
About Jane Doe IV
Jane Doe IV is a tower in Retro Tower Defense. It trades for about 82, with offers usually between 70 and 90. Demand is medium and the price is stable.
Price History
Stats
Fully upgraded, Jane Doe IV hits for 125 every 0.8s, about 156 damage a second. Placing it costs 500 cash and all 4 upgrades bring the total to 26,750. You can place 1 at a time.
| Level | Cost | Damage | Cooldown | Range | DPS |
|---|---|---|---|---|---|
| Place | 500 | 8 | 1s | 6.5 | 8 |
+ Turret: 9 damage, 11 range, every 0.94s | |||||
| Lv 2 | 1,750 | 32 | 1s | 6.5 | 32 |
+ Turret: 32 damage, 11 range, every 0.94s | |||||
| Lv 3 | 3,500 | 60 | 0.8s | 7.5 | 75 |
+ Turret: 50 damage, 12 range, every 0.94s | |||||
| Lv 4 | 7,500 | 95 | 0.8s | 7.5 | 119 |
+ Turret: 33 damage, 13 range, every 0.56s | |||||
| Lv 5 | 13,500 | 125 | 0.8s | 7.5 | 156 |
+ Turret: 44 damage, 13.5 range, every 0.56s | |||||
Damage a second is damage divided by cooldown, and for magazine towers the reload is spread over each magazine. Abilities and summons are listed under the level that unlocks or changes them. Try other traits in the damage calculator.
How to get Jane Doe IV
- Tier 4 of Jane Doe, a Heroic banner hero, on the Custom banner right now. A summon lands on Heroic 0.267% of the time.
Traits it can roll
Jane Doe IV can roll 23 of the game's 45 traits; the rest need a stat it doesn't have. Rarest first, with the chance on one reroll. A traited copy with its own trade value links to its page.
| Trait | Chance | Effect |
|---|---|---|
| Twinning | 0.135% | Placement limit x2, but price increases by +30%. |
| Deadeye | 0.135% | Range +40% and damage +30% but cooldown +15%. |
| Overclocked | 0.162% | Cooldown -40%, but damage -10% and increases price +30%. |
| Midas Touch | 0.189% | Kill income x3, but cooldown +10%. |
| Strength III | 0.81% | Increases damage by +20%. |
| Cooldown III | 1.08% | Reduces cooldown by -15%. |
| Tank | 1.08% | Damage +62.5%, but cooldown +30%. |
| Gold Rush III | 1.35% | Earn +75% more cash from killing enemies. |
| Bargain III | 1.35% | Reduces placement and upgrade costs by -35%. |
| Hawkeye III | 1.89% | Increases range by +30%. |
| Extended Mag III | 2.16% | Increases ammo by +100%. |
| Strength II | 4.32% | Increases damage by +10%. |
| Gold Rush II | 4.32% | Earn +45% more cash from killing enemies. |
| Bargain II | 4.32% | Reduces placement and upgrade costs by -15%. |
| Cooldown II | 4.32% | Reduces cooldown by -10%. |
| Extended Mag II | 4.32% | Increases ammo by +50%. |
| Hawkeye II | 5.4% | Increases range by +20%. |
| Extended Mag I | 8.1% | Increases ammo by +25%. |
| Gold Rush I | 9.18% | Earn +25% more cash from killing enemies. |
| Strength I | 9.72% | Increases damage by +5%. |
| Cooldown I | 10.8% | Reduces cooldown by -5%. |
| Bargain I | 11.88% | Reduces placement and upgrade costs by -5%. |
| Hawkeye I | 12.96% | Increases range by +10%. |
FAQ
What is Jane Doe IV worth in Retro Tower Defense?
Jane Doe IV is worth 82 in Retro Tower Defense, with trades usually landing between 70 and 90.
What is the demand for Jane Doe IV?
Jane Doe IV currently has medium demand among Retro Tower Defense traders.

Jane Doe IV
| Type | Tower |
| Range | 70 to 90 |
| Tower rarity | Heroic |
| Max damage a second | 156 |
| Max placed | 1 |














