
Maps and waves
Farm Frenzy
15 waves with 14.1K enemy HP in total. You start with 200 cash. A win pays 175
.
| Wave | Enemies | Wave HP |
|---|---|---|
| 1 | 16 | |
| 2 | 24 | |
| 3 | 10 | |
| 4 | 30 | |
| 5 | 55 | |
| 6 | 90 | |
| 7 | 70 | |
| 8 | 60 | |
| 9 | 250 | |
| 10 | 500 | |
| 11 | 500 | |
| 12 | 1,500 | |
| 13 | 4,000 | |
| 14 | 3,500 | |
| 15 | 3,500 |
Difficulties
Each difficulty's config also carries enemy health and speed multipliers and a count of extra waves, shown here as the game stores them.
| Difficulty | Enemy HP | Enemy speed | Extra waves | Reward |
|---|---|---|---|---|
| Easy | x1 | x1 | 0 | x1 |
| Normal | x1.25 | x1.1 | 5 | x1.25 |
| Hard | x1.5 | x1.3 | 10 | x1.5 |
| Insane | x2 | x1.5 | 30 | x2 |
| Impossible | x2.5 | x2 | 35 | x2.5 |
| Apocalypse | x2.5 | x2 | 35 | x2.5 |
| Hell | x3 | x2.5 | 40 | x3 |
| Endless | x1.5 | x1.3 | 10 | x1.5 |
Modifiers
| Modifier | Effect | Seeds bonus |
|---|---|---|
| Enemy Speed I | Enemies have 25% more Speed! | +5% |
| Enemy Speed II | Enemies have 50% more Speed! | +10% |
| Enemy Speed III | Enemies have 75% more Speed! | +15% |
| Enemy Speed IV | Enemies have 100% more Speed! | +20% |
| Enemy Health I | Enemies have 45% more Health! | +10% |
| Enemy Health II | Enemies have 60% more Health! | +20% |
| Enemy Health III | Enemies have 85% more Health! | +35% |
| Enemy Health IV | Enemies have 100% more Health! | +50% |
| Placement Limit I | You can only place 15 Units at once! | +10% |
| Placement Limit II | You can only place 12 Units at once! | +20% |
| Placement Limit III | You can only place 10 Units at once! | +35% |
| Placement Limit IV | You can only place 5 Units at once! | +50% |
| Enemy Count I | 25% more Enemies spawned! | +5% |
| Enemy Count II | 50% more Enemies spawned! | +20% |
| Enemy Count III | 75% more Enemies spawned! | +35% |
| Enemy Count IV | Twice as many Enemies spawned! | +50% |
| Broke I | 5% less Starting Cash! | +3% |
| Broke II | 10% less Starting Cash! | +5% |
| Broke III | 15% less Starting Cash! | +8% |
| Broke IV | 20% less Starting Cash! | +10% |
| Poor I | 10% less Cash Earned! | +5% |
| Poor II | 20% less Cash Earned! | +10% |
| Poor III | 35% less Cash Earned! | +15% |
| Poor IV | 50% less Cash Earned! | +20% |
| Inflation I | Units cost 10% more! | +5% |
| Inflation II | Units cost 20% more! | +10% |
| Inflation III | Units cost 35% more! | +20% |
| Inflation IV | Units cost 50% more! | +35% |
| Weakness I | Units deal 10% less Damage! | +10% |
| Weakness II | Units deal 15% less Damage! | +15% |
| Weakness III | Units deal 20% less Damage! | +25% |
| Weakness IV | Units deal 25% less Damage! | +35% |
| Slowness I | Units attack 5% slower! | +5% |
| Slowness II | Units attack 7.5% slower! | +10% |
| Slowness III | Units attack 10% slower! | +15% |
| Slowness IV | Units attack 15% slower! | +20% |
| Short Range I | Units have 10% shorter range! | +5% |
| Short Range II | Units have 20% shorter range! | +15% |
| Short Range III | Units have 35% shorter range! | +25% |
| Short Range IV | Units have 50% shorter range! | +35% |
HP in the wave list is the number written into that map's list for the difficulty. See what each enemy does on the enemies page.
Questions
Which map pays the most seeds?
Maze Massacre: a win on Hell pays 12,666 seeds, the most of any map.
How many waves does each difficulty have?
It depends on the map. Farm Frenzy has 15 waves on Easy, 20 waves on Normal, 25 waves on Hard, 30 waves on Insane, 35 waves on Impossible, and each harder list has tougher enemies in every wave and a stronger boss at the end.
What do modifiers do?
Each one makes a run harder and adds a seeds bonus to the win. There are 40, listed below with what they change and the bonus they pay.

