
Summon calculator
One pull costs 100 seeds, 10 cost 900. Pity guarantees a unit of at least Epic by pull 50, Legendary by pull 500, Godly by pull 50,000.
| Unit | Per pull | In 10 pulls |
|---|---|---|
| 20% | 89.3% | |
| 17% | 84.5% | |
| 16% | 82.5% | |
| 15% | 80.3% | |
| 11% | 68.8% | |
| 10% | 65.1% | |
| 5% | 40.1% | |
| 4% | 33.5% | |
| 1% | 9.56% | |
| 0.99% | 9.47% | |
| 0.01% | 0.10% |
Where the odds come from
Every chance here is the weight in the banner's own config, read from the game files. Pulls are independent, so the chance to get a unit at least once in N pulls is 1 minus the chance of missing it N times in a row. Pity is the only thing that changes that, and the Classic Summon is the only banner with it.
The cost uses the banner's multi-pull price wherever you're buying enough pulls for one. Check what the units you pull are worth on the value list.
Questions
How does pity work on the Classic Summon?
The Classic Summon guarantees an Epic or better by pull 50, a Legendary by pull 500 and a Godly by pull 50,000. The other banners have no pity in their config.
Why does the Classic Summon change?
It rotates through 15 pools. Every pool costs the same, but the units in it change, so pick the rotation you're pulling on.
What's the rarest pull in the game?
Sea Dragon from the Aqua Summon, at 0.003% a pull. Getting it with 90% certainty takes about 76,752 pulls.

