
Instruments
Bought with chimes
21 instruments, ♫100 to ♫750,000
Tamer's Guitar♫100An ornate guitar purchased from a local vendor. It's light and rings out softly.Shop stand in Songkeeper's Grove- Resonance
- I, up to 100 Hz
- Luck
- 5%
- Precision
- 6%
- Tension
- 20
- Harmony
- 5
- Tune speed
- 0
Adventurer's Tambourine♫750Percussion is the backbone of any song!Shop stand in Songkeeper's Grove- Resonance
- II, up to 250 Hz
- Luck
- 8%
- Precision
- 5%
- Tension
- 30
- Harmony
- 8
- Tune speed
- +15
Violin of Pilgrimage♫4,500A traditional violin. Often carried by monks during Eversong expeditions.Shop stand in Songkeeper's Grove- Resonance
- II, up to 250 Hz
- Luck
- 40%
- Precision
- 4%
- Tension
- 30
- Harmony
- 10
- Tune speed
- +5
Prospector's Lute♫8,000The reinforced metal frame makes this lute very sturdy; perfect for harsh conditions.- Resonance
- IV, up to 900 Hz
- Luck
- 50%
- Precision
- 10%
- Tension
- 70
- Harmony
- 18
- Tune speed
- -10
Blackwood Fiddle♫8,000Carved from a rare petrified wood found deep in the mines. Collectors would pay a fortune for this!- Resonance
- IV, up to 900 Hz
- Luck
- 15%
- Precision
- 16%
- Tension
- 60
- Harmony
- 20
- Tune speed
- +15
Battlebass♫8,000A custom-built bass guitar shaped like an axe. Perfect for hacking away at the tangle of the Undergarden.Shop stand in the Undergarden- Resonance
- IV, up to 900 Hz
- Luck
- 20%
- Precision
- 7%
- Tension
- 120
- Harmony
- 15
- Tune speed
- 0
Deepchord♫16,000Cut from crystal and stone, powered by ancient runic song. Whoever forged it was long gone before the first miners arrived.Needs level 34 and Answer the Machine- Resonance
- V, up to 1,300 Hz
- Luck
- 40%
- Precision
- 8%
- Tension
- 160
- Harmony
- 20
- Tune speed
- 0
Shatternote Now and then a crystal grows on your scroom and shatters. If your scroom is in the zone when it breaks, it strikes for +4% progress, and each strike in a row hits 2% harder, up to +8%. A miss breaks the chain. Any catch has a 30% chance to be Runic.
Lotus Hymn♫22,000"Tend the strings as you would the garden. The Song favors a careful hand." - SorinShop stand in Sorin's Respite- Resonance
- IV, up to 900 Hz
- Luck
- 45%
- Precision
- 7%
- Tension
- 50
- Harmony
- 20
- Tune speed
- +35
Stillwater Flute♫22,000"Some evenings I set the flute down and just listen to the wind in the garden. It plays better than I do." - Sorin- Resonance
- IV, up to 900 Hz
- Luck
- 110%
- Precision
- 7%
- Tension
- 50
- Harmony
- 20
- Tune speed
- -20
Delver's Handpan♫30,000Small and easy to carry, it's a favourite among delvers who need something to keep them sane in the lonely depths of the Undergarden.Shop stand in the Undergarden- Resonance
- VI, up to 2,200 Hz
- Luck
- 70%
- Precision
- 10%
- Tension
- 60
- Harmony
- 75
- Tune speed
- +15
Runed Horn♫32,000A visibly worn trumpet with strange markings etched into its surface. Its mouthpiece leaves a bitter taste in your mouth.- Resonance
- VI, up to 2,200 Hz
- Luck
- 130%
- Precision
- 8%
- Tension
- 100
- Harmony
- 40
- Tune speed
- -10
Soaring Tone♫35,000A sharp, angular cello crafted by a young songweaver wanting freedom from the Sanctum's doctrine.- Resonance
- VI, up to 2,200 Hz
- Luck
- 85%
- Precision
- 19%
- Tension
- 60
- Harmony
- 30
- Tune speed
- +20
The Red Wind♫70,000Hand-carved by locals from the porous redwood. The flute is light and sits comfortably in your hand.- Resonance
- VI, up to 2,200 Hz
- Luck
- 130%
- Precision
- 13%
- Tension
- 70
- Harmony
- 35
- Tune speed
- +45
Grandbough♫75,000Strings taut across a thick tree branch. Your back must hurt carrying this around!- Resonance
- VI, up to 2,200 Hz
- Luck
- 160%
- Precision
- 12%
- Tension
- 280
- Harmony
- 55
- Tune speed
- +5
Autumn's Grace♫80,000A finely carved kantele, decorated with delicate golden leaves.- Resonance
- VI, up to 2,200 Hz
- Luck
- 125%
- Precision
- 12%
- Tension
- 90
- Harmony
- 90
- Tune speed
- +10
Heartwood Drum♫90,000A large drum fashioned from the cap of some unfortunate scroom...- Resonance
- VI, up to 2,200 Hz
- Luck
- 195%
- Precision
- 12%
- Tension
- 100
- Harmony
- 50
- Tune speed
- -15
Thumbelina♫150,000A kalimba in the shape of a church bell. Its soothing sound bring you a sense of calm, even in the most hostile environments.Shop stand in the Undergarden- Resonance
- VII, up to 3,800 Hz
- Luck
- 170%
- Precision
- 12%
- Tension
- 80
- Harmony
- 110
- Tune speed
- +15
Ballad of Three Reigns♫160,000An ornate, hand-carved marimba bearing the crests of three chieftains. Truly the pinnacle of Bellaume craftsmanship.Needs level 88 and The Crooked Chime- Resonance
- VI, up to 2,200 Hz
- Luck
- 200%
- Precision
- 13%
- Tension
- 120
- Harmony
- 58
- Tune speed
- +5
Three Reigns Hold the scroom in the zone for 3s to crown the next chieftain. Ignara adds 4% progress, the Oracle stills the zone for 1s, and Goldoak halves progress drain for 2s (or until the next crowning). Slipping out of the zone breaks the claim.
Trifecta♫200,000Its three-way air valves produce a rich, distinctive sound that resonates through caves, making useful for alerting fellow delvers to danger.Needs Spitting Image- Resonance
- VII, up to 3,800 Hz
- Luck
- 210%
- Precision
- 13%
- Tension
- 130
- Harmony
- 60
- Tune speed
- -5
Keytaria♫250,000A keytar overgrown with thorny vines. Mind your fingers!Needs After You- Resonance
- VII, up to 3,800 Hz
- Luck
- 200%
- Precision
- 20%
- Tension
- 120
- Harmony
- 60
- Tune speed
- 0
Mind Your Fingers 20% chance for a caught scroom to be Thorned. Thorned scrooms give 2x catch EXP and sell for 1.2x.
Mothwing♫750,000A delicate guitar strung from the wing of a fallen moth, used to honour the dead in their culture.Needs The Last of the Lampwicks- Resonance
- VII, up to 3,800 Hz
- Luck
- 220%
- Precision
- 15%
- Tension
- 240
- Harmony
- 75
- Tune speed
- +10
Mothdust 10% chance for a caught scroom to be Mothdust. Mothdust scrooms sell for 3x.
Moth Forage The moths forage for you as you play. Every catch has a 25% chance to bring you a cooking ingredient.
Quest rewards and gifts
7 instruments you can't buy
Wooden LuteEarnedA worn wooden lute, perfectly in tune, however.Leo gives it in Songkeeper's Grove, in the quest Getting Started!- Resonance
- I, up to 100 Hz
- Luck
- 0%
- Precision
- 2%
- Tension
- 0
- Harmony
- 0
- Tune speed
- 0
Floral FluteEarnedA gift from Elanor for blooming the garden.Reward for A Florist's Lament, from Elanor in Songkeeper's Grove- Resonance
- II, up to 250 Hz
- Luck
- 10%
- Precision
- 5%
- Tension
- 60
- Harmony
- 12
- Tune speed
- 0
Forest Spirit's LyreEarnedFenna’s Lyre, a gift for catching the elusive Koroom. Its strings carry a touch of its luck.Reward for Mantle of the Songkeeper, from Fenna, the Verdant in Songkeeper's Grove- Resonance
- IV, up to 900 Hz
- Luck
- 35%
- Precision
- 7%
- Tension
- 50
- Harmony
- 16
- Tune speed
- 0
Verdant Touch 25% chance for a caught scroom to be Verdant.
Sorin's Last VerseEarned"If you are reading this, I have finished. Play it gently." - SorinReward for Sorin's Last Verse, from Aiko in Sorin's Respite- Resonance
- V, up to 1,300 Hz
- Luck
- 130%
- Precision
- 9%
- Tension
- 80
- Harmony
- 25
- Tune speed
- 0
The Last Verse Upon failing a catch, regain 20% progress and gain another chance.
Magus' RequiemEarnedThe old Archmage sealed this piano away, knowing corruption would follow after his death. Hidden deep within the Sanctum, it remained guarded by an abomination.Reward for The Magus' Requiem, from Iblis in Sanctum Magus- Resonance
- VI, up to 2,200 Hz
- Luck
- 140%
- Precision
- 11%
- Tension
- 100
- Harmony
- 60
- Tune speed
- 0
The Unsealing The seal resists at first: progress starts 10% slower. Holding the zone lets the Archmage's corruption into the scroom, building up to 35% faster progress, but the scroom grows harder to control. Corruption fades while you're out of the zone.
Crooked ChimeEarnedA rickety triangle given by the Bellaume tribe as part of their initiation ritual. Good luck catching anything with this!Aube, the Vigil gives it in Tall Trees, in the quest The Crooked Chime- Resonance
- X, no cap
- Luck
- 0%
- Precision
- -1%
- Tension
- -50
- Harmony
- -40
- Tune speed
- +80
All We SoughtNot sold"This must be it, this is All We Sought!"No shop, quest or character gives it.- Resonance
- X, no cap
- Luck
- 250%
- Precision
- 40%
- Tension
- 1,000
- Harmony
- 100
- Tune speed
- +500
Chime packs
6 packs for Robux- ♫250 pack♫250, 13.2 chimes a Robux19Robux
- ♫800 pack♫800, 16.3 chimes a Robux49Robux
- ♫1,800 pack♫1,800, 18.2 chimes a Robux99Robux
- ♫5,000 pack♫5,000, 18.6 chimes a Robux269Robux
- ♫10,000 pack♫10,000, 20 chimes a Robux499Robux
- Supporter Pack♫5,000, 12.5 chimes a Robux399Robux
What the stats do
Precision widens the catch zone, Tension keeps the scroom from trailing your marker, Harmony stops the zone darting about, Tune Speed shortens the tuning stage and Luck tilts the pool toward rarer scrooms. The bars compare each stat with the best instrument you can get. Which scrooms each tier reaches is on the instrument finder.
Questions
What does resonance do?
It caps the frequency you can tune to: I 100 Hz, II 250 Hz, III 400 Hz, IV 900 Hz, V 1,300 Hz, VI 2,200 Hz, VII 3,800 Hz, VIII 5,600 Hz, IX 9,250 Hz, X no cap. A scroom above your cap can't be caught; the Acute enchant adds one tier.
What's the best instrument in Scrooms?
For luck, Mothwing (220% luck, Resonance VII). The dearest you can buy is the Mothwing at ♫750,000.
Which instruments can't be bought?
Wooden Lute (from Leo in Getting Started!), Floral Flute (reward for A Florist's Lament), Forest Spirit's Lyre (reward for Mantle of the Songkeeper), Sorin's Last Verse (reward for Sorin's Last Verse), Magus' Requiem (reward for The Magus' Requiem), Crooked Chime (from Aube, the Vigil in The Crooked Chime).
Which instruments have passives?
Forest Spirit's Lyre (Verdant Touch), Deepchord (Shatternote), Sorin's Last Verse (The Last Verse), Magus' Requiem (The Unsealing), Ballad of Three Reigns (Three Reigns), Keytaria (Mind Your Fingers), Mothwing (Mothdust, Moth Forage).

