CodesWiki
Common unit, Sakura's Domain

Sakura

Index odds
1 in 10
Base incomesmallest size, no mutation
$175/s
Rarity income multiplier
x1
At 60 kg
$300/s sells $4.51k
Index reward
1.1k 10
Its pack grows in
10s
Guards
Sakura's Domain

Packs that give Sakura

  • Miky's Pack1 in 3 per opening, 24.1% at x100 luck, 22% of Sakura's Domain spawns30.1%per opening
  • Junwoo (Weak)'s Pack1 in 4 per opening, 23% at x100 luck, 14% of Sakura's Domain spawns28.3%per opening
  • RockLay's Pack1 in 4 per opening, 22.7% at x100 luck, 12% of Sakura's Domain spawns27.9%per opening
  • Misury's Pack1 in 4 per opening, 21.8% at x100 luck, 7% of Sakura's Domain spawns26.9%per opening
  • Noruto's Pack1 in 4 per opening, 21.6% at x100 luck, 5% of Sakura's Domain spawns26.6%per opening
  • Gaaro's Pack1 in 4 per opening, 21.5% at x100 luck, 3% of Sakura's Domain spawns26.5%per opening
  • Byakoya's Pack1 in 4 per opening, 20.6% at x100 luck, 2.5% of Sakura's Domain spawns25.8%per opening
  • Sesuko's Pack1 in 4 per opening, 20.4% at x100 luck, 1.5% of Sakura's Domain spawns25.6%per opening
  • Hakashi's Pack1 in 4 per opening, 20.3% at x100 luck, 1.5% of Sakura's Domain spawns25.5%per opening
  • Mikima's Pack1 in 4 per opening, 19.7% at x100 luck, 1% of Sakura's Domain spawns25%per opening
  • Gilgamesh's Pack1 in 4 per opening, 19.5% at x100 luck, 0.5% of Sakura's Domain spawns24.8%per opening
  • Sakura's Pack1 in 5 per opening, 15.2% at x100 luck, 30% of Sakura's Domain spawns19.2%per opening

Income by weight and mutation

$/s60 kg300 kg1k kg10k kg100k kg
Normal$300$822$2.35k$10.52k$46.98k
Golden x3$901$2.47k$7.06k$31.55k$140.9k
Emerald x4.5$1.35k$3.7k$10.6k$47.33k$211.4k
Diamond x6$1.8k$4.93k$14.13k$63.1k$281.9k
Cursed x8$2.4k$6.57k$18.84k$84.14k$375.8k
Transcendent x10$3k$8.22k$23.55k$105.2k$469.8k

What Sakura says

  • Healing time
  • Heavy punch
  • Stay strong
  • You're safe
  • Training time

Also from Sakura's Domain

Where these numbers come from

Chances per pack come from the game's own pack roll, checked against the game code for every pack. Income runs CharacterConfig.Income, which reproduces the $/s labels over units on players' plots. Work out a different weight, grade or trait in the income calculator, or another luck in the pack odds calculator.

Questions

How rare is Sakura?

Its index card says 1 in 10. It's a Common unit from Sakura's Domain, rolled 28% of the time in that domain's packs before luck.

Which pack gives Sakura most often?

Miky's Pack: 30.1% per opening (1 in 3) with no extra luck, 24.1% at x100 luck. About 2 openings give a 50% chance of at least one.

How much money does Sakura make?

$175/s at the smallest size with no mutation, grade or trait. At 60 kg that's $300/s; at 1,000 kg, $2.35k/s. It sells for 15 seconds of its income.

What do you get for indexing Sakura?

$1.1k and 10 Speed, from its index card.