
Missiles
| Missile | Damage | |||
|---|---|---|---|---|
| Tier 1HQ 1, Scud truck launcher, HQ 1 has 6,000 health | ||||
| Basic Missile212 studs/s, 22s reload10 studs, $200, HQ 1 in 50 | 120 | |||
| Flea188 studs/s, 33s reload16 studs, $600, HQ 1 in 28 | 220 | |||
| Tier 2HQ 2, Scud truck launcher, HQ 2 has 16.8K health | ||||
| Viper224 studs/s, 24s reload12 studs, $2,200, HQ 2 in 51 | 330 | |||
| Phantom196 studs/s, 36s reload21 studs, $7,800, HQ 2 in 29 | 590 | |||
| Tier 3HQ 3, Clamp rail launcher, HQ 3 has 49.2K health | ||||
| Wasp236 studs/s, 26s reload15 studs, $8,300, HQ 3 in 51 | 970 | |||
| Hydra204 studs/s, 39s reload25 studs, $29K, HQ 3 in 29 | 1,700 | |||
| Tier 4HQ 4, Clamp rail launcher, HQ 4 has 144K health | ||||
| Venom248 studs/s, 28s reload18 studs, $29K, HQ 4 in 52 | 2,800 | |||
| Raptor212 studs/s, 42s reload30 studs, $100K, HQ 4 in 29 | 5,000 | |||
| Tier 5HQ 5, Hydraulic cradle launcher, HQ 5 has 408K health | ||||
| Hammer260 studs/s, 30s reload20 studs, $110K, HQ 5 in 51 | 8,000 | |||
| Thunder220 studs/s, 45s reload34 studs, $380K, HQ 5 in 30 | 14K | |||
| Tier 6HQ 6, Hydraulic cradle launcher, HQ 6 has 1.2M health | ||||
| Atlas272 studs/s, 32s reload22 studs, $400K, HQ 6 in 51 | 23K | |||
| Titan3 warheads228 studs/s, 48s reload39 studs, $1.4M, HQ 6 in 37 | 41K | |||
| Tier 7HQ 7, Cruise box launcher, HQ 7 has 3.4M health | ||||
| Stormbreakercruise312 studs/s, 34s reload25 studs, $1.4M, HQ 7 in 51 | 67K | |||
| Longbow236 studs/s, 51s reload44 studs, $5M, HQ 7 in 28 | 120K | |||
| Tier 8HQ 8, Nuke launcher launcher, HQ 8 has 9.6M health | ||||
| Sunburstnuke296 studs/s, 36s reload28 studs, $5.2M, HQ 8 in 51 | 190K | |||
| Trident4 warheads244 studs/s, 54s reload48 studs, $18M, HQ 8 in 34 | 340K | |||
| Tier 9HQ 9, Heavy gantry launcher, HQ 9 has 27.6M health | ||||
| Arrowhypersonic493 studs/s, 38s reload30 studs, $54M, HQ 9 in 53 | 530K | |||
| Leviathannuke252 studs/s, 57s reload53 studs, $200M, HQ 9 in 30 | 950K | |||
| Tier 10HQ 10, Heavy gantry launcher, HQ 10 has 78M health | ||||
| Armageddon6 warheads, nuke320 studs/s, 40s reload32 studs, $300M, HQ 10 in 26 | 1.5M | |||
| Neutronnuke260 studs/s, 60s reload57 studs, $1.1B, HQ 10 in 29 | 2.7M | |||
| Rebirth missilesbought once you reach the rebirth | ||||
| Hypersonic Glidehypersonic, rebirth 3493 studs/s, 38s reload36 studs, $6B, HQ 9 in 35 | 800K | |||
| Orbital Strikenuke, Iron Dome can't stop it, rebirth 9416 studs/s, 60s reload66 studs, $2T, HQ 10 in 18 | 4.5M | |||
HQ kill: direct hits on the middle of an HQ of the missile's own tier, every warhead counted. The square in the blast column is that HQ (40 studs a side), the dashed ring the full-damage core.
Utility missiles
- DecoyDraws anti-air fire away from your real missilesTier 3$2,100
- Cluster8 bomblets over 40 studs, each 30% of your tier's light missileTier 4$44K
- EMPKnocks out defenses in 60 studs for 12 seconds, 60s cooldownTier 5$160K
- Bunker BusterYour tier's light missile damage, x3 on HQs and defenses, 8 stud blastTier 6$990K
About missiles
A missile of tier N unlocks at HQ N. Each tier has a light missile (faster, shorter reload, smaller blast) and a heavy one that hits about 1.8 times as hard over a wider area. Light missiles fly 212 to 320 studs a second and reload in 22 to 40 seconds; heavy ones 188 to 260 studs a second with 33 to 60 second reloads. Try any of them on a real island in the blast calculator.
Questions
What is the strongest missile in World of Nukes?
Orbital Strike: 4.5M damage and a 66 stud blast for $2T, unlocked at rebirth 9. Without rebirths it's Neutron at tier 10: 2.7M damage, 57 studs, $1.1B, and it takes 29 direct hits to destroy an HQ 10.
How does blast damage work?
Anything within 40% of the blast radius takes full damage. Past that it drops in a straight line to 25% at the rim, and nothing outside the circle is hit. Distance is measured to the nearest edge of a building, so big buildings are easier to catch.
Which missile does the most damage per dollar?
Basic Missile: 0.6 damage per $1. Then Flea (0.37) and Viper (0.15). The worst is Neutron at 0.002.
What do MIRV missiles do?
Titan splits into 3, Trident splits into 4, Armageddon splits into 6. Each warhead does 50% of the damage with 80% of the radius: one lands on the target and the rest spread in a ring about 1.3 blast radii out.
Can the Iron Dome stop every missile?
No. Orbital Strike is dome-proof. Every other missile can be shot down.
What does the Bunker Buster do?
It hits with the damage of the light missile of your tier and does x3 to HQs and defenses, with a small 8 stud blast. It costs $990K and unlocks at tier 6.

