Codes
Sorcerer Tower Defense

Traits

TraitChanceEffect
Power I11%+5% damage, +2% cooldown
Haste I11%-5% cooldown, -1% damage
Scope I11%+7.5% range, +1% cooldown
Power II10%+10% damage, +2% cooldown
Haste II10%-10% cooldown, -1% damage
Scope II10%+10% range, +1% cooldown
Power III8.5%+20% damage, +2% cooldown
Haste III8.5%-15% cooldown, -1% damage
Scope III8.5%+15% range, +1% cooldown
Summoner3.25%+25% summon hp
Fortune3.25%+20% money gain, +5% upgrade cost
Caster I1.1%-20% ability cooldown, -5% damage from attacks
Might1%+75% damage, +25% attack cooldown
Rapid1%-33% cooldown, -15% range
Efficiency1%-20% upgrade costs, +10% placement cost
Caster II0.6%-30% ability cooldown, -10% damage from attacks
Heavenly Restriction0.2%+200% damage, but can't use abilities
The Honored One0.1%+125% damage, -15% ability cooldown, -20% cooldown, +20% range, placement limit 1

Reroll price by tower rarity

RarityReroll price
Common1
Uncommon1
Rare1
Epic2
Legendary2
Mythic2
Special Grade3
Anniversary3
Ascended Grade3

How the odds work

Each trait has a weight in the game files and the weights add up to 10,000, so a trait's chance is its weight over that total. The effect text is the game's own description. The trait shop sells Cursed Crystals for 150 and the Cursed Scroll, which applies a tower's first Binding Vow, for 10,000.

Try a trait on any tower in the damage calculator.

Questions

What's the rarest trait?

The Honored One, at 0.1% a roll (about 1 in 1,000): +125% damage, -15% ability cooldown, -20% cooldown, +20% range, placement limit 1. Next is Heavenly Restriction at 0.2%.

What's the best trait?

It depends on the tower. Heavenly Restriction triples attack damage but turns abilities off, which is a big loss for towers like Strongest Sorcerer (Awakened) that do most of their damage with abilities. The Honored One boosts both damage and ability cooldowns, but limits you to one copy of that tower.

How much does a trait reroll cost?

It depends on the tower's rarity: 1 for Common, 1 for Uncommon, 1 for Rare, 2 for Epic, 2 for Legendary, 2 for Mythic, 3 for Special Grade, 3 for Anniversary, 3 for Ascended Grade. Bow Sorcerer (Awakened) is a special case at 3.

Sorcerer Tower Defense