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Tier 2 Carnivore Land

Emphines

Value 1-100
Rarity Gacha Creature
200.00
USER VALUE
Based on 5 submissions
📈 VALUE HISTORY (ALL TIME)
╌ User Submitted ░ Min/Max

About Emphines

Emphines is a Gacha Creature creature that can be obtained in Creatures of Sonaria. It was added to the game on October 16, 2021.

It is a Tier 2 Land Carnivore. The current trading value is 1-100 and price trend being STABLE.

Trading Statistics

Value 1-100
Stability STABLE

Basic Information

Diet Carnivore
Tier Tier 2
Type Land
Date Added October 16, 2021
Rarity Gacha Creature

Growth Time

22min
Teen - 7min 20s
Adult - 14min 40s
Full Grown - 22min
Full Elder - 44min Veneration rate: x1:
Full Elder phase II - 6h 44min
Full Sage - 12h 44min
Full Master - 18h 44min
Full Venerated/Ancient - 24h 44min

Appearance

The Emphines is a slim, quadrupedal canine-like creature that is partially covered with fur on its ankles, back, neck, and thighs. It has long ears and a large spike on the end of its long, furless tail, which is also lined with smaller spikes. On its back are three large floating spikes, ordered from smallest to largest.

**Males**: Males have a single long, sharp horn on their forehead and an extra spike at the end of their tail.

Males have a single long, sharp horn on their forehead and an extra spike at the end of their tail.

**Females**: Females have three crystal-like growths on each of their cheeks.

Females have three crystal-like growths on each of their cheeks.

Abilities

Frost Snare
Frost Snare is an active ability that places a tether on all creatures within 50 studs of a user, dealing 5 frostbite. Tethered creatures are trapped within Frost Snare's range and cannot leave until either 20 seconds have passed or the tether is broken. Tethers have 100 health, and any damage dealt to them is restrained to 20–25 damage per bite, requiring a minimum of 5 or 4 hits to break. Being tethered also disables Grab and Latch until freed. Frost Snare has a cooldown of 120 seconds.
Bleed Attack (1)
Bleed Attack is a passive ability, where the user inflicts a specific amount of bleed status on a creature with every bite, excluding with breath/ranged abilities or reflecting abilities. A negative value means that it heals an amount of such status upon biting.
Block Bleed (0.15)
Bleed Block/Block Bleed is a percentage based passive ability that grants the user resistance to getting bleed status from melee attacks at minimum. If an attacker deals 5 bleed per hit and the receiver has 60% Block Bleed, then the receiver gets only 2 of that 5 bleed. This ability is gained gradually as the creature ages. If a creature's Block Bleed is 100%, then they are immune to Bleed inflicted by melee direct attacks once fully grown. If a creature's Block Bleed is negative, it may indicate an extra vulnerability to the status effect.
Block Burn (-0.10)
Burn Block/Block Burn is a passive ability that grants the user resistance to getting burn status from melee attacks. It is percentage based. For example, if an attacker deals 5 burn per hit and the receiver has 60% block burn, then the receiver gets only 2 of that 5 burn. If a creature's block burn is 100%, then they are immune to Burn inflicted by melee direct attacks once fully grown. This ability is gained gradually as the creature ages. A negative value may indicate that the creature is vulnerable to burn effects.
Block Frostbite (0.20)
Frostbite Block/Block Frostbite is a passive ability that grants the user resistance to getting frostbite status from melee attacks at the very least, and every other source at most. It is percentage based, e.g. if an attacker deals 5 frostbite per hit and the receiver has 60% block frostbite, then the receiver gets only 2 of that 5 frostbite.
Charge (Gore)
Charge is a passive ability that gradually fills an orange "Charge" bar (unique to creatures with this ability) while running. Once completely full, clicking (Lmb on PC or on Mobile or RT on Xbox) will apply special effects on a creature the user is hitting. If the bar is not full, charge effects may be reduced or non-existent. Current Charge types:
Frostbite Attack (1.5)
Frostbite Attack is an ability that offensively deals frostbite when biting. A negative value means that it heals an amount of such status upon biting.
Frosty
Frosty is a passive ability that causes the user to receive +25% stamina regeneration, +25% health regeneration, -25% thirst depletion, and -25% hunger depletion during Winter and Famine. Additionally, it prevents getting hypothermia from blizzards.
Raider
Raider is a passive ability that allows users to enter and exit burrows, but not create them.

Trivia

  • Original concept and redesign by aelures on the Creatures of Sonaria Discord. Inspired by a greyhound.
  • The original model was made by NauticaElurra.
  • The rigging of the model was done by Wolfragon.
  • It was released alongside Vin'rou's remodel.
  • Second redesign concept by retronintendo102.
  • Second redesign model by yezzein.
  • Despite the Emphines' description saying it's an arctic dweller, the former lack of the Winter Tag made it vulnerable to cold and hypothermia damage when entering water. This was later patched when Part 3 of the Winter Event of 2021-2022 begun.
  • The Emphines and the Auraron have the same call #2 (friendly).

More Values

If you're looking to compare the value of Emphines with other creatures, we've got a complete Creatures of Sonaria value list page with the latest up-to-date trading values.