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Tier 2 Omnivore Land
Idrabark Value in Creatures of Sonaria: What is it worth?

Idrabark

Value Mush 2k-3k
Rarity Monthly Special
5K
USER VALUE
Based on 5 submissions
📈 VALUE HISTORY (ALL TIME)
╌ User Submitted ░ Min/Max

About Idrabark

Idrabark is a Monthly Special creature that can be obtained in Creatures of Sonaria. It was added to the game on September 6, 2024.

It is a Tier 2 Land Omnivore. The current trading value is Mush 2k-3k with player demand rated at 5 and price trend being STABLE.

Trading Statistics

Value Mush 2k-3k
Demand 5
Stability STABLE

Basic Information

Diet Omnivore
Tier Tier 2
Type Land
Date Added September 6, 2024
Rarity Monthly Special

Growth Time

18min
Teen - 6min
Adult - 12min
Full Grown - 18min
Full Elder - 36min Veneration rate: x1:
Full Elder phase II - 6h 36min
Full Sage - 12h 36min
Full Master - 18h 36min
Full Venerated/Ancient - 24h 36min

Appearance

The Idrabark has a bipedal, humanoid appearance with some features resembling those of predatory avians. Its face is oddly human, with the only animal-like features being an owl-like upper beak positioned as a nose, with no corresponding lower beak, a mouth filled with sharp white teeth, and large eyes with yellow sclera, small orange pupils, and dark eyelashes. Two pronged, branch-like horns emerge from above the eyes. Between the horns, the Idrabark possesses orange hair that partially covers one eye. Orange, feather-like structures are seen above the shoulders and cover the shoulder blades. The major portions of its anatomy—the face, chest, limbs, and tail—are covered in a protective casing of birch tree bark, revealing patches of dull orange skin. It has long, animal-like legs with a somewhat short shin and an unusually long lower leg. Orange leaves can be seen on its horns, ankles, and tail. Its five-fingered hands end in long, orange curved claws, while its feet have a main toe, a second raptor-like toe held off the ground, and a small dewclaw. Idrabark's tail has eight individual segments of birch-like armor, and the tail is roughly the same length as its body.

The primary weapons of choice for the Idrabark are barbed, vine-like spears that extends from its body and are usually coiled around the upper arms. When in use, they uncoil and extend around the forearms, revealing a length greater than that of the arms themselves.

**Males**: Males have shorter hair that extends to the nape of the neck.

Males have shorter hair that extends to the nape of the neck.

**Females**: Females have longer hair that extends below the shoulders.

Females have longer hair that extends below the shoulders.

Abilities

Egg Stealer
Egg Stealer is an active ability that allows creatures to steal eggs from the nests of other players. If a creature has this ability, eggs are also highlighted with an egg icon when scenting.
Thorn Trap
Thorn Trap is an active ability that allows the user to drop a trap of thorny plant growth. When a creature triggers a trap, it disappears, and they receive six stacks of Bleed/Bleed Status and two stacks of FREEZE, which temporarily immobilize the target's actions. It has a 35-second cooldown. Up to 3 thorn traps thorn traps can be placed by the same creature. If more than 3 thorn traps are placed at one time, the oldest one will despawn.
Bleed Attack (3)
Bleed Attack is a passive ability, where the user inflicts a specific amount of bleed status on a creature with every bite, excluding with breath/ranged abilities or reflecting abilities. A negative value means that it heals an amount of such status upon biting.
Block Bleed (0.35)
Bleed Block/Block Bleed is a percentage based passive ability that grants the user resistance to getting bleed status from melee attacks at minimum. If an attacker deals 5 bleed per hit and the receiver has 60% Block Bleed, then the receiver gets only 2 of that 5 bleed. This ability is gained gradually as the creature ages. If a creature's Block Bleed is 100%, then they are immune to Bleed inflicted by melee direct attacks once fully grown. If a creature's Block Bleed is negative, it may indicate an extra vulnerability to the status effect.
Block Burn (-0.15)
Burn Block/Block Burn is a passive ability that grants the user resistance to getting burn status from melee attacks. It is percentage based. For example, if an attacker deals 5 burn per hit and the receiver has 60% block burn, then the receiver gets only 2 of that 5 burn. If a creature's block burn is 100%, then they are immune to Burn inflicted by melee direct attacks once fully grown. This ability is gained gradually as the creature ages. A negative value may indicate that the creature is vulnerable to burn effects.
First Strike (0.40)
First Strike is a passive ability that grants the user increased damage while they are above 75% health. The damage increase is depends on the creature and is reflected in its stat menu.
Injury Attack (2)
Injury Attack is an ability that offensively deals injury status when biting. A negative value means that it heals an amount of such status upon biting.
Keen Observer
Keen Observer is a passive ability that allows the user to see the health, equipped Plushies, Traits, and status effects of nearby creatures with a green HP bar over them. Temporary status buffs are set on green, temporary status debuffs on red, traits now present their correct indicator and plushies are marked with their plushie icon.
Raider
Raider is a passive ability that allows users to enter and exit burrows, but not create them.
Strength In Numbers
Strength In Numbers is a passive ability that gives the user a 7% stamina regeneration boost and a 1.5% damage boost. It stacks according to how many creatures with the same ability and species are nearby. If there are no other users with this ability nearby, it will not provide the boost.
Wing Shredder (2)
Wing Shredder is a passive ability that allows the user to offensively deal the Shredded Wings status to a creature they bite..

Behavior

  • Idrabarks are extremely intelligent and are self-aware of their placement near the bottom of the food chain. They seem to have very frequent anxiety because of it. It is also the primary reason they have not civilized, being fully aware that any structure they create will be easily crushed by much larger creatures, and large, permanent colonies are much more likely to attract unwanted attention of Sonaria's many oppressive predators.
  • Idrabarks can speak Sonarian and have many human-like mannerisms and gestures. Though they avoid speaking unless they feel safe.
  • Idrabarks live either alone or in pairs, though they are not territorial. They may form temporary alliances with others in their species to hunt large prey and exchange information.
  • Idrabarks are incredibly fast and vicious when hunting prey; however, outside of the hunt they are sensitive and emotional creatures.
  • Alliances formed to take down prey primarily consist of males, with sometimes a few females. The males chase and wear down the prey while the females act as finishers if needed. It is much like a reverse pride of lions.
  • Idrabarks can eat both meat and berries, but they have a major preference towards meat. They typically only eat berries when prey is scarce.
  • They are also picky eaters, only eating what they kill, and think scavenged meat is absolutely disgusting. Instead, Idrabarks use scavenged meat to make traps. They hide in trees while other creatures try to eat the bait below them.
  • Idrabarks have a strong prey-drive and enjoy chasing around and catching smaller animals. This is usually intended as a form of harmless play, but sometimes they get too excited and kill the animal anyway.
  • Idrabarks use their spears for stabbing and latching onto their prey, the rows of barbs behind the main spearhead make it incredibly difficult to remove without further injury. Idrabarks also use their spears to effortlessly hang on to trees, and ledges, as well as other tasks such as shucking shellfish and carving valuable parts from carcasses.
  • Idrabarks have a mutually beneficial relationship with the large, peaceful creatures of the forest, such as Verdant Warden, Gramoss, and Yggdragstyx. The Idrabark use their keen eyes to watch for predators and scout ahead for food. In return, the large creature will offer a safe space for the Idrabark to rest when it is vulnerable, as their size deters most predators.
  • Idrabarks are very clean creatures and may spend up to an hour grooming themselves after a kill or a mud roll. They are very soft and fluffy as a result of this.
  • In a opposite-gender pair of Idrabarks, the female Idrabark guards the nest, while the male Idrabark hunts for food.
  • Female Idrabarks who are brooding eggs become highly aggressive, sometimes even to their own partners. This behavior may turn off inexperienced male Idrabarks, but the ones that linger mate for life.
  • Young Idrabarks are extremely feral and often frustrate their own parents.
  • Idrabarks commonly have dens in tree hollows, and enjoy decorating them with pelts, trinkets and carvings.
  • Idrabarks do not like to cut their hair. The hair length difference in genders is actually caused by genetics.

Lore (non-canon)

  • An Idrabark spear is very strong and sharp when extended.
  • The spear is also a part of its body, and functions like an additional limb. It is controlled by hydraulics. A broken spear is very painful, but it heals quickly.
  • An Idrabark's hair color is determined by the season and environment in which they were born. For example, an Idrabark born in the winter and in an evergreen forest may have green, white, off-white, brown, or silver hair. This also applies to an Idrabark's suit of armor, the type of wood being based off the environment they were born in.
  • Idrabarks are flesh and blood creatures, not actually made of wood. They have wooden armor and horns. The different armor pieces and horns will grow in as it ages and are not removable outside of the natural shedding process, without severely hurting the creature. Their armor is used for defense and camouflage.
  • An Idrabark will periodically shed its suit of armor and horns, regrowing it in a few weeks.
  • Male Idrabarks are smaller, leaner and more sensitive than female Idrabarks. Male Idrabarks are more suited for hunting, while females are more suited for defending their nests.
  • Idrabarks are a primarily male species. Roughly being 70% males and 30% females.

Trivia

  • Concept by Austroraptors in the Creatures of Sonaria Discord. The design is inspired by dryads (as depicted in fantasy rather than actual myth.), owls, raptors, and loosely by the Rito from The Legend of Zelda: the Wind Waker.
  • Modeled and rigged by ThunderBoo666.
  • Animated by Mukudori (M_uku).
  • Remodel by JaxonBirb.
  • The name 'Idrabark' is comprised of 'Idra', a name of Hebrew and Aramaic origin meaning 'fig tree', and 'bark', the protective hide of a tree.
  • The Idrabark is one of the select few creatures with the ability to blink.
  • In the concept art a sketch of a Tarakotu and two Idrabarks attacking it can be seen.
  • The Idrabark is one of the few creatures to have two pupil forms (Dilated and Contracted). Idrabark is also one of the few creatures whose eyes can be colored in different colors independently of each other.

More Values

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