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Gakuran

Style Comparison

M1 damage
5 a hit
5 a hit
M2 damage
11.9 over 2 hits
12.75 over 2 hits
M2 cooldown
8 s
10 s
Dash cooldown
1.5 s
1.5 s
Grab chance
25%
25%
Block chip
20%
20%
Posture damage
x1
x1
Guardbreak damage
x1
x1
Posture lost blocking
x1
x1
Damage taken
x1
x1
M2
Plain swing
Plain swing
Low health
No bonus
No bonus

Jin

No perks listed for this style.

Mishima

  • CrippleLand 4 hits and the target walks at 55% speed for 4 s.

Every style at a glance

StyleM1M2M2 cooldownGrabBlock chip
Ali???, 0.0083%x1x17 s25%20%
Wing Chun???, 0.0083%x0.96x19 s15%20%
CQC???, 0.0083%x0.87x111 s35%20%
Mishima???, 0.0083%x1x1.52 hits10 s25%20%
Jin???, 0.0083%x1x1.42 hits8 s25%20%
Perfect Copy???, 0.0083%x0.85x1.410 s25%20%
WrestlingLegendary, 0.17%x1x1.512 s55%15%
CapoeiraLegendary, 0.17%x1x110 s0%15%
KureLegendary, 0.17%x1x1.2512 s15%15%
HakariLegendary, 0.17%x1x17 s0%15%
KyokushinLegendary, 0.17%x1x1.3510 s25%30%
DragonLegendary, 0.17%x1x1.1510 s25%15%
BoxingEpic, 2.5%x1x12 hits9 s0%20%
StrikerEpic, 2.5%x1x17 s25%20%
LethweiEpic, 2.5%x1x17 s55%30%
AikidoEpic, 2.5%x1x19 s55%20%
KarateUncommon, 4.29%x1x1.157 s25%15%
Muay ThaiUncommon, 4.29%x1x17 s55%30%
SluggerUncommon, 4.29%x1.4x1.47 s35%30%
KickboxingUncommon, 4.29%x1x17 s25%20%
TaijutsuUncommon, 4.29%x1x17 s25%15%
HikakenUncommon, 4.29%x1x17 s25%20%
GiovannaUncommon, 4.29%x1x17 s25%30%
BasicCommon, 59%x1x17 s25%15%
JasonLimitedx1x1.413 s25%15%
ScarecrowLimitedx1x1.3510 s25%30%

Reading the numbers

Damage is the base hit times the style's multiplier: 5 for an M1 and 8.5 for an M2 before height comes into it. Lower is better for cooldowns, posture lost and damage taken, and the meter on each row is against the highest value any style has. Every style with its odds and full perk text is on the fight styles page.

Questions

Which Gakuran style has the strongest M2?

Mishima and Wrestling hit hardest per M2 (x1.5 and x1.5 on the 8.5 base), but a strong M2 usually comes with a longer cooldown, so check the cooldown row too.

Which style has the shortest M2 cooldown?

7 s is the floor, shared by 12 styles including Basic. The longest is 12 s, on Wrestling and Kure.

Is a rarer style always better?

No. Rarity sets how often a style rolls, not how strong it is. Slugger, an Uncommon style, deals x1.4 on every hit and takes x1.15 damage in return, while some ??? styles hit for less than Basic and lean on their perks.