OUTERPLANE will be receiving an update after the maintenance on Wednesday, June 7. Check the full patch notes for it below.
If you’re looking for more guides, check out our other pages:
Recruitment System Improvements
The recruitment system will be updated to allow more heroes to travel with our Masters.
Make sure to try out the newly improved recruitment system!
3★ Hero Recruitment Chance Adjustments
The chance of recruiting a 3★hero will be increased, and the chance of recruiting a 1★ hero will be decreased.
Current | New | |
Drop Rate Up Target | 0.80% | 1.25% |
All 3★ Heroes | 2% | 2.50% |
2★ | 19% | 19% |
1★ | 79% | 78.50% |
Mileage Carryover Improvements
- Mileage will now carry over to the next drop rate up recruitment when a drop rate up recruitment ends.
- Remaining mileage will no longer be converted into Star’s Memory.
- The Star’s Memory Shop will temporarily remain available in the Shop.
- Mileage carryover will begin with the currently ongoing Rin and Valentine Drop Rate Up Recruitments, and the remaining mileage will not be converted into Star’s Memory.
New Content: Guild Raid
Guild Raid, a battle where members of a guild work together to take down a formidable boss, will be newly added.
Defeat a boss with your guildmates and acquire various rewards!
Participation
Any player who is a member of a guild may participate.
Schedule
Guild Raid will follow a 4-week cycle, consisting of 2 weeks for the boss raid, 1 week to process results, and a 1 week break.
- Schedule: 6/7 after the maintenance – 6/21 00:00 UTC
- Result Processing Schedule: 6/21 00:00 – 6/26 00:00 UTC
- Break Schedule: 6/26 00:00 – 7/4 00:00 UTC
This season will consist of a 5-day result processing period followed by an 8-day break.
Their durations will be adjusted to be 7 days each from the next season onward.
How to Play
- Tap the Guild Board in the Guild Base to access Guild Raid.
- Upon entering the Guild Base for the first time while Guild Raid is active, a brief tutorial will commence.
- The Guild Raid will consist of 1 main boss and 2 Geas Guardians.
- Select the boss you wish to battle and form a team before proceeding to battle.
- You can engage in battles with the main boss even if you haven’t defeated the Geas Guardians.
- You may also engage in practice battles with each boss.
- Heroes who have participated in battle will become unable to participate again for the rest of the day, and will be marked as unavailable.
- The overall strengths of the Geas Guardians appearing in this Guild Raid have been adjusted down to take into account the current level of player progression and player hero pool size.
- Guild members who have taken part in the battle will receive participation rewards regardless of whether the boss was defeated or not.
- All guild members will receive rewards when defeating a Geas Guardian.
- Guild Raid Tickets are required to challenge the Guild Raid bosses and 3 Guild Raid Tickets will be recharged every day.
Geas
- You can use the Geas obtained from defeating the Geas Guardians in the fight against the main boss.
- Geas will provide advantageous or disadvantageous effects depending on their type.
- The Geasa used will have an effect on the Final Points multiplier.
- The battle may continue even when the Final Points multiplier has fallen below -100%.
- However, in such a case the resulting Final Points will be 0.
Guild Rank and Guild Buff
- Guilds will be ranked based on points acquired during the Guild Raid, and rewards will be distributed accordingly.
- Guild Hall of Fame will be added to the Base and a Guild Buff will be available every day according to your Guild Raid Rank.
- The buff will last for 24 hours and will be reset at daily reset.
- The leader heroes of the top 3 players within the guild will be found standing in the buff room.
- The buffs will vary based on your guild’s rank.
Guild Rank | Guild Buff Level | Effects | |
Top 1 | 10 | Increases HP of heroes in battle by 15% / Increases obtained Gold by 15% / Increases Obtained hero experience by 10% | |
Top 2 | 10 | Increases HP of heroes in battle by 15% / Increases obtained Gold by 15% / Increases Obtained hero experience by 10% | |
Top 3 | 10 | Increases HP of heroes in battle by 15% / Increases obtained Gold by 15% / Increases Obtained hero experience by 10% | |
Top 4 to 10 | 9 | Increases HP of heroes in battle by 14% / Increases obtained Gold by 14% / Increases obtained hero experience by 9% | |
Top 11 to 20 | 8 | Increases HP of heroes in battle by 13% / Increases obtained Gold by 13% / Increases obtained hero experience by 8% | |
Top 21 to 100 | 7 | Increases HP of heroes in battle by 12% / Increases obtained Gold by 12% / Increases obtained hero experience by 7% | |
Top 101 to 200 | 6 | Increases HP of heroes in battle by 10% / Increases obtained Gold by 12% / Increases obtained hero experience by 7% | |
Top 201 to 400 | 5 | Increases HP of heroes in battle by 10% / Increases obtained Gold by 10% / Increases obtained hero experience by 7% | |
Top 401 to 600 | 4 | Increases HP of heroes in battle by 10% / Increases obtained Gold by 10% / Increases obtained hero experience by 6% | |
Top 601 to 800 | 3 | Increases HP of heroes in battle by 8% / Increases obtained Gold by 10% / Increases obtained hero experience by 6% | |
Top 801–1000 | 2 | Increases HP of heroes in battle by 8% / Increases obtained Gold by 8% / Increases obtained hero experience by 6% | |
Below Top 1000 | 1 | Increases HP of heroes in battle by 8% /Increases obtained Gold by 8% / Increases obtained hero experience by 5% |
Guild Buff will be applied as shown below.
- Increases Health in PvE content excluding Guild Raid and the Archdemon’s Ruins.
- Increases obtained Gold upon clearing Adventure, Side Story, Bounty Hunter,
- and floors with Gold rewards in Skyward Tower.
- Increases obtained hero experience upon clearing Adventure,
- Side Story, Special Request: Ecology Study, and Special Request: Identification.
Guild Raid Rewards
You can acquire Daily Participation Reward, Geas Guardian Defeat Reward, Guild Point Reward, and Guild Ranking Reward from Guild Raid.
Daily Participation Reward
Number of Attempts | Reward | Quantity | Chance |
1 | Grade 1 Gem | 2 | 100% |
Superior Reforge Catalyst | 10 | 100% | |
Expert’s Hammer | 2 | 100% | |
2 | Grade 1 Gem | 3 | 75% |
Grade 2 Gem | 1 | 25% | |
Superior Reforge Catalyst | 12 | 100% | |
Expert’s Hammer | 3 | 100% | |
3 | Grade 2 Gem | 2 | 75% |
Grade 3 Gem | 1 | 25% | |
Epic Reforge Catalyst | 12 | 100% | |
Master’s Hammer | 3 | 100% |
Guild Point Rewards
Guild Point Stage | Reward | Quantity |
1 | Grade 1 Gem | 3 |
2 | Grade 1 Gem | 3 |
3 | Guild Coin | 350 |
4 | Grade 1 Gem | 4 |
5 | Grade 2 Gem | 3 |
6 | Guild Coin | 650 |
7 | Grade 2 Gem | 3 |
8 | Grade 2 Gem | 4 |
9 | Guild Medal | 1000 |
10 | Grade 3 Gem | 3 |
Geas Guardian Defeat Reward
Geas Guardian Stage | Reward | Quantity |
1 | Grade 1 Gem | 2 |
2 | Gold | 150,000 |
3 | Grade 2 Gem | 3 |
4 | Gold | 300,000 |
5 | Grade 3 Gem | 2 |
Guild Rank Rewards
Guild Rank | Clear Reward 1 | Clear Reward 1 Quantity | Clear Reward 2 | Clear Reward 2 Quantity |
Top 1 | Guild Coin | 2000 | Ether | 1500 |
Top 2 | Guild Coin | 1900 | Ether | 1400 |
Top 3 | Guild Coin | 1800 | Ether | 1300 |
Top 4 to 5 | Guild Coin | 1700 | Ether | 1200 |
Top 6 to 10 | Guild Coin | 1600 | Ether | 1100 |
Top 11 to 20 | Guild Coin | 1500 | Ether | 1000 |
Top 21 to 50 | Guild Coin | 1400 | Ether | 900 |
Top 51 to 100 | Guild Coin | 1300 | Ether | 850 |
Top 101 to 150 | Guild Coin | 1250 | Ether | 800 |
Top 151 to 200 | Guild Coin | 1200 | Ether | 750 |
Top 201 to 300 | Guild Coin | 1180 | Ether | 700 |
Top 301 to 400 | Guild Coin | 1160 | Ether | 650 |
Top 401 to 500 | Guild Coin | 1140 | Ether | 600 |
Top 501–1000 | Guild Coin | 1120 | Ether | 550 |
Top 1001–1500 | Guild Coin | 1100 | Ether | 500 |
Top 1501–2000 | Guild Coin | 1080 | Ether | 450 |
Top 2001–3000 | Guild Coin | 1060 | Ether | 400 |
Below Top 3001 – Participation Reward | Guild Coin | 1000 | Ether | 200 |
Guild Raid Update Event
The participation rewards for Guild Raid will be doubled for all participants.
New Gear Enhancement System: Gems
A new feature will be introduced that allows Gems to be inserted into slots in Exclusive Equipment
and Talismans. Enhance your heroes’ power by inserting Gems into their gear!
Gem Details
Gems are items that can boost your heroes’ stats when applied to Special Gear. Each gem comes with 1 stat option.
Types | Grade 1 | Grade 2 | Grade 3 | Grade 4 | Grade 5 | Grade 6 | Description |
Attack(%) | 0.30% | 0.50% | 0.90% | 1.40% | 2.40% | 4% | Increases Attack of the wearer |
Defense(%) | 0.30% | 0.50% | 0.90% | 1.40% | 2.40% | 4% | Increases Defense of the wearer |
Health(%) | 0.20% | 0.40% | 0.60% | 1.10% | 1.80% | 3% | Increases Health of the wearer |
Critical Damage(%) | 0.20% | 0.40% | 0.60% | 1.10% | 1.80% | 3% | Increases Critical Damage of the wearer |
Critical Hit Chance(%) | 0.20% | 0.30% | 0.40% | 0.70% | 1.20% | 2% | Increases Critical Hit Chance of the wearer |
Accuracy(%) | 0.20% | 0.30% | 0.40% | 0.70% | 1.20% | 2% | Increases Accuracy of the wearer |
Evasion(%) | 0.20% | 0.30% | 0.40% | 0.70% | 1.20% | 2% | Increases Evasion of the wearer |
Effectiveness(%) | 0.20% | 0.40% | 0.60% | 1.10% | 1.80% | 3% | Increases Effectiveness of the wearer |
Resilience(%) | 0.20% | 0.40% | 0.60% | 1.10% | 1.80% | 3% | Increases Effectiveness of the wearer |
Acquiring Gems
- You can acquire Gems by participating in Guild Raids or by dismantling Talismans.
- You can now dismantle Talismans and acquire Gems according to their grade.
- You will be able to acquire gems as follows depending on the grade of the Talisman.
Grade | Acquired Gems |
4★ Talisman | 3 Grade 1 Gems |
5★ Talisman | 2 Grade 2 Gems |
6★ Talisman | 2 Grade 3 Gems |
Inserting Gems
- You can insert up to 4 Gems in each piece of Gear.
- You may insert multiple Gems with the same effect.
- You can remove inserted Gems by spending Gold.
Combining Gems
- You can combine 2 Gems of the same grade to obtain a Gem of a higher grade.
- You will receive a Gem of the next highest grade with a random option.
- Combining Gems will require Gold.
Bulk Combining Gems
- You will be able to combine all owned Gems at once to obtain a Gem of a grade you desire.
- You will have the option to choose your desired grade.
- You will have the ability to review the Gems required then combine them all at once.
Transforming Gems
- You will be able to transform the option attached to a selected Gem.
- The grade will remain unchanged, and a new random option will be applied.
- Transforming Gems will require Gold.
New Content, Research Support Center
The Research Support Center will allow you to exchange the Research Points you have earned from clearing stages in Adventure for various items.
Exchange your Research Points for items that will help you in various areas of content!
Unlock Conditions
- Clear Hard Mode Adventure Season 1 Stage 3
- You will not be able to acquire Research Points before gaining access to the Research Support Center.
How to Use
- You can acquire Research Points by clearing stages in Hard Mode Adventure that have a limit on maximum daily entries.
- You can exchange the acquired Research Points for different Gear or Consumables.
List of Available Items and Prices
Category | Item | Purchase Limit | Purchase Limit Quantity | Price |
Gear | 5★ Legendary Weapon Selection Chest | One-off | 1 | 750 |
5★ Legendary Accessory Selection Chest | One-off | 1 | 750 | |
5★ Legendary Helmet [Attack] | One-off | 1 | 375 | |
5★ Legendary Armor [Attack] | One-off | 1 | 375 | |
5★ Legendary Gloves [Attack] | One-off | 1 | 375 | |
5★ Legendary Boots [Attack] | One-off | 1 | 375 | |
5★ Legendary Helmet [Critical Strike] | One-off | 1 | 375 | |
5★ Legendary Armor [Critical Strike] | One-off | 1 | 375 | |
5★ Legendary Gloves [Critical Strike] | One-off | 1 | 375 | |
5★ Legendary Boots [Critical Strike] | One-off | 1 | 375 | |
Consumables | Epic Reforge Catalyst x 15 | Weekly | 5 | 30 |
Master’s Hammer | Weekly | 5 | 15 | |
Superior Quality Present Chest | Weekly | 3 | 30 | |
Clear Ticket | Weekly | 10 | 40 | |
30% Epic Abrasive | Weekly | 2 | 150 | |
10% Legendary Abrasive | Weekly | 1 | 500 | |
Glunite | Weekly | 1 | 300 | |
Prosciutto | Weekly | 10 | 30 | |
Steak Dish | Weekly | 5 | 100 |
Support Center Exchange Gear Stats
New Event Dungeon, “The Reaper and the Gangster”
A new Event Dungeon feature will be added, and “The Reaper and the Gangster” will be included as a part of the first update.
Experience the captivating story of Valentine, the gangster from Earth, and Eternal, the timid necromancer, in this exciting adventure.
Unlock Conditions
- Clear Adventure Season 1 Stage 2
Schedule
- Event Schedule: 6/7 after the maintenance – 6/20 00:00 UTC
- Event Shop Schedule: 6/7 after the maintenance – 6/27 00:00 UTC
- After the event period ends, only the Event Shop will remain accessible.
How to Use
To access the event dungeon for “The Reaper and the Gangster,” tap on the event story banner
in the lobby or navigate to the events list under the featured event banner.
- You can acquire various rewards by completing missions from the event area.
- You can acquire special event currency on your initial and repeated clears of dungeons in the event area during the event period.
- You can enter Ranked Challenge once per day.
- There you can acquire rewards relative to the rank you’ve acquired based on damage dealt.
- Hard mode will be made available once all of the normal difficulty event dungeon has successfully been cleared.
- You can enter the hard mode dungeon up to 10 times per day to earn event currency.
Check-in Event
Check-in event rewards will be available during the event period.
Day | Reward | Quantity |
Day 1 | Special Recruitment Ticket | 2 |
Day 2 | Counterfeit Money | 50 |
Day 3 | Special Recruitment Ticket | 3 |
Day 4 | Counterfeit Money | 150 |
Day 5 | Gold | 100,000 |
Day 6 | Counterfeit Money | 300 |
Day 7 | Refined Glunite | 1 |
Event Shop
- You can use Counterfeit Money acquired from playing through The Reaper and the Gangster to acquire various items.
- You can access the shop during the 2 weeks of the event and during the following week for a total of 3 weeks.
Counterfeit Money
Exquisitely forged currency that someone painstakingly created.
Event Bonus Hero
Clearing the event dungeon with its main character heroes will grant bonus Counterfeit Money.
(This does not apply to the initial clear rewards and stages cleared with a story team).
Name | Bonus |
3★ Eternal | 20% |
3★ Valentine | 20% |
1★ Rico | 10% |
Event Rewards
– You will be able to acquire a large amount of dungeon clear rewards and mission rewards including Normal/Special Recruitment Tickets and Ether.
– Exclusive BGM for The Reaper and the Gangster has been added and will be able to be selected in the Lobby Settings.
– You will be able to purchase the following items by spending event currency you have acquired.
– You can access the Event Shop by either visiting the event page or going to Lobby > Shop.
Event Shop Items
Item | Price | Purchase Limit | Purchase Limit Quantity |
Lobby – Casino | 250 | One-off | 1 |
Profile Frame: Dice | 200 | One-off | 1 |
Profile Frame: Reaper | 200 | One-off | 1 |
Lobby Mascot: Eternal | 250 | One-off | 1 |
Necromancer’s Amulet (5★ Legendary Weapon) | 150 | One-off | 1 |
Sorcerer’s Family Heirloom (Breakthrough Material) | 50 | One-off | 4 |
Pieces of Eternal | 60 | One-off | 16 |
Pieces of Valentine | 60 | One-off | 8 |
10,000 Gold | 15 | One-off | 100 |
Glunite | 50 | One-off | 5 |
Refined Glunite | 250 | One-off | 1 |
Stat Select Abrasives | 250 | One-off | 1 |
Grade 3 Gem Chest | 30 | Weekly | 5 |
Steak Dish | 35 | Weekly | 5 |
■ Total Event Mission Rewards
Reward | Total Amount |
Gold | 930,000 |
Ether | 1,790 |
Clear Ticket | 30 |
Expert’s Hammer | 30 |
Glunite | 3 |
Special Recruitment Ticket | 5 |
Basic Skill Manual | 10 |
Intermediate Skill Manual | 5 |
Professional Skill Manual | 1 |
Legendary Reforge Catalyst | 145 |
Cake Slice | 34 |
New Hero, Eternal, Drop Rate Up!
Eternal, a hero capable of removing enemies’ buffs and inflicting Reduced Defense debuffs,
will be featured in the upcoming Drop Rate Up event.
- Name: Eternal
- Element: Fire
- Battle Type: Mage
- Subclass: Enchanter
- Schedule: 6/7 after the maintenance – 6/20 before the maintenance
- The new hero, Eternal, will be added to Normal Recruit after the Drop Rate Up event ends.
Skill | Cooldown | Skill Effect | |
Dead Man’s Party | – | Attacks 2 enemies and has a 65% chance to reduce the targets’ Defense for 2turn(s). | |
Skill Enhance Level | Skill Enhance Effect | ||
Level 2 | Damage +10% | ||
Reduces Weakness Gauge +1 | |||
Level 3 | Increases the chance to activate effects by 10% | ||
Level 4 | Damage +15% | ||
Level 5 | Damage +10% | ||
Increases the chance to activate effects by 10% | |||
Fool’s Paradise | Cooldown | Skill Effect | |
4 | Attacks 2 enemies and has an 85% chance to inflict Reduced Defense, and Reduced Speed on all enemies for 2 turn(s). | ||
Additionally, has an 85% chance to inflict Unhealable on Earth targets for 2 turn(s). | |||
Skill Enhance Level | Skill Enhance Effect | ||
Level 2 | Damage +10% | ||
Reduces Weakness Gauge +1 | |||
Level 3 | Reduces Skill Cooldown by 1 turn | ||
Level 4 | Increases effect stacks by 1 | ||
Level 5 | Increases the chance to activate effects by 15% | ||
Damage +20% | |||
Skill Burst | Required Action Point | Enhance Effect | |
80 | Changes to Single Attack | ||
Greatly increases damage Increased Effectiveness + 2 turns | |||
120 | Increase damage | ||
160 | Steals Buff | ||
No One Lives Forever | Cooldown | Skill Effect | |
5 | Attacks 2 enemies and has an 85% chance to remove 1 buff(s) from the target. | ||
If the target is Earth element inflicts reduced Evasion for 2 turn(s). | |||
Skill Enhance Level | Skill Enhance Effect | ||
Level 2 | Damage +10% | ||
Reduces Weakness Gauge +1 | |||
Level 3 | Increases the chance to activate effects by 15% | ||
Level 4 | Reduces Skill Cooldown by 1 turn | ||
Level 5 | Damage +20% | ||
Increases effect duration by 1 turn | |||
Chain and Unique Passive | Skill Effect | ||
Skill Chain Starter Effect: After attacking, grants Find Weakness to all allies for 2 turn(s). | |||
Dual Attack Effect: After attacking, has an 85% chance to reduce the target’s Defense for 2 turn(s). | |||
Transcend Hero | Enhance Effect | ||
3★ Transcendence | Burst Level 2 Unlocked | ||
4★ Transcendence | Ally Team Effectiveness +3% | ||
5★ Transcendence | Burst Level 3 Unlocked | ||
6★ Transcendence | Ally Team Effectiveness +3% | ||
Gains 25 Action Points at the start of battle |
New Side Story
- Eternal’s Side Story will be added.
- The Side Story will be available upon summoning Eternal.
- The Side Story will consist of 8 battle stages and 3 story stages.
Veronica Drop Rate Up!
- Veronica, a hero capable of granting increased Defense, barriers, and a chance for allies to Dual Attack, will be featured in the upcoming Drop Rate Up event.
- Name: Veronica
- Element: Water
- Battle Type: Defender
- Subclass: Sweeper
- Schedule: 6/7 after the maintenance – 6/20 before the maintenance
New Events
Side Story Hero Pieces Event
- An event to grant double the amount of hero pieces when clearing Side Stories will begin.
- Target: All Players ㄴ Schedule: 6/7 after the maintenance – 6/20 before the maintenance
New Area Clear Event
- A new event will be added where you can earn rewards by clearing specific areas.
- You will be able to find this event in the event list.
- This event will be available alongside the existing area clear event.
Area | Adventure Area 10 | Adventure Hard Mode Area 5 | Adventure Hard Mode Area 10 |
Reward | 1,500 Ether | 10 Special Recruitment Tickets | 3★ Hero 100 Pieces Selection Chest x 1 |
Arena Improvements
- 1) The price of Arena Tickets will be reduced to 50 Ether.
- 2) The degree of Tier downgrade following Arena Season finalization will be reduced.
Tier | Current | New |
TOP 1 | Master III | Master I |
TOP 2 | Master III | Master I |
TOP 3 | Master III | Master I |
TOP 10 | Master III | Master I |
TOP 50 | Master III | Master I |
TOP 100 | Master III | Master I |
Master I | Diamond III | Master III |
Master II | Diamond III | Diamond I |
Master III | Diamond III | Diamond I |
Diamond I | Platinum III | Diamond III |
Diamond II | Platinum III | Platinum I |
Diamond III | Platinum III | Platinum I |
Platinum I | Gold III | Platinum III |
Platinum II | Gold III | Gold I |
Platinum III | Gold III | Gold I |
Gold I | Silver III | Gold III |
Gold II | Silver III | Silver I |
Gold III | Silver III | Silver I |
Silver I | Bronze III | Silver II |
Silver II | Bronze III | Silver III |
Silver III | Bronze III | Bronze I |
Bronze I | Bronze III | Bronze III |
Bronze II | Bronze III | Bronze III |
Bronze III | Bronze III | Bronze III |
Other Improvements
Battle
- The effects of the priority meter in the bottom left corner of the battle screen will be improved.
- Visual effects indicating the increase/decrease of the Priority Gauge will be added.
- Icons of heroes and monsters will be magnified and slide in the direction respective to the change in their Priority Gauge.
- The icons of units who are attacked will shake and blink red.
Clarification of Noa’s Ultimate skill description. No changes have been made in terms of functionality.
- Before: Increases Critical Hit Chance for N turns(s) and attacks all enemies.
- Consumes all Kaizer Energy to deal additional damage proportional to the target’s Max Health
- if there are 5 or more Kaizer Energy.
- After: Attacks all enemies. Increases the caster’s Critical Hit Chance for N turn(s).
- Consumes all Kaizer Energy to deal additional damage proportional to the target’s Max Health
- if there are 5 or more Kaizer Energy.
A Burst Level setting function will be added to the Auto-Battling settings.
- Each hero will save AP until they are able to activate the specified burst level while Auto-Battling.
- If a hero’s transcendence level is insufficient to use a certain burst level, that burst level will be displayed as unavailable.
- If the burst level is set to an unavailable level, the hero will not use their burst skill.
- The Auto-Battling setting will be reset following this update.
The text related to buff and debuff duration will be changed to only display when the target has buff or debuff active in battle.
Content
- When dealing overkill damage to a boss in Guild Dungeon, excess damage will no longer be lost when moving on to the next stage.
Example:
- Current = Boss HP 1,000 / Damage Dealt 2,000 / 1,000 Damage lost
- New = Boss HP 1,000 / Damage Dealt 2,000 / 1,000 excess damage deducted from the HP of the next stage’s boss
Heroes
Transcendence effect descriptions have been revised.
- Currently, the description of the 6-star transcendence effect displays the sum of the values of the 4-star and 6-star effects.
- As this may be a cause of confusion, the new descriptions will only display the increase in value particular to each stage.
Example:
- Current: 4 Star = Ally Team Effectiveness +3% / 6 Star = Ally Team Effectiveness +6%
- New: Ally Team Effectiveness +3% / 6 Star = Ally Team Effectiveness +3%
Shop
- Transcend Pack will be added to the Shop.
- Purchase Condition: Recruiting a 3★ hero.
The existing Pack sales will end and will be renewed.
Misc Changes
Base Supply Module Item List Adjustment
- To increase the usability of Antimatter after upgrading all Base Facilities, items that can be purchased using Antimatter will be added to slots 5 to 7 in Base > Supply Module.
Some adjustments have been made to Proxxon and Flamberge’s models.
Valentine Side Story Asset Adjustment
- The background and dungeon assets will be changed to match Valentine’s story (Same as “The Reaper and the Gangster”)
- Players will now be redirected to the Shop when attempting to Recruit with insufficient Ether.
- When acquiring duplicate heroes, the display of the number of pieces acquired have been changed to be more intuitive.
- No changes have been made in terms of functionality.
Hero Visual Effects Revisions
- Leo: Resolved an issue where the planet in the middle of the Ultimate SKill animation would not display properly while playing at a higher speed.
- Francesca: Resolved an issue where the camera effect would not display properly while playing at a higher speed.
Changes to the Conditions for Kicking Guild Members
- To accommodate the changes introduced by the Guild Raid feature, a new condition for kicking Guild members will be implemented.
- Guild members will only be able to be kicked during breaks when there is no ongoing Guild Raid.
- However, guild members who have not logged on for 3 consecutive days or have not participated in the Guild Raid can still be kicked.
Gear Rewards for Guide Quest Stages 1 and 2 will be changed.
- The reward for the quest Defeat Gustav in Normal Adventure 1-10: 1★ Legendary Weapon → 2★ Epic Weapon
- The reward for the quest Clear Normal Adventure Area: 1★ Legendary Accessory → 2★ Epic Accessory
- The reward for the quest Clear Normal Adventure 2-1: 2★ Legendary Weapon → 3★ Epic Weapon
- The reward for the quest Clear Normal Adventure 2-3: 2★ Legendary Accessory → 3★ Epic Accessory.
An issue where the Stamina Replenishment event page would display the time remaining will be resolved, and the amount of Stamina given as rewards will be increased to 40.
Error Fixes
- – An issue where the costume tab does not display immediately in Rin’s hero screen upon purchasing the special pass has been fixed.
- – An issue where tapping the Dungeon > Enter button from the battle result page after clearing a stage before a Scenario stage with a supporter hero would prevent access to the next dungeon has been fixed.
- – An issue where the hero’s voice lines that have already been played would not change when changing audio language settings has been fixed.
- – An issue where where entering The Archdemon’s Ruins: The Deeps would load a non-existent scenario has been fixed.
- – An issue where a red dot would not immediately show up on the mail icon or on the Products tab in the mailbox after purchasing an item in the Shop has been fixed.
- – An issue where Repeat Battling would begin in the Archdemon’s Ruins when entering it after closing the game in the middle of Repeat Battling elsewhere has been fixed.
- – An issue where the effect would display instead of the name of the Exclusive Equipment when triggering Rico’s Exclusive Equipment effect has been fixed. No changes have been made in terms of functionality.
- – An issue where the screen would not display properly when tapping your device’s back button while the hero recruitment effect was being played from acquiring a hero with pieces has been fixed.
- – An issue where the mileage pop-up screen would not display when logged into the game at the end of a drop rate up event has been fixed.
- – An issue where the gauge visual effect would not display properly with a score change following a victory/defeat in Arena has been fixed.
- – An issue where the Priority Gauge reduction debuff would not apply correctly when the unit was at 100% Priority Gauge in battle has been fixed.
- – An issue where an incorrect speaker was shown in the beginning portion of Eliza’s Side Story stage 2 has been fixed.
- – Guizam’s facial expression will be changed to match his lines in the Story dialogue scene of Area 7.
- – An issue where an incorrect speaker was shown incorrectly in Area 4 Stage 8 has been fixed.
- – An issue where the dialogue scene that was previously played would play again upon entering The Archdemon’s Ruins: The Deeps 1 for the first time has been fixed.
- – An issue where the sound effect for gaining points after completing a Battle Pass mission would not play has been fixed.
- – An issue where Rico’s head would not display properly when entering a dungeon has been fixed.
Guide Contents