
Awakenings
Karate
Uncommon style, 1 in 23 rolls"One strike. One life. I understand now."
- 1Finish 400 combos on a punching bag
- 2Win 5 one-on-one fights"Real karate is tested one on one."
- 3Train outdoors while it's raining or snowing"The masters trained under waterfalls."
Awakened: +8% posture damage.
Taijutsu
Uncommon style, 1 in 23 rolls"Hard work beats talent. I proved it."
- 1Hit a punching bag 2,000 times
- 2Sprint 60,000 studs"Fists aren't enough. My body needs to be stronger."
- 3Land 600 hits in the Dojo Room without stopping for 5 s"I need to push past my limit. No breaks."
Awakened: Dash cooldown 15% shorter.
Muay Thai
Uncommon style, 1 in 23 rolls"Eight limbs. One will."
- 1Land 300 full combos
- 2Win 100 clashes"When we lock up, that's where Muay Thai lives."
- 3Bow to your opponent before a fight (wai kru)"A real nak muay pays respect before the fight."
Awakened: +10% damage on late combo hits.
Kickboxing
Uncommon style, 1 in 23 rolls"Round after round. I'm still the one standing."
- 1Land 1,000 kicks
- 2Land 120 combos in real fights"A bag doesn't hit back. I need a real fight."
- 3Fight 3 rounds of 45 s with 25 kicks each, resting 8 to 25 s between"Real fights have rounds. I keep fighting like there's only one."
Awakened: +8% damage on late combo hits.
Slugger
Uncommon style, 1 in 23 rolls"One swing. That's all it ever takes."
- 1Knock out 120 NPCs
- 2Finish 40 fights with a critical hit"Small hits won't wake it up. I need to end it big."
- 3Knock out 5 people within 90 s at night"One guy isn't a brawl."
Awakened: +10% posture damage.
Boxing
Epic style, 1 in 40 rolls"My hands finally caught up to my eyes."
- 1Throw 1,500 punches
- 2Land 250 perfect blocks"A real boxer doesn't just hit. He doesn't get hit."
- 3Shadowbox for 3 minutes in the Dojo Room at night, alone"The dojo is quiet at night. Just me and the bag."
Awakened: Flicker replaces Untouchable: +10% on your next M1.
Lethwei
Epic style, 1 in 40 rolls"Bare knuckles. Bare will. Nothing left to hold back."
- 1Break 300 guards
- 2Win 15 fights under 25% HP"I win too comfortably. I need to be on the edge."
- 3Win a fight without blocking"A real fighter doesn't hide behind his arms."
Awakened: +10% damage under 30% HP.
Striker
Epic style, 1 in 40 rolls"They can't block what they can't read."
- 1Land 150 critical hits
- 2Dodge 120 attacks"Hitting them isn't enough. I keep getting touched."
- 3Win 3 fights without taking a hit"Winning doesn't count if they touched me."
Awakened: Dash cooldown 12% shorter.
Aikido
Epic style, 1 in 40 rolls"Their strength was never theirs. It was always mine to borrow."
- 1Land 300 perfect blocks
- 2Dodge 150 attacks"I keep standing where the hit lands."
- 3Meditate for 4 minutes in the Dojo Room"I'm too loud inside. I need to sit somewhere that teaches."
Awakened: Perfect-block window 0.03 s longer.
Hakari
Legendary style, 1 in 600 rolls"The rush never ends. Not anymore."
- 1Chain momentum 200 times
- 2Land 200 critical hits"The big hits. I need to land the big hits."
- 3Win 5 fights in a row"Winning once is luck. Winning again and again..."
Awakened: Momentum lasts 25% longer, and Momentum Rush becomes Hwechook.
Wrestling
Legendary style, 1 in 600 rolls"The crowd is chanting my name."
- 1Slam 150 NPCs
- 2Win 100 clashes"A wrestler wins in the clinch."
- 3Win 3 call-outs in a row"I need a real stage. A ring. A crowd."
Awakened: +15% slam damage.
Kyokushin
Legendary style, 1 in 600 rolls"Osu. Hit me all you want. I'm still walking forward."
- 1Take 500 hits and stay standing
- 2Take 100 hits while winding up, and hit back"Kyokushin doesn't dodge. It walks through."
- 3Win 10 fights with no more than 1 minute between them"The masters fought a hundred men in a row. I can't even do ten."
Awakened: a new critical-hit finish, no stat change in the client config.
Kure
Legendary style, 1 in 600 rolls"Removal. This is what the Kure were made for."
- 1Land 120 critical hits
- 2Win 15 fights under 25% HP"It only comes out when I'm about to lose."
- 3Take down a crew on your own: its 3 members first, then its leader"The Kure don't fight. They remove."
Awakened: +8% damage under 35% HP.
Jin
??? style, 1 in 12,000 rolls"...So this is what was sleeping inside me."
- 1Knock out 150 NPCs
- 2Hit back 200 times right after a perfect block"Charging in isn't it. I need to wait for them."
- 3Meditate for 5 minutes in the Rooftop or the Gardening at night"I need somewhere quiet. Up high. Where the sky is dark."
Awakened: Perfect-block window 0.04 s longer.
CQC
??? style, 1 in 12,000 rolls"Close enough to touch. Close enough to end it."
- 1Land 1,000 hits up close
- 2Win 25 knockouts while outnumbered"One on one is easy. The real job is when they all come at once."
- 3Take down a crew on your own: its 3 members first, then its leader"Grunts are just noise. The job is the boss."
Awakened: Perfect-block window 0.03 s longer.
How awakening works
Awakening keeps your style and adds a buff, a new critical-hit finish and a line your character says when it happens. Only the styles listed here have an awakening. The odds of rolling each style are on the fight styles page.
Questions
How do I awaken my style in Gakuran?
Each awakenable style has three stages. The first two count things you do in fights or training; the last is a ritual with its own conditions (a place, the time of day, a win streak). Your character talks about the next step as you go.
Which styles can be awakened?
15: Karate, Taijutsu, Muay Thai, Kickboxing, Slugger, Boxing, Lethwei, Striker, Aikido, Hakari, Wrestling, Kyokushin, Kure, Jin, CQC.
How do I awaken Taijutsu?
1. Hit a punching bag 2,000 times 2. Sprint 60,000 studs 3. Land 600 hits in the Dojo Room without stopping for 5 s.

