
Exclusive unit, Shop Exclusives
Kurama
- Index odds
- 1 in 1Sp
- Base incomesmallest size, no mutation
$22.5T/s- Rarity income multiplier
- x1,500
- At 60 kg
- $38.63T/s sells $579.5T
- Index reward
90B
1B- Pack growth
- 10h
- Shop stock
- 100, at least 300 kg
Kurama doesn't come from a pack you can steal: it's sold in the shop.
Income by weight and mutation
| $/s | 60 kg | 1k kg | 100k kg |
|---|---|---|---|
| Normal | $38.63T | $302.7T | $6.04Qa |
| Golden x3 | $115.9T | $908.2T | $18.12Qa |
| Emerald x4.5 | $173.8T | $1.36Qa | $27.18Qa |
| Diamond x6 | $231.8T | $1.82Qa | $36.24Qa |
| Cursed x8 | $309T | $2.42Qa | $48.32Qa |
| Transcendent x10 | $386.3T | $3.03Qa | $60.4Qa |
What Kurama says
- Nine tails
- Beast Bomb
- Chakra boost
- Not a fox
- Partner time
Also from Shop Exclusives
Where these numbers come from
Chances per pack come from the game's own pack roll, checked against the game code for every pack. Income runs CharacterConfig.Income, which reproduces the $/s labels over units on players' plots. Work out a different weight, grade or trait in the income calculator, or another luck in the pack odds calculator.
Questions
How rare is Kurama?
Its index card says 1 in 1Sp. It's a Exclusive unit from Shop Exclusives.
How much money does Kurama make?
$22.5T/s at the smallest size with no mutation, grade or trait. At 60 kg that's $38.63T/s; at 1,000 kg, $302.7T/s. It sells for 15 seconds of its income.
What do you get for indexing Kurama?
$90B and 1B Speed, from its index card.

