Codes
Garden Tower Defense

Maps and waves

Maps
Survival islands
Events

Farm Frenzy

15 waves with 14.1K enemy HP in total. You start with 200 cash. A win pays 175 seeds.

WaveEnemiesWave HP
12x Aphid8 HP16
23x Aphid8 HP24
32x Aphid5 HP10
4Ant30 HP30
5Ant30 HP5x Aphid5 HP55
63x Ant30 HP90
710x Aphid7 HP70
8Roach60 HP60
95x Ant30 HP2x Roach50 HP250
10Worm500 HP500
115x Roach100 HP500
125x Worm300 HP1,500
132x Snail2,000 HP4,000
14Snail2,000 HP3x Worm500 HP3,500
15Snail King Boss3,500 HP3,500

Difficulties

Each difficulty's config also carries enemy health and speed multipliers and a count of extra waves, shown here as the game stores them.

DifficultyEnemy HPEnemy speedExtra wavesReward
Easyx1x10x1
Normalx1.25x1.15x1.25
Hardx1.5x1.310x1.5
Insanex2x1.530x2
Impossiblex2.5x235x2.5
Apocalypsex2.5x235x2.5
Hellx3x2.540x3
Endlessx1.5x1.310x1.5

Modifiers

ModifierEffectSeeds bonus
Enemy Speed IEnemies have 25% more Speed!+5%
Enemy Speed IIEnemies have 50% more Speed!+10%
Enemy Speed IIIEnemies have 75% more Speed!+15%
Enemy Speed IVEnemies have 100% more Speed!+20%
Enemy Health IEnemies have 45% more Health!+10%
Enemy Health IIEnemies have 60% more Health!+20%
Enemy Health IIIEnemies have 85% more Health!+35%
Enemy Health IVEnemies have 100% more Health!+50%
Placement Limit IYou can only place 15 Units at once!+10%
Placement Limit IIYou can only place 12 Units at once!+20%
Placement Limit IIIYou can only place 10 Units at once!+35%
Placement Limit IVYou can only place 5 Units at once!+50%
Enemy Count I25% more Enemies spawned!+5%
Enemy Count II50% more Enemies spawned!+20%
Enemy Count III75% more Enemies spawned!+35%
Enemy Count IVTwice as many Enemies spawned!+50%
Broke I5% less Starting Cash!+3%
Broke II10% less Starting Cash!+5%
Broke III15% less Starting Cash!+8%
Broke IV20% less Starting Cash!+10%
Poor I10% less Cash Earned!+5%
Poor II20% less Cash Earned!+10%
Poor III35% less Cash Earned!+15%
Poor IV50% less Cash Earned!+20%
Inflation IUnits cost 10% more!+5%
Inflation IIUnits cost 20% more!+10%
Inflation IIIUnits cost 35% more!+20%
Inflation IVUnits cost 50% more!+35%
Weakness IUnits deal 10% less Damage!+10%
Weakness IIUnits deal 15% less Damage!+15%
Weakness IIIUnits deal 20% less Damage!+25%
Weakness IVUnits deal 25% less Damage!+35%
Slowness IUnits attack 5% slower!+5%
Slowness IIUnits attack 7.5% slower!+10%
Slowness IIIUnits attack 10% slower!+15%
Slowness IVUnits attack 15% slower!+20%
Short Range IUnits have 10% shorter range!+5%
Short Range IIUnits have 20% shorter range!+15%
Short Range IIIUnits have 35% shorter range!+25%
Short Range IVUnits have 50% shorter range!+35%

HP in the wave list is the number written into that map's list for the difficulty. See what each enemy does on the enemies page.

Questions

Which map pays the most seeds?

Maze Massacre: a win on Hell pays 12,666 seeds, the most of any map.

How many waves does each difficulty have?

It depends on the map. Farm Frenzy has 15 waves on Easy, 20 waves on Normal, 25 waves on Hard, 30 waves on Insane, 35 waves on Impossible, and each harder list has tougher enemies in every wave and a stronger boss at the end.

What do modifiers do?

Each one makes a run harder and adds a seeds bonus to the win. There are 40, listed below with what they change and the bonus they pay.

Garden Tower Defense