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Tier 5 Carnivore Flying

Raiquazok

Value 500-1k
Rarity Exploration Special
500.00
USER VALUE
Based on 5 submissions
📈 VALUE HISTORY (ALL TIME)
╌ User Submitted ░ Min/Max

About Raiquazok

Raiquazok is an Exploration Special creature that can be obtained in Creatures of Sonaria. It was added to the game on August 25, 2023.

It is a Tier 5 Flying Carnivore. The current trading value is 500-1k with player demand rated at 4 and price trend being STABLE.

Trading Statistics

Value 500-1k
Demand 4
Stability STABLE

Basic Information

Diet Carnivore
Tier Tier 5
Type Flying
Date Added August 25, 2023
Rarity Exploration Special

Growth Time

1h 25min
Teen - 28min 20s
Adult - 56min 40s
Full Grown - 1h 25min
Full Elder - 2h 50min Veneration rate: x1:
Full Elder phase II - 8h 50min
Full Sage - 14h 50min
Full Master - 20h 50min
Full Venerated/Ancient - 26h 50min

Appearance

The Raiquazok heavily represents the male MUTO (Massive Unidentified Terrestrial Organism) from the Godzilla (2014) film, having long, somewhat triangular, rigid wings. These wings separate two-thirds of the way through to reveal two hook-like spikes at the tip of the wings. It also has a long "thumb" with a barbed hook at the end. Its head represents the well-known "MUTO" head, being rigid and having beak-like additions. It has spikes under its chin and elbow, with their front legs' "toes" being long and hooked, similar to the ones of a MUTO. Their hind toes resemble those of a Lus-Adarch, except they have the same barbed claws. They have a pair of "wings" similar to the ones of a swallowtail butterfly (Having extensions coming off it) as the tail, and another, larger, spikier pair above it, next to the wing.

**Males**: Males have a golden addition to the spikes under their chin and elbow, making it look bigger and more decorative.

Males have a golden addition to the spikes under their chin and elbow, making it look bigger and more decorative.

**Females**: Females lack this golden addition and only have black spikes under the chin and on their elbow.

Females lack this golden addition and only have black spikes under the chin and on their elbow.

Abilities

Spite (0.5)
Spite is an active ability that increases a user's next attack damage based on its power meter, which gradually fills once the ability is triggered and then drains to 0 if no creature is attacked by the user during this time. It also has a customizable percentage (%) of the creature's damage (the % listed is the max of said creature's Spite power). Alongside raw damage, the user inflicts double ailments on their targets. The ability has a 20-second cooldown that starts upon activation.
Agile Swimmer
Agile Swimmer is a passive ability that causes the player to receive the following buffs when submerged underwater for more than a second: 100% more stamina regeneration 50% more total stamina 75% more walk speed 75% more sprint speed A % increase in oxygen (oxygen increase percentage is based off the amount of oxygen the creature originally has) Additionally, a glider semi-aquatic (and an aqua-glider) can abuse the extra stamina to increase the number of glide flaps it can perform from the water boosted. Until they touch the ground or stop gliding, the boosted stamina amount will remain.
Bleed Attack (3)
Bleed Attack is a passive ability, where the user inflicts a specific amount of bleed status on a creature with every bite, excluding with breath/ranged abilities or reflecting abilities. A negative value means that it heals an amount of such status upon biting.
Block Bleed (0.25)
Bleed Block/Block Bleed is a percentage based passive ability that grants the user resistance to getting bleed status from melee attacks at minimum. If an attacker deals 5 bleed per hit and the receiver has 60% Block Bleed, then the receiver gets only 2 of that 5 bleed. This ability is gained gradually as the creature ages. If a creature's Block Bleed is 100%, then they are immune to Bleed inflicted by melee direct attacks once fully grown. If a creature's Block Bleed is negative, it may indicate an extra vulnerability to the status effect.
Block Burn (0.35)
Burn Block/Block Burn is a passive ability that grants the user resistance to getting burn status from melee attacks. It is percentage based. For example, if an attacker deals 5 burn per hit and the receiver has 60% block burn, then the receiver gets only 2 of that 5 burn. If a creature's block burn is 100%, then they are immune to Burn inflicted by melee direct attacks once fully grown. This ability is gained gradually as the creature ages. A negative value may indicate that the creature is vulnerable to burn effects.
Block Injury (0.30)
Injury Block/Block Injury is a passive ability that grants the user resistance to getting Injury status from melee attacks at the very least. It is percentage based, e.g. if an attacker deals 5 Injury per hit and the receiver has 60% Injury Block, then the receiver gets only 2 of that 5 Injury.
Block Poison (0.40)
Block Poison/Poison Block is a passive ability that grants resistance to poison status once they reach max age (100). Like many other block defenses, it works by blocking a percentage of the ailment received. If a creature's Poison Block is 100%, then they are immune to those stats (and will be healed instantly if they are somehow applied) once they reach age 100.
Channeling
Channeling is a passive ability that activates when a user with it is at 25% or less health. Every 5 seconds, any creature within a 150 stud radius of the user will receive 3 shock status and 2 confusion status. The status effects stack with each strike.
Charge (Power)
Charge is a passive ability that gradually fills an orange "Charge" bar (unique to creatures with this ability) while running. Once completely full, clicking (Lmb on PC or on Mobile or RT on Xbox) will apply special effects on a creature the user is hitting. If the bar is not full, charge effects may be reduced or non-existent. Current Charge types:
Diver (10)
Diver is a passive ability that grants the user the ability to temporarily keep flying underwater for a short period of time while retaining their diving speed. The exact period of time varies per creature.
Injury Attack (1)
Injury Attack is an ability that offensively deals injury status when biting. A negative value means that it heals an amount of such status upon biting.

Trivia

  • Concept by Shugalio_333 in the Creatures of Sonaria Discord. Inspired by male MUTOs, a species of monster from the Godzilla franchise.
  • Animated by Aphauxin.

More Values

If you're looking to compare the value of Raiquazok with other creatures, we've got a complete Creatures of Sonaria value list page with the latest up-to-date trading values.