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Cameraman Tower Defense

Damage calculator

Unit
Upgrade level
Enemy

Spawns in Normal wave 30, Hard wave 25, Insane wave 40, Nightmare wave 29.

Players
Titan Cameraman
1 × level 5 vs Boss Toilet 2.0, wave 30
Time to kill
20.4s61,200 HP at 3,000 DPS
Total DPS3,000
Cash spent9,000
Time inside range24.0s
Damage while in range72,000
Kills it in one passYes
Boss Toilet 2.0 stuns units within 9 studs for 4s, every 20s.

Time inside range assumes the path runs through the middle of the circle, the longest it can be.

Using the result

Health follows the game's own spawn formula: base health plus 20% for every wave after the first, times the number of players, doubled again by x2 HP toilets. Time to kill is that health divided by total DPS, so it assumes every placed copy is hitting the same toilet the whole time. That holds for bosses walking past a cluster of units, less so for the first unit on a long path. The range check covers the second case: a toilet crossing the middle of a unit's circle spends twice the range divided by its speed in reach, and the calculator tells you how many copies it takes to kill it in that window.

For a whole hotbar at once, use the loadout builder. The enemies page lists every toilet's health, speed and cash reward.

Questions

Where does the DPS number come from?

It is the same figure the unit panel shows in game: damage divided by cooldown, with any second or third attack added in. The calculator multiplies it by how many you have placed.

Why does a unit say it can't hit an enemy?

Glasses Toilet and Large Glasses Toilet are hidden. Only TV Man, Large TV Man and Titan TV Man have hidden detection, so any other unit gets no time to kill against them.

How much health does Boss Toilet 4.0 have?

250,000 at base. It spawns on Nightmare wave 50, where the wave bonus makes that 2,700,000 solo and 13,500,000 with 5 players. It also stuns units within 20 studs for 30 seconds every 8 seconds.

What does the one-pass check mean?

It compares the damage your units deal while the toilet is inside their range against its health. If the answer is no, the toilet walks out of range alive unless other units finish it.

Cameraman Tower Defense