
Status Effects
- Damage boostHUD buff
- Speed boostHUD buff
- Regen boostHUD buff
- Cooldown reductionHUD buff
- Damage reductionHUD buff
Bleeding23 moves
Damage over time after a hit. Each move sets its own damage and how long it lasts.
- Tail WhipAnguirus 1955, 200 to 280 hit30 damage, 7s
- Tail WhipAnguirus, 395 to 530 hit30 damage, 7s
- Searing RavageHeisei Godzilla, 150 to 310 hit10 damage, 7s
- Searing Ravage (hit 2)Heisei Godzilla, 150 to 330 hit10 damage, 7s
- Searing Ravage (hit 3)Heisei Godzilla, 150 to 350 hit10 damage, 7s
- Searing Ravage (special)Heisei Godzilla, 100 to 355 hit30 damage, 7s
- Demon Bite/Talon Slash (special)Heisei Battra, 100 to 220 hit100 damage, 3s
- Battra’s Iron Sting/SHURIKEN (special)Heisei Battra, 190 to 700 hit100 damage, 5s
- Peaking Beak StrikeHeisei Rodan, 150 to 400 hit10 damage, 7s
- Peaking Beak Strike (special)Heisei Rodan, 150 to 395 hit10 damage, 7s
- Searing RavageBurning Godzilla, 50 to 350 hit60 damage, 7s
- Searing Ravage (hit 2)Burning Godzilla, 50 to 450 hit60 damage, 7s
- Searing Ravage (hit 3)Burning Godzilla, 50 to 550 hit60 damage, 7s
- Searing Ravage (special)Burning Godzilla, 50 to 500 hit150 damage, 7s
- Vaulting Savage BiteZilla, 320 to 600 hit100 damage, 7s
- Hell Combo / Triple Inferno Rising (special)Godzilla In Hell, 200 to 690 hit100 damage, 7s
- Hell Combo / Triple Inferno Rising (hit 2, special)Godzilla In Hell, 250 to 690 hit100 damage, 7s
- Hell Combo / Triple Inferno Rising (hit 3, special)Godzilla In Hell, 300 to 800 hit100 damage, 7s
- Hellburst / Hell Pillar (special)Godzilla In Hell, 200 to 1,800 hit150 damage, 7s
- Hell Wipes / Infernal Bat Swarm (special)Godzilla In Hell, 200 to 300 hit50 damage, 7s
- Reaper Rust / Bat RampageGodzilla In Hell, 60 to 300 hit50 damage, 7s
- Reaper Rust / Bat Rampage (special)Godzilla In Hell, 200 to 365 hit150 damage, 7s
- Double ClawMutavore, 210 to 295 hit20 damage, 7s
Burning12 moves
Fire damage over time, drawn in the move's own flame colour. Burning Godzilla's special skills burn harder than its normal ones.
- Eye LaserShowa Gigan, 150 to 200 hit50 damage, 5s
- Tectonic FractureBurning Godzilla, 165 to 890 hit100 damage, 4s
- Tectonic Fracture (special)Burning Godzilla, 165 to 990 hit180 damage, 4s
- Burning Heat Ray/Infinite Heat RayBurning Godzilla, 135 to 350 hit100 damage, 4s
- Burning Heat Ray/Infinite Heat Ray (special)Burning Godzilla, 225 to 400 hit250 damage, 4s
- Atomic [Hold]Godzilla 2000, 70 to 290 hit90 damage, 5s
- Pulse [Hold]Godzilla 2000, 580 to 800 hit120 damage, 4s
- Power BreathZilla, 70 to 110 hit40 damage, 4s
- Napalm Sweep (fire)Final Wars Godzilla, 80 to 140 hit90 damage, 5s
- Mantel BreachThermonuclear Godzilla, 220 to 380 hit105 damage, 4s
- Ignited Spiral RayThermonuclear Godzilla, 240 to 350 hit40 damage, 3s
- Thermonuclear DischargeThermonuclear Godzilla, 650 to 990 hit200 damage, 4s
Poison6 moves
Damage over time, in each move's own poison colour.
- Toxic Blossom BloomRose Biollante, 53 to 60 hit180 damage, 4s
- Venomous SnareBiollante, 150 to 250 hit110 damage, 4s
- Venomous SnareBiollante, 150 to 400 hit200 damage, 4s
- Abyssal Roots (summon)Biollante, 150 to 200 hit100 damage, 4s
- Abyssal Roots (summon 2)Biollante, 250 to 300 hit100 damage, 4s
- Battra’s Iron Sting/SHURIKENHeisei Battra, 190 to 700 hit180 damage, 4s
Slowness7 moves
Cuts the target's speed to a share of normal for a few seconds.
- Ring VaporMinilla, 400 to 650 hit90% slower for 5s
- Toxic Blossom BloomRose Biollante, 53 to 60 hit50% slower for 5s
- Binding Silk SprayHeisei Mothra Larva, 150 to 180 hit50% slower for 5s
- WebScylla, 450 to 600 hit50% slower for 5s
- Courageous PyreTitanus Doug, 450 to 850 hit40% slower for 4s
- Primal SmackdownMuto Prime, 130 to 280 hit20% slower for 5s
- Earthquake insect / Prime Shockwave (special)Muto Prime, 90 to 210 hit20% slower for 5s
Blur1 move
Blurs the target's screen for a few seconds; it does no damage.
- Earthquake insect / Prime Shockwave (special)Muto Prime, 90 to 210 hitblurs the screen for 4s
Implantation1 move
Only Muto Prime's special skill 1 applies it, and at 20 seconds it lasts longer than any other effect.
- Clawing Menace / Hosting Harvest (special)Muto Prime, 65 to 100 hit800 damage, 20s
Archetype6 moves
Godzilla Ultima's own effect. Ultima itself needs 10 Archetype to unlock.
- A.T. Field / Burst Atomic Ray (special)Shin Eva Godzilla, 50 to 370 hit50 damage, 5s
- Sanguis Cauda (special)Godzilla Ultima, 220 to 950 hit10 damage, 5s
- Terrae Fractura (special)Godzilla Ultima, 230 to 1,150 hit10 damage, 5s
- Radiation Vaga/Turben Singularis (special)Godzilla Ultima, 200 to 950 hit100 damage, 5s
- Archetype Interitus/Ultima FinisGodzilla Ultima, 5 to 80 hit20 damage, 5s
- Archetype Interitus/Ultima Finis (special)Godzilla Ultima, 5 to 190 hit50 damage, 5s
Heal4 moves
Heals the user a set amount at a fixed interval for a few seconds, instead of hurting the target.
- Sylvan Regeneration RoarRose Biollante170 health every 0.5s for 4s
- Heal/Queen strikeHeisei Mothra300 health every 1s for 5s
- Rodan Resurgence/Sonic BoostHeisei Rodan100 health every 0.5s for 5s
- Last StandGodzilla 2019170 health every 0.5s for 4s
Damage reflection1 move
Sends a share of the damage the user takes back at the attacker.
- Beam counter/Psychic stormHeisei Mothrareflects 30% of damage taken
The HUD row
Effects on you show as icons in the top left of the screen. The same row carries the buffs your kaiju can have: damage boost, speed boost, regen boost, cooldown reduction, damage reduction. Each kaiju carries them as attributes (the damage, speed and regen multipliers start at 1), and the server changes them in a fight. The full move list, with damage and cooldowns, is on the moves page.
Questions
What status effects are in Kaiju Alpha?
9: Bleeding (23 moves), Burning (12 moves), Poison (6 moves), Slowness (7 moves), Blur (1 moves), Implantation (1 moves), Archetype (6 moves), Heal (4 moves), Damage reflection (1 moves).
Which kaiju make enemies bleed the most?
Zilla's Vaulting Savage Bite: 100 damage, 7s. Bleeding moves are on 9 kaiju.
Which kaiju can heal?
Rose Biollante (Sylvan Regeneration Roar: 170 health every 0.5s for 4s), Heisei Mothra (Heal/Queen strike: 300 health every 1s for 5s), Heisei Rodan (Rodan Resurgence/Sonic Boost: 100 health every 0.5s for 5s), Godzilla 2019 (Last Stand: 170 health every 0.5s for 4s).

