
Training Bars
| Bar | XP a rep | Price | Good until |
|---|---|---|---|
| 1 | $1 | Savanna | |
| 2 | $50 | Desert | |
| 4 | $2K | Desert | |
| 8 | $12K | Jungle | |
| 16 | $100K | Jungle | |
| 32 | $600K | Ocean | |
| 64 | $6M | Ocean | |
| 128 | $38M | Mountains | |
| 256 | $320M | Mountains | |
| 512 | $2B | Mountains | |
| 1K | $15B | Taiga | |
| 2K | $90B | Taiga | |
| 4.1K | $680B | Winter | |
| 8.2K | $4.2T | Winter | |
| 16.4K | $28T | Prehistoric Forest | |
| 32.8K | $170T | Prehistoric Forest | |
| 65.5K | $1.2Qa | Deep Waters | |
| 131K | $7Qa | Deep Waters | |
| 262K | $50Qa | Hell | |
| 524K | $300Qa | Hell | |
| 1M | $2Qi | Ancient Ruins | |
| 2.1M | $12Qi | Ancient Ruins | |
| 4.2M | $80Qi | Mythical Paradise | |
| 8.4M | $500Qi | Mythical Paradise | |
| 16.8M | $3Sx | Shadow Realm | |
| 33.6M | $18Sx | Shadow Realm | |
| 67.1M | $120Sx | Shadow Realm | |
| 134M | $700Sx | Harvest Fields | |
| 268M | $3Sp | Harvest Fields | |
| 537M | $300Sp | Harvest Fields | |
| 1.1B | $6Oc | Harvest Fields | |
| 2.1B | $60Oc | Harvest Fields | |
| 4.3B | $500Oc | Harvest Fields | |
| 8.6B | $2.5No | Harvest Fields | |
| 17.2B | $90No | Phantom Harbor | |
| 34.4B | $1.8Dc | Phantom Harbor | |
| 68.7B | $18Dc | Nuclear Wasteland | |
| 137B | $2.2Ud | Nuclear Wasteland | |
| 275B | $45Ud | Nuclear Wasteland | |
| 550B | $450Ud | Nuclear Wasteland | |
| 1.1T | $150Dd | Nuclear Wasteland | |
| 2.2T | $6Td | Nuclear Wasteland | |
| 4.4T | $60Td | Nuclear Wasteland | |
| 8.8T | $220Td | Nuclear Wasteland | |
| 17.6T | $600Td | Nuclear Wasteland | |
| 35.2T | $2.4Qad | Nuclear Wasteland |
Why every area takes longer
The XP a level costs comes from how far down the lane that level throws: 32.5 XP to start, times 4 for every area past the first, shaped by a pace that dips in the early areas and climbs steeply in the last few. A bar's "good until" area is the furthest one whose levels still take a minute or less on it. Work out the time to a target level in the training calculator.
Questions
How does training work in Throw Food For Animals?
Stand at a pull-up bar on your plot and it does a rep every 0.5 s, 120 a minute, each worth the bar's XP. Tapping the bonus that pops up every 4 to 6 s adds 1 extra rep. Each level adds 5 studs of throw power.
Which pull-up bar should I buy?
The best one you can afford. Every bar doubles the one before it, and the XP a level costs climbs about 4x for every area you get further, so a bar that levels you in seconds early on takes minutes a level a few areas later.
Is x2 Training Power worth it?
It doubles the XP of every rep for 149 Robux, so every bar on this page counts as the next one up. The training calculator shows the time with and without it.

