
About Mech III
Mech III is a tower in Retro Tower Defense. It trades for about 7, with offers usually between 6 and 9. Demand is very low and the price is stable.
Price History
Stats
Fully upgraded, Mech III hits for 52 every 0.3s, about 173 damage a second. Placing it costs 900 cash and all 4 upgrades bring the total to 34,750. You can place 1 at a time.
| Level | Cost | Damage | Cooldown | Range | Burn damage | Burn time | DPS |
|---|---|---|---|---|---|---|---|
| Place | 900 | 3.85 | 0.3s | 8 | 3.3 | 4s | 13 |
+ Cannon: 15.4 damage, 4 blast radius, 14 range, every 5s | |||||||
| Lv 2 | 1,850 | 8.8 | 0.3s | 9 | 15.4 | 5s | 29 |
+ Cannon: 46.2 damage, 4 blast radius, 15 range, every 4.75s | |||||||
| Lv 3 | 4,650 | 20.9 | 0.3s | 9 | 37.4 | 5.5s | 70 |
+ Cannon: 72.6 damage, 4.25 blast radius, 16 range, every 4.25s + Airstrike: 46.2 damage, 2.5 blast radius, every 15s | |||||||
| Lv 4 | 9,850 | 30.8 | 0.3s | 10 | 55 | 5.5s | 103 |
+ Cannon: 137.5 damage, 4.75 blast radius, 16 range, every 4.25s + Airstrike: 71.5 damage, 3 blast radius, every 15s | |||||||
| Lv 5 | 17,500 | 52 | 0.3s | 10 | 74.8 | 5.5s | 173 |
+ Cannon: 181.5 damage, 4.75 blast radius, 16 range, every 3.75s + Airstrike: 101.2 damage, 3 blast radius, every 15s | |||||||
Damage a second is damage divided by cooldown, and for magazine towers the reload is spread over each magazine. Abilities and summons are listed under the level that unlocks or changes them. Try other traits in the damage calculator.
How to get Mech III
- The Mech tower path: 37,500 XP.
Traits it can roll
Mech III can roll 23 of the game's 45 traits; the rest need a stat it doesn't have. Rarest first, with the chance on one reroll. A traited copy with its own trade value links to its page.
| Trait | Chance | Effect |
|---|---|---|
| Twinning | 0.138% | Placement limit x2, but price increases by +30%. |
| Deadeye | 0.138% | Range +40% and damage +30% but cooldown +15%. |
| Overclocked | 0.166% | Cooldown -40%, but damage -10% and increases price +30%. |
| Midas Touch | 0.193% | Kill income x3, but cooldown +10%. |
| Strength III | 0.828% | Increases damage by +20%. |
| Cooldown III | 1.1% | Reduces cooldown by -15%. |
| Tank | 1.1% | Damage +62.5%, but cooldown +30%. |
| Danger Close III | 1.1% | Increases explosive radius by +35%. |
| Gold Rush III | 1.38% | Earn +75% more cash from killing enemies. |
| Bargain III | 1.38% | Reduces placement and upgrade costs by -35%. |
| Hawkeye III | 1.93% | Increases range by +30%. |
| Danger Close II | 3.31% | Increases explosive radius by +20%. |
| Strength II | 4.42% | Increases damage by +10%. |
| Gold Rush II | 4.42% | Earn +45% more cash from killing enemies. |
| Bargain II | 4.42% | Reduces placement and upgrade costs by -15%. |
| Cooldown II | 4.42% | Reduces cooldown by -10%. |
| Hawkeye II | 5.52% | Increases range by +20%. |
| Danger Close I | 8.28% | Increases explosive radius by +10%. |
| Gold Rush I | 9.38% | Earn +25% more cash from killing enemies. |
| Strength I | 9.94% | Increases damage by +5%. |
| Cooldown I | 11.04% | Reduces cooldown by -5%. |
| Bargain I | 12.14% | Reduces placement and upgrade costs by -5%. |
| Hawkeye I | 13.25% | Increases range by +10%. |
Mech III skins
FAQ
What is Mech III worth in Retro Tower Defense?
Mech III is worth 7 in Retro Tower Defense, with trades usually landing between 6 and 9.
What is the demand for Mech III?
Mech III currently has very low demand among Retro Tower Defense traders.

Mech III
| Type | Tower |
| Range | 6 to 9 |
| Tower rarity | Heroic |
| Max damage a second | 173 |
| Max placed | 1 |









