
Traits
| Trait | Chance | Effect |
|---|---|---|
| 11% | +5% damage, +2% cooldown | |
| 11% | -5% cooldown, -1% damage | |
| 11% | +7.5% range, +1% cooldown | |
| 10% | +10% damage, +2% cooldown | |
| 10% | -10% cooldown, -1% damage | |
| 10% | +10% range, +1% cooldown | |
| 8.5% | +20% damage, +2% cooldown | |
| 8.5% | -15% cooldown, -1% damage | |
| 8.5% | +15% range, +1% cooldown | |
| 3.25% | +25% summon hp | |
| 3.25% | +20% money gain, +5% upgrade cost | |
| 1.1% | -20% ability cooldown, -5% damage from attacks | |
| 1% | +75% damage, +25% attack cooldown | |
| 1% | -33% cooldown, -15% range | |
| 1% | -20% upgrade costs, +10% placement cost | |
| 0.6% | -30% ability cooldown, -10% damage from attacks | |
| 0.2% | +200% damage, but can't use abilities | |
| 0.1% | +125% damage, -15% ability cooldown, -20% cooldown, +20% range, placement limit 1 |
Reroll price by tower rarity
| Rarity | Reroll price |
|---|---|
| Common | 1 |
| Uncommon | 1 |
| Rare | 1 |
| Epic | 2 |
| Legendary | 2 |
| Mythic | 2 |
| Special Grade | 3 |
| Anniversary | 3 |
| Ascended Grade | 3 |
How the odds work
Each trait has a weight in the game files and the weights add up to 10,000, so a trait's chance is its weight over that total. The effect text is the game's own description. The trait shop sells Cursed Crystals for 150 and the Cursed Scroll, which applies a tower's first Binding Vow, for 10,000.
Try a trait on any tower in the damage calculator.
Questions
What's the rarest trait?
The Honored One, at 0.1% a roll (about 1 in 1,000): +125% damage, -15% ability cooldown, -20% cooldown, +20% range, placement limit 1. Next is Heavenly Restriction at 0.2%.
What's the best trait?
It depends on the tower. Heavenly Restriction triples attack damage but turns abilities off, which is a big loss for towers like Strongest Sorcerer (Awakened) that do most of their damage with abilities. The Honored One boosts both damage and ability cooldowns, but limits you to one copy of that tower.
How much does a trait reroll cost?
It depends on the tower's rarity: 1 for Common, 1 for Uncommon, 1 for Rare, 2 for Epic, 2 for Legendary, 2 for Mythic, 3 for Special Grade, 3 for Anniversary, 3 for Ascended Grade. Bow Sorcerer (Awakened) is a special case at 3.

