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Tier 4 Herbivore Semi-Aquatic

Liskwyrm

Value Mush 3k-4k
Rarity Monthly Special
6K
USER VALUE
Based on 5 submissions
📈 VALUE HISTORY (ALL TIME)
╌ User Submitted ░ Min/Max ▬ GG Value

About Liskwyrm

Liskwyrm is a Monthly Special creature that can be obtained in Creatures of Sonaria. It was added to the game on October 3, 2025.

It is a Tier 4 Semi-Aquatic Herbivore. The current trading value is Mush 3k-4k with player demand rated at 5 and price trend being STABLE.

Trading Statistics

Value Mush 3k-4k
Demand 5
Stability STABLE

Basic Information

Diet Herbivore
Tier Tier 4
Type Semi-Aquatic
Date Added October 3, 2025
Rarity Monthly Special

Growth Time

55min
Teen - 18min 20s
Adult - 36min 40s
Full Grown - 55min
Full Elder - 1h 50min Veneration rate: x1:
Full Elder phase II - 7h 50min
Full Sage - 13h 50min
Full Master - 19h 50min
Full Venerated/Ancient - 25h 50min

Appearance

Liskwyrm is a long creature with a very sharp frame. Its head appears as very jagged with flat teeth, a spiked chin, and two crooked horns with small growths that have a magenta color. Its neck is lined with spikes top and bottom and has a magenta-purplish line going straight through the middle. Its torso is short with large spikes that curve towards the Liskwyrm's tail. The legs are stubby with 3-clawed feed; however, the back feet have an extra 4th toe at the back. The tail has spikes top and bottom that range in color from steel grey to bluesteel and coal, with a pincer at the tip. The spikes on Liskwyrm's body, neck, and tail have eye spots, and the tail pincer has a symbol akin to the coin an Ouratum would carry.

**Males**: Males have no gender dimorphism

Males have no gender dimorphism

**Females**: Females sport two purple gems on each limb.

Females sport two purple gems on each limb.

Abilities

Grab
Grab is an active ability that allows the user to pick up a lower-tiered creature. Grabbed creatures cannot escape for 5 seconds. After that, the grabbed creature can struggle by pressing any button and will be released from the grab. The user can ungrab at any moment by pressing the same button used to grab. A creature darting from outside water will grab any creature it finds automatically.
Agile Swimmer
Agile Swimmer is a passive ability that causes the player to receive the following buffs when submerged underwater for more than a second: 100% more stamina regeneration 50% more total stamina 75% more walk speed 75% more sprint speed A % increase in oxygen (oxygen increase percentage is based off the amount of oxygen the creature originally has) Additionally, a glider semi-aquatic (and an aqua-glider) can abuse the extra stamina to increase the number of glide flaps it can perform from the water boosted. Until they touch the ground or stop gliding, the boosted stamina amount will remain.
Block Bleed (0.50)
Bleed Block/Block Bleed is a percentage based passive ability that grants the user resistance to getting bleed status from melee attacks at minimum. If an attacker deals 5 bleed per hit and the receiver has 60% Block Bleed, then the receiver gets only 2 of that 5 bleed. This ability is gained gradually as the creature ages. If a creature's Block Bleed is 100%, then they are immune to Bleed inflicted by melee direct attacks once fully grown. If a creature's Block Bleed is negative, it may indicate an extra vulnerability to the status effect.
Block Injury (0.35)
Injury Block/Block Injury is a passive ability that grants the user resistance to getting Injury status from melee attacks at the very least. It is percentage based, e.g. if an attacker deals 5 Injury per hit and the receiver has 60% Injury Block, then the receiver gets only 2 of that 5 Injury.
Block Poison (1.00)
Block Poison/Poison Block is a passive ability that grants resistance to poison status once they reach max age (100). Like many other block defenses, it works by blocking a percentage of the ailment received. If a creature's Poison Block is 100%, then they are immune to those stats (and will be healed instantly if they are somehow applied) once they reach age 100.
Defensive Injury (1)
Injury touch/Defensive Injury is an ability that defensively deals injury status when bitten.
Iron Stomach
Iron Stomach is a passive ability that allows the user to eat rotten meat without getting negative ailments from it--preventing them from getting the Sickly Status.
Necropoison Attack (2)
Necropoison Attack is a passive ability that allows the user to deal Necropoison Status to any creature it bites. It stacks with itself but does not get worse over time. A negative value means that it heals an amount of such status upon biting.
Poison Attack (3)
Poison Attack is a passive ability that makes the user deal Poison Status to another creature upon biting them. It stacks with itself. A negative value means that it heals an amount of such status upon biting.
Toxic Trail (75)
Toxic Trail is a passive ability activated only when the user is below a creature-specific health percentage. It leaves behind a trail made up of segments that last for 5 seconds before despawning. Stepping on the trail causes 3% damage per second and 3 stacks of poison per second.
Wing Shredder (1)
Wing Shredder is a passive ability that allows the user to offensively deal the Shredded Wings status to a creature they bite..

Trivia

  • Concept by Renorayz in the Creatures of Sonaria Discord.
  • Modeled by TealGekk.
  • Rigged by ThunderBoo666.
  • Animated by SleepyNorsil.

More Values

If you're looking to compare the value of Liskwyrm with other creatures, we've got a complete Creatures of Sonaria value list page with the latest up-to-date trading values.