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Fenny Coronet: Best Build & Team Guide [Snowbreak Wiki]

Fenny Coronet

Welcome to our Fenny – Coronet wiki guide for Snowbreak: Containment Zone. Learn everything there is to know about the character and the best Coronet build.

Fenny – Coronet

Fenny Coronet Profile

  • Gun Class: Shotgun
  • Rarity: 5-Star
  • Role: Off-Tank
  • Secondary Role: Close Range, Break DPS

Snowbreak Tier List Rank: S

Fenny Coronet Summary

Fenny – Coronet: Best Build & Team Guide [Snowbreak Wiki]

While it may initially seem that this is an awkward attempt at making a DPS shotgun operative viable, Coronet has very potent self-buffs from her active skill, Optimal Condition, and AoE crowd control from her ultimate skill, Center Stage, to buy you breathing room to work with. As well, said self-buffs allow you to shred boss health bars when in break states, while also not having to worry about reloading given the short window that Coronet will be operating in in this scenario. Furthermore, Coronet is one of only two operatives in the game able to directly buff the active operative with their support skill, further enhancing her value.

Useful even without manifests, though manifest 1 is a major power spike. Not particularly dependent on a weapon, though Sunny Payback is an excellent quality of life improvement.

All six neuronics are useful and worth investing in; which and how many you level is dependent on what you want out of Coronet and how much you’re willing to invest.

Wondering how well she compares to other characters? See our Snowbreak Containment Zone Tier List page for more information.

Fenny Coronet Skills

Optimal Condition
Standard Skill Enhance
Fenny disperses a ring of electrical energy and deals Electrical DMG. Then Fenny enters Crown of Thorns state, immediately accumulates 80 Mercy and reduces DMG dealt to destructable items and U-Energy gain during state. In Crown of Thorns state, each pellet that hits the target accumulates 1 Mercy. Fenny’s Shooting SPD will be increased base on Mercy point, up to a max of 80. Mercy point are consumed through time, and the higher the points, the faster it is consumed.
Electrical Energy Attack DMG: 100%
Shooting SPD Boost: Current Mercy * 0.6%
Duration of Crown of Thorns: 12 seconds
Cooldown: 20 seconds
Energy Cost: 30 S-Energy
Neural Skill 1
Increases Electrical DMG Fenny dealth under Crown of Thorns state by 10%.
Neural Skill 2
When under Crown of Thorns state, defeating an enemy will immediately accumulate 10 Mercy. Cooldown: 0.5 seconds.
The Chosen
Support Skill Enhance
Fenny encourages her teammates and increases the Shooting SPD of the operative on the field by 15% for 8 seconds.
Cooldown: 20 seconds
Energy Cost: 25 S-Energy
Neural Skill 1
Increases the duration of The Chosen to 10 seconds.
Neural Skill 2
The effect of The Chosen provides now covers the full squad.
Center Stage
Ultimate Skill Enhance Interrupt
Fenny creates a Golden Sins domain for 10 seconds: Dealing Electrical DMG to the surrounding targets once every second and interrupts their special skills for 3 seconds.
DMG per Time inside Golden Sins domain: 114% of ATK +51
Cooldown: 30 seconds
Energy Cost: 60 U-Energy
Neural Skill 1
Golden Sins can Paralyze each target hit for 3 seconds for the first time it deals DMG to the target
Neural Skill 2
During the duration of Golden Sins, All DMG taken of Fenny reduces by 20%.

Fenny Coronet Manifestation

Stage Experience
Crown of Thorns state no longer has a time limit, the state will remain until all Mercy points consumed.
When under Crown of Thorns state, increases the Mercy points accumulated for each pellet that hits the enemy target to 1.5.
Climax of the Show
Mercy points can now exceed the original limit.
Optimal Condition skill level +1. In Crown of Thorns state, each point of Mercy increases Fenny’s Shooting SPD by 0.7%.
Super Idol
When Mercy points exceed the original limit, increases the Electrical DMG Fenny by extra 10%.

If you’re interested in finding out more information about the game, head on over to the official website.