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Scrooms

Mutations, variants and weather

Mutations

9 mutations
  • Wooden1 in 60 rollx1.3sell price
  • Mossy1 in 60 rollx1.5sell price
  • Metallic1 in 120 rollx1.8sell price
  • Charged1 in 250 rollx2.1sell price
  • SongstruckNot in the mutation rollx3sell price
  • VerdantFrom Forest Spirit's Lyrex2sell price
  • ThornedFrom Keytariax1.2sell price
  • MothdustFrom Mothwingx3sell price
  • RunicFrom Deepchordx1.5sell price

Variants

3 variants
  • Melodic5% chance, 1 in 20x1.25sell price
  • Harmonic2% chance, 1 in 50x1.5sell price
  • Resonant0.5% chance, 1 in 200x2.5sell price

Weather

5 weathers
  • ClearThe air is crisp!1 in 2roll
  • RainShould've brought an umbrella!1 in 5roll
  • StormyThunder rolls overhead... The scrooms seem to love this weather, though!1 in 15roll
  • Pale MoonThe rarer scrooms seem drawn to it... Only at night.1 in 18roll
  • SongfallThe closest the song gets to the physical realm. Only at night.1 in 242roll

Enchants

7 instrument enchants from Wishing Shards
  • Stable+3% Precision: a wider catch zone.
  • Taut+60 Tension: scrooms trail your marker less.
  • Tonal+5 Harmony: the catch zone darts around less.
  • Efficient+15% Tune Speed: a shorter tuning stage.
  • Yielding+25% EXP from every catch.
  • Acute+1 Resonance tier: catch scrooms at higher Hz.
  • Lucky+15% Luck: better odds of rarer scrooms.

Selling for more

A mutation and any variants multiply a scroom's sell price together; the sell price calculator works it out for any scroom. Some mutations only come from an instrument's passive, listed under them.

Questions

What's the best mutation in Scrooms?

Songstruck, x3 sell price. Mothdust matches it.

Do variants stack?

Each variant's multiplier applies on top of the mutation's, and a scroom can carry more than one variant. A Songstruck scroom with all three variants sells for x14.06.

When does each weather happen?

Clear, a 1 in 2 roll; Rain, a 1 in 5 roll; Stormy, a 1 in 15 roll; Pale Moon (night only), a 1 in 18 roll; Songfall (night only), a 1 in 242 roll.