
About Jeff III
Jeff III is a tower in Retro Tower Defense. It trades for about 345, with offers usually between 275 and 400. Demand is medium and the price is unstable.
Price History
Stats
Fully upgraded, Jeff III hits for 110 every 0.5s, about 220 damage a second. Placing it costs 600 cash and all 4 upgrades bring the total to 26,100. You can place 1 at a time.
| Level | Cost | Damage | Cooldown | Range | Bleed damage | Bleed time | Bleed slow | DPS |
|---|---|---|---|---|---|---|---|---|
| Place | 600 | 9 | 1s | 6 | 8 | 6s | 35% | 9 |
+ Bloodlust: lasts 1.5s, every 8s | ||||||||
| Lv 2 | 2,000 | 27 | 1s | 7 | 20 | 7s | 40% | 27 |
+ Bloodlust: lasts 2s, every 7s | ||||||||
| Lv 3 | 4,000 | 54 | 0.9s | 7 | 40 | 8s | 45% | 60 |
+ Bloodlust: lasts 2s, every 6s | ||||||||
| Lv 4 | 7,500 | 78 | 0.7s | 7 | 65 | 8s | 50% | 111 |
+ Bloodlust: lasts 2.5s, every 6s | ||||||||
| Lv 5 | 12,000 | 110 | 0.5s | 7.5 | 80 | 10s | 50% | 220 |
+ Bloodlust: lasts 3s, every 5s | ||||||||
Damage a second is damage divided by cooldown, and for magazine towers the reload is spread over each magazine. Abilities and summons are listed under the level that unlocks or changes them. Try other traits in the damage calculator.
How to get Jeff III
- The Jeff The Killer tower path: 75 missions.
Traits it can roll
Jeff III can roll 20 of the game's 45 traits; the rest need a stat it doesn't have. Rarest first, with the chance on one reroll. A traited copy with its own trade value links to its page.
| Trait | Chance | Effect |
|---|---|---|
| Deadeye | 0.156% | Range +40% and damage +30% but cooldown +15%. |
| Overclocked | 0.188% | Cooldown -40%, but damage -10% and increases price +30%. |
| Midas Touch | 0.219% | Kill income x3, but cooldown +10%. |
| Strength III | 0.938% | Increases damage by +20%. |
| Cooldown III | 1.25% | Reduces cooldown by -15%. |
| Extended Family | 1.25% | Placement limit +1. |
| Tank | 1.25% | Damage +62.5%, but cooldown +30%. |
| Gold Rush III | 1.56% | Earn +75% more cash from killing enemies. |
| Bargain III | 1.56% | Reduces placement and upgrade costs by -35%. |
| Hawkeye III | 2.19% | Increases range by +30%. |
| Strength II | 5% | Increases damage by +10%. |
| Gold Rush II | 5% | Earn +45% more cash from killing enemies. |
| Bargain II | 5% | Reduces placement and upgrade costs by -15%. |
| Cooldown II | 5% | Reduces cooldown by -10%. |
| Hawkeye II | 6.25% | Increases range by +20%. |
| Gold Rush I | 10.63% | Earn +25% more cash from killing enemies. |
| Strength I | 11.26% | Increases damage by +5%. |
| Cooldown I | 12.51% | Reduces cooldown by -5%. |
| Bargain I | 13.76% | Reduces placement and upgrade costs by -5%. |
| Hawkeye I | 15.01% | Increases range by +10%. |
Related Values
FAQ
What is Jeff III worth in Retro Tower Defense?
Jeff III is worth 345 in Retro Tower Defense, with trades usually landing between 275 and 400.
What is the demand for Jeff III?
Jeff III currently has medium demand among Retro Tower Defense traders.

Jeff III
| Type | Tower |
| Range | 275 to 400 |
| Tower rarity | Unique |
| Max damage a second | 220 |
| Max placed | 1 |














