
About Chance
Chance is a tower in Retro Tower Defense. It trades for about 140, with offers usually between 100 and 160. Demand is medium and the price is unstable.
Price History
Stats
Fully upgraded, Chance hits for 200 every 1s, about 200 damage a second. Placing it costs 1,650 cash and all 4 upgrades bring the total to 37,400. You can place 2 at a time.
| Level | Cost | Damage | Cooldown | Range | Crit chance | Crit multiplier | Luck | DPS |
|---|---|---|---|---|---|---|---|---|
| Place | 1,650 | 20 | 1.35s | 12 | 18% | 1.5x | 1x | 15 |
| Lv 2 | 2,250 | 40 | 1.25s | 14 | 20% | 1.6x | 1.1x | 32 |
| Lv 3 | 5,000 | 85 | 1.15s | 16 | 22% | 1.75x | 1.35x | 74 |
| Lv 4 | 11,000 | 145 | 1s | 18 | 25% | 2x | 1.5x | 145 |
| Lv 5 | 17,500 | 200 | 1s | 18 | 30% | 2.25x | 1.75x | 200 |
Damage a second is damage divided by cooldown, and for magazine towers the reload is spread over each magazine. Abilities and summons are listed under the level that unlocks or changes them. Try other traits in the damage calculator.
How to get Chance
- Summons, at Void: 0.038% of summons land on Void, shared with the other Void towers in the pool.
Traits it can roll
Chance can roll 18 of the game's 45 traits; the rest need a stat it doesn't have. Rarest first, with the chance on one reroll. A traited copy with its own trade value links to its page.
| Trait | Chance | Effect |
|---|---|---|
| Mass Production | 0.152% | Placement limit x2, but damage -20%. |
| Deadeye | 0.19% | Range +40% and damage +30% but cooldown +15%. |
| Midas Touch | 0.266% | Kill income x3, but cooldown +10%. |
| Strength III | 1.14% | Increases damage by +20%. |
| Extended Family | 1.52% | Placement limit +1. |
| Tank | 1.52% | Damage +62.5%, but cooldown +30%. |
| Another One | 1.52% | Have an additional card get dealt. |
| Gold Rush III | 1.9% | Earn +75% more cash from killing enemies. |
| Bargain III | 1.9% | Reduces placement and upgrade costs by -35%. |
| Hawkeye III | 2.66% | Increases range by +30%. |
| Strength II | 6.07% | Increases damage by +10%. |
| Gold Rush II | 6.07% | Earn +45% more cash from killing enemies. |
| Bargain II | 6.07% | Reduces placement and upgrade costs by -15%. |
| Hawkeye II | 7.59% | Increases range by +20%. |
| Gold Rush I | 12.9% | Earn +25% more cash from killing enemies. |
| Strength I | 13.66% | Increases damage by +5%. |
| Bargain I | 16.69% | Reduces placement and upgrade costs by -5%. |
| Hawkeye I | 18.21% | Increases range by +10%. |
FAQ
What is Chance worth in Retro Tower Defense?
Chance is worth 140 in Retro Tower Defense, with trades usually landing between 100 and 160.
What is the demand for Chance?
Chance currently has medium demand among Retro Tower Defense traders.

Chance
| Type | Tower |
| Range | 100 to 160 |
| Tower rarity | Void |
| Max damage a second | 200 |
| Max placed | 2 |









