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Tier 3 Photovore Land

Citrulantis

Value Mush 1-100
Rarity Exploration Special
130.00
USER VALUE
Based on 2 submissions
📈 VALUE HISTORY (ALL TIME)
╌ User Submitted ░ Min/Max

About Citrulantis

Citrulantis is an Exploration Special creature that can be obtained in Creatures of Sonaria. It was added to the game on November 15, 2021.

It is a Tier 3 Land Photovore. The current trading value is Mush 1-100 with player demand rated at 1 and price trend being STABLE.

Trading Statistics

Value Mush 1-100
Demand 1
Stability STABLE

Basic Information

Diet Photovore
Tier Tier 3
Type Land
Date Added November 15, 2021
Rarity Exploration Special

Growth Time

30min
Teen - 10min
Adult - 20min
Full Grown - 30min
Full Elder - 1h Veneration rate: x1:
Full Elder phase II - 7h
Full Sage - 13h
Full Master - 19h
Full Venerated/Ancient - 25h

Appearance

The Citrulantis is a colorful quadrupedal creature with a similar build to a giraffe, having a long neck and posture which aligns with its neck. It has many leaves and plants with a citrus-like pattern growing from its neck and lower back — these plants can also be found in slices on its head and chest. Its tail consists of two layers, a top of colorful smaller leaves, and a lower layer of longer green leaves. Colorful tendtrils sprout from below the tail.

**Males**: Males have two small ossicones on their head.

Males have two small ossicones on their head.

**Females**: Females do not have any additional features.

Females do not have any additional features.

Abilities

Area Food Restore
Area Food Restore is a ranged active ability with a cooldown of 600 seconds. It refreshes food sources (and stomachs) in range. It does not work on eggs from inside a nest.
Area Water Restore
Area Water Restore is a ranged active ability that has a cooldown of 600 seconds. It refreshes part of any in-range drinkable water sources' quality.
Healing Hunter (80)
Healing Hunter is a toggleable active ability that allows the user to deal melee hits that replenish the target's HP when hitting. This ability also allows the healer to toggle between melee heal mode and regular attack mode, where the healer's bites deal melee damage instead. It also prevents bleed and poison-booster plushies from giving extra offensive bleed or poison when hitting under healing mode. If a creature with this ability is on healing mode, they are surrounded by a pink hollow sphere with pink cross particles.
Bleed Attack (-1)
Bleed Attack is a passive ability, where the user inflicts a specific amount of bleed status on a creature with every bite, excluding with breath/ranged abilities or reflecting abilities. A negative value means that it heals an amount of such status upon biting.
Block Bleed (-0.25)
Bleed Block/Block Bleed is a percentage based passive ability that grants the user resistance to getting bleed status from melee attacks at minimum. If an attacker deals 5 bleed per hit and the receiver has 60% Block Bleed, then the receiver gets only 2 of that 5 bleed. This ability is gained gradually as the creature ages. If a creature's Block Bleed is 100%, then they are immune to Bleed inflicted by melee direct attacks once fully grown. If a creature's Block Bleed is negative, it may indicate an extra vulnerability to the status effect.
Block Burn (-0.25)
Burn Block/Block Burn is a passive ability that grants the user resistance to getting burn status from melee attacks. It is percentage based. For example, if an attacker deals 5 burn per hit and the receiver has 60% block burn, then the receiver gets only 2 of that 5 burn. If a creature's block burn is 100%, then they are immune to Burn inflicted by melee direct attacks once fully grown. This ability is gained gradually as the creature ages. A negative value may indicate that the creature is vulnerable to burn effects.
Block Injury (-0.25)
Injury Block/Block Injury is a passive ability that grants the user resistance to getting Injury status from melee attacks at the very least. It is percentage based, e.g. if an attacker deals 5 Injury per hit and the receiver has 60% Injury Block, then the receiver gets only 2 of that 5 Injury.
Block Poison (1.00)
Block Poison/Poison Block is a passive ability that grants resistance to poison status once they reach max age (100). Like many other block defenses, it works by blocking a percentage of the ailment received. If a creature's Poison Block is 100%, then they are immune to those stats (and will be healed instantly if they are somehow applied) once they reach age 100.
Defensive Necropoison (2)
Defensive Necropoison is a passive ability that makes the user deal Necropoison Status to an attacker upon being bitten. It stacks with itself, but does not get worse over time.
Healing Step (3)
Healing Step is a passive ability that activates when the user's health drops to 65% or less. The user leaves a healing trail that restores a customizable % of max health to both the user and any recipients who step in it. This ability only affects the user and their packmates, and the trail is visible only to them. Each trail segment lasts for 8 seconds, with a maximum of 13 segments active at a time.
Keen Observer
Keen Observer is a passive ability that allows the user to see the health, equipped Plushies, Traits, and status effects of nearby creatures with a green HP bar over them. Temporary status buffs are set on green, temporary status debuffs on red, traits now present their correct indicator and plushies are marked with their plushie icon.
Poison Attack (-2)
Poison Attack is a passive ability that makes the user deal Poison Status to another creature upon biting them. It stacks with itself. A negative value means that it heals an amount of such status upon biting.
Strength In Numbers
Strength In Numbers is a passive ability that gives the user a 7% stamina regeneration boost and a 1.5% damage boost. It stacks according to how many creatures with the same ability and species are nearby. If there are no other users with this ability nearby, it will not provide the boost.

Trivia

  • The Citrulantis was made by @HuskyTeeth on the Creatures of Sonaria discord, and redesigned by Wooflie. The Citrulantis was inspired by dik-diks, pronghorns, and giraffes. The patterns and colors were watermelon themed. Originally the Citrulantis was named "Citrulantus", as shown in the original concept art. "Citrulantus was named after the scientific name for watermelon Citrullus lanatus (I didn’t have a say in the slight name change to Citrulantis but I think it still works)." - HuskyTeeth
  • Modeled by Erythia.
  • Citrulantis is the first creature to receive the Food Restore ability.

More Values

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