi 16.9 850 17 500 Giver at your base M17 Semi 13 550 17 500 Giver at your base
Launchers 7 guns, hardest hitting first Weapon Damage Fire rate Magazine Range How to get RPG RPG 100 15 1 4,000 Giver at your base Drone EMP 16.9 0 1 3,200 Giver at your base Javelin Lock-On 16.9 15 1 3,200 Operation Rocketeer , Giver at your base Stinger Lock-On 16.9 15 1 3,200 Giver at your base Grenade Launcher Semi 13 160 6 900 Limited, 17 , Small Crate Binoculars 0 0 1 0 Giver at your base Riot Shield 0 0 1 0 Giver at your base
Grenades and explosives 10 throwables and charges Flashbang Giver at your base Frag Grenade Giver at your base Gas Grenade Operation Toxic Hunt C4 Explosive Operation Explosive Force Impact Grenade Giver at your base Smoke Grenade Giver at your base Stick Grenade Giver at your base Sticky Grenade Giver at your base Land Mine Giver at your base Claymore Operation Fusebreaker
Airstrikes 6 call-ins, each unlocked by an operation
Where the stats come from Damage, fire rate, magazine and range are the four bars the attachment menu draws for a gun with no attachments, computed the way the game computes them. Fire rate is rounds a minute and range is in studs. Guns marked as givers are bought from the weapon racks at your base; operation guns unlock when you clear the operation on the operations page , and scopes and grips are on the gear page .
Questions What gun does the most damage in War Tycoon? Snipex Alligator, at 117 damage a shot on the attachment menu's stat. The fastest firing is the KRISS Vector at 1,200 rounds a minute, and the longest range is the APS Underwater Rifle at 8,000 studs.
How is gun damage worked out? The attachment menu multiplies a base of 10 by the gun's damage multiplier and shows the body-shot number (the middle of limb, body and head); a few guns, mostly shotguns, set their own figure instead. The AK47 shows 22.7.
How do you get limited guns? There are 14. The ones from challenges and Robux sales only come from trades once their window has closed; others are still spinner or crate prizes. The value list has their medal prices.