
About c00lkidd
c00lkidd is a tower in Retro Tower Defense. It trades for about 275, with offers usually between 225 and 325. Demand is medium and the price is unstable.
Price History
Stats
Fully upgraded, c00lkidd hits for 95 every 0.45s, about 211 damage a second. Placing it costs 1,350 cash and all 4 upgrades bring the total to 34,400. You can place 1 at a time.
| Level | Cost | Damage | Cooldown | Range | Blast radius | DPS |
|---|---|---|---|---|---|---|
| Place | 1,350 | 20 | 0.75s | 10 | 1 | 27 |
+ Summons c00l recruit (level 1): 70 health, every 15s | ||||||
| Lv 2 | 2,750 | 37 | 0.75s | 10 | 1 | 49 |
+ Summons c00l recruit (level 2): 160 health, every 15s | ||||||
| Lv 3 | 5,500 | 65 | 0.6s | 11 | 1.5 | 108 |
+ Coolkid Shockwave: 110 damage, 17.5 range + Summons c00l recruit (level 3): 300 health, every 15s | ||||||
| Lv 4 | 9,800 | 70 | 0.45s | 12 | 2 | 156 |
+ Coolkid Shockwave: 150 damage, 17.5 range + Summons c00l recruit (level 4): 450 health, every 15s | ||||||
| Lv 5 | 15,000 | 95 | 0.45s | 12 | 2.5 | 211 |
+ Coolkid Shockwave: 220 damage, 17.5 range + Summons c00l recruit (level 5): 600 health, every 15s | ||||||
Damage a second is damage divided by cooldown, and for magazine towers the reload is spread over each magazine. Abilities and summons are listed under the level that unlocks or changes them. Try other traits in the damage calculator.
How to get c00lkidd
- The Coolkid gamepass gives it straight away.
Traits it can roll
c00lkidd can roll 29 of the game's 45 traits; the rest need a stat it doesn't have. Rarest first, with the chance on one reroll. A traited copy with its own trade value links to its page.
| Trait | Chance | Effect |
|---|---|---|
| Twinning | 0.113% | Placement limit x2, but price increases by +30%. |
| Deadeye | 0.113% | Range +40% and damage +30% but cooldown +15%. |
| Overclocked | 0.135% | Cooldown -40%, but damage -10% and increases price +30%. |
| Midas Touch | 0.158% | Kill income x3, but cooldown +10%. |
| Factory III | 0.36% | Reduces time between unit spawns by -30%. |
| Hardened III | 0.451% | Increases unit health by +50%. |
| Strength III | 0.676% | Increases damage by +20%. |
| Cooldown III | 0.901% | Reduces cooldown by -15%. |
| Tank | 0.901% | Damage +62.5%, but cooldown +30%. |
| Danger Close III | 0.901% | Increases explosive radius by +35%. |
| Gold Rush III | 1.13% | Earn +75% more cash from killing enemies. |
| Bargain III | 1.13% | Reduces placement and upgrade costs by -35%. |
| Hawkeye III | 1.58% | Increases range by +30%. |
| Danger Close II | 2.7% | Increases explosive radius by +20%. |
| Factory II | 2.7% | Reduces time between unit spawns by -20%. |
| Strength II | 3.6% | Increases damage by +10%. |
| Gold Rush II | 3.6% | Earn +45% more cash from killing enemies. |
| Bargain II | 3.6% | Reduces placement and upgrade costs by -15%. |
| Cooldown II | 3.6% | Reduces cooldown by -10%. |
| Hardened II | 3.6% | Increases unit health by +30%. |
| Hawkeye II | 4.51% | Increases range by +20%. |
| Factory I | 5.41% | Reduces time between unit spawns by -10%. |
| Hardened I | 5.86% | Increases unit health by +15%. |
| Danger Close I | 6.76% | Increases explosive radius by +10%. |
| Gold Rush I | 7.66% | Earn +25% more cash from killing enemies. |
| Strength I | 8.11% | Increases damage by +5%. |
| Cooldown I | 9.01% | Reduces cooldown by -5%. |
| Bargain I | 9.91% | Reduces placement and upgrade costs by -5%. |
| Hawkeye I | 10.81% | Increases range by +10%. |
Related Values
FAQ
What is c00lkidd worth in Retro Tower Defense?
c00lkidd is worth 275 in Retro Tower Defense, with trades usually landing between 225 and 325.
What is the demand for c00lkidd?
c00lkidd currently has medium demand among Retro Tower Defense traders.

c00lkidd
| Type | Tower |
| Range | 225 to 325 |
| Tower rarity | Heroic |
| Max damage a second | 211 |
| Max placed | 1 |













