Kehmador
Value
1-100
Rarity
Gacha Creature
250.00
USER VALUE
📈 VALUE HISTORY (ALL TIME)
╌ User Submitted
â–‘ Min/Max
About Kehmador
Kehmador is a Gacha Creature creature that can be obtained in Creatures of Sonaria. It was added to the game on September 15, 2020.
It is a Tier 3 Land Herbivore. The current trading value is
1-100 and price trend being STABLE.
It is a Tier 3 Land Herbivore. The current trading value is
Trading Statistics
Value
1-100
Stability
STABLE
Similar Values
4 items
Basic Information
Diet
Herbivore
Tier
Tier 3
Type
Land
Date Added
September 15, 2020
Rarity
Gacha Creature
Growth Time
35min
Teen - 11min 40s
Adult - 23min 20s
Full Grown - 35min
Full Elder - 1h 10min Veneration rate: x1:
Full Elder phase II - 7h 10min
Full Sage - 13h 10min
Full Master - 19h 10min
Full Venerated/Ancient - 25h 10min
Teen - 11min 40s
Adult - 23min 20s
Full Grown - 35min
Full Elder - 1h 10min Veneration rate: x1:
Full Elder phase II - 7h 10min
Full Sage - 13h 10min
Full Master - 19h 10min
Full Venerated/Ancient - 25h 10min
Appearance
The Kehmador resembles an ape with long stems on the back of its neck, tail, and head. It also has two long stem-like protrusions on its back that produce toxic smoke. The Kehmador also has horn-like structures on its head. Clouds of toxicity float in between their three horns.
**Males**: Males have a larger and pointier horn.
Males have a larger and pointier horn.
**Females**: Females have a smaller and duller horn.
Females have a smaller and duller horn.
Abilities
Radiation (0.25)
Radiation is a toggleable (ON/OFF) area-of-effect (AOE) ability that gives Corrosion status to nearby creatures. The severity of corrosion received is determined by proximity to the user. It can go from the base damage indicated on the creature labels (usually 0.25) per tick from afar to twice that value (0.5) per tick around mid-range, and finally going to thrice the original value (0.75) per tick when close. A creature emitting radiation can be spotted by a green spherical glow around their body.
Block Bleed (0.50)
Bleed Block/Block Bleed is a percentage based passive ability that grants the user resistance to getting bleed status from melee attacks at minimum. If an attacker deals 5 bleed per hit and the receiver has 60% Block Bleed, then the receiver gets only 2 of that 5 bleed. This ability is gained gradually as the creature ages. If a creature's Block Bleed is 100%, then they are immune to Bleed inflicted by melee direct attacks once fully grown. If a creature's Block Bleed is negative, it may indicate an extra vulnerability to the status effect.
Block Poison (0.75)
Block Poison/Poison Block is a passive ability that grants resistance to poison status once they reach max age (100). Like many other block defenses, it works by blocking a percentage of the ailment received. If a creature's Poison Block is 100%, then they are immune to those stats (and will be healed instantly if they are somehow applied) once they reach age 100.
Charge (Launch)
Charge is a passive ability that gradually fills an orange "Charge" bar (unique to creatures with this ability) while running. Once completely full, clicking (Lmb on PC or on Mobile or RT on Xbox) will apply special effects on a creature the user is hitting. If the bar is not full, charge effects may be reduced or non-existent. Current Charge types:
Defensive Corrosion (2)
Defensive Corrosion/Corrosive Body is an ability that defensively deals Corrosion Status when bitten. Stacks with itself.
Defensive Poison (2)
Defensive Poison/Melee Toxin is a passive ability that makes the user deal Poison Status to an attacker upon being attacked. Stacks with itself.
Strength In Numbers
Strength In Numbers is a passive ability that gives the user a 7% stamina regeneration boost and a 1.5% damage boost. It stacks according to how many creatures with the same ability and species are nearby. If there are no other users with this ability nearby, it will not provide the boost.
Toxic Trail (0.60)
Toxic Trail is a passive ability activated only when the user is below a creature-specific health percentage. It leaves behind a trail made up of segments that last for 5 seconds before despawning. Stepping on the trail causes 3% damage per second and 3 stacks of poison per second.
Trivia
- Concept by Stood_04. The Kehmador wasn't inspired by anything in particular. The Kehmador used to be considered to have come from the planet Daimona, but this got changed after TamBrush's resignment from CoS, making this creature a regular Sonarian.
- Modeled by Erythia.
- Redesign concept by Austroraptors.
- Redesign modeled by dino (Acrasixa).
- Redesign rigged by Mezzioli.
- Redesign animated by SleepyNorsil.
- This is the first creature to receive the Radiation ability. Back in Legacy beta, Kehmador's Radiation could not be disabled.
- The in-game description of Kehmador once misspelled Kehmador as "Lehmador" instead of Kehmador. Later it was fixed.
- Kehmador was the first creature to have natural particle effects.
More Values
If you're looking to compare the value of Kehmador with other creatures, we've got a complete Creatures of Sonaria value list page with the latest up-to-date trading values.
