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Altima Valiant Force 2

Welcome to our Altima Valiant Force 2 guide. She is an SSR rarity unit that belongs to the Guardian class and is from the High Elves series.

To compare Altima with other units in the game, check out our Valiant Force 2 tier list guide.

We’ll be updating this with more information soon!

Which is the best job for Altima?

The recommended job for Altima is Crusader. It provides Guarding, which is essential for all tanks.

Altima Valiant Force 2

Altima Valiant Force 2

CV: Moe Toyoto

Altima

As guardian to her dearest friend and grand priestess of the Shrine of Eruvyn, Emilia, Altima does her best to not let her shy and reserved personality get in the way of doing her job. After all, Altima has had to work incredibly hard for what is the greatest privilege imaginable for a knight of Glenroth.

Altima’s Skills

Facet of Eruvyn: Forbearance
Active Skill
Grant Magical Protection to all friendly unit(s) at 21% for 2 turn(s).
Imbue (Trigger) on this unit for 2 turn(s). Trigger Skill: At the end of this unit’s round, heal friendly units within 2 tiles of this unit for 30% of this unit’s HP and grant them Boost: ATK of 7% for 2 turn(s) (1 Trigger per turn, Max Triggers: 2).

Altima’s Striking Aura
Passive Skill: Trigger(s) Per Round: 2
TRIGGER: 65% chance when this unit is healed.
Triggers all unit(s), causing Linked unit(s) to Attack an enemy unit within range, dealing 65% damage.

Altima’s Job: Knight

Job Mastery Bonus: Increases CON by 1.5%.

Knight’s Feat
Active Skill: Trigger(s) Per Round: 1
TRIGGER: 100% chance after this unit performs an action.
SKILL EFFECT: Triggers 1 unit(s), causing this unit to:
◆ Grant Guarding with 2 tile(s) range to this unit for 1 turn(s).
◆ Grant 1 stack(s) of Protection at 40% to this unit for 1 turn(s).

Righteous Indignation
Active Skill | Cooldown: 4 Turns | Target: Self
SKILL EFFECT: Grant Protection to this unit at 45% for 2 turn(s).

Altima’s Job: Crusader

Job Mastery Bonus: Increases CON by 2.5%.

Crusader’s Feat
Passive Skill | Trigger(s) Per Round: 1
TRIGGER: 100% chance after this unit performs an action.
SKILL EFFECT: Triggers 1 unit(s), causing this unit to:
◆ Grant Guarding with 3 tile(s) range to this unit for 1 turn(s).
◆ Grant 1 stack(s) of Protection at 46.67% to this unit for 1 turn(s).

Consecration Cross
Passive Skill | Trigger(s) Per Round 1
TRIGGER: 100% chance when this unit receives damage.
SKILL EFFECT: Triggers 1 unit(s), causing this unit to grant Protection to all friendly units within 2 tile(s) and this unit at 21% for 1 turn(s).

Enduring Cross
Active Skill | Cooldown: 4 Turns | Target: All Friendly Units | Range: 0
SKILL EFFECT: Grant Boost: PDEF to all friendly unit(s), increasing PDEF by 16 % of this unit’s PDEF for 2 turn(s).
Grant Boost: MDEF to all friendly unit(s), increasing MDEF by 16% of this unit’s MDEF for 2 turn(s).

Altima’s Job: Priest

Job Mastery Bonus: Increases S-CRIT-DEF by 2.5%

Priest’s Feat
Passive Skill | Trigger(s) Per Round: 1
TRIGGER: 100% chance when this unit attacks.
SKILL EFFECT: Triggers 1 unit(s), causing this unit to Heal all friendly units within 2 tile(s), restoring HP equal to 50+ (12% of this unit’s HP).

Benediction
Passive Skill | Trigger(s) Per Round: 1
TRIGGER: 100% chance when this unit uses an active skill.
SKILL EFFECT: Triggers 1 unit(s), causing the lowest HP friendly unit(s) to Cleanse 1 affected friendly unit(s) of 2 blights and Heal 1 affected friendly unit(s), restoring HP equal to 130 + (12% of this unit’s HP).

Sanctuary
Active Skill | Cooldown: 4 Turns | Target: All Friendly Units | Range: 0-2
SKILL EFFECT: Heal all friendly unit(s), restoring HP equal to 90 + (24% of this unit’s HP) and grant 1 stack(s) of Protection at 24.5% to all friendly unit(s) for 4 turn(s).

Altima’s Job: Zealot

Job Mastery Bonus: Increases CON by 1.5%

Zealot’s Feat
Passive Skill
SKILL EFFECT: When performing normal attacks, 100% chance to Inflict Taunted on enemy unit(s) for 2 turn(s) and grant 1 stack(s) of Protection at 46.67%.

Determination
Passive Skill | Trigger(s) Per Round: 1
TRIGGER: 100% chance when this unit’s HP falls below 50%.
SKILL EFFECT: Triggers 1 unit(s), causing this unit to grant Barrier of 18% of this unit’s HP to this unit for 2 turn(s).

Siege Mentality
Active Skill | Cooldown: 6 Turns | Target all enemy unit(s) | Range: 1
SKILL EFFECT: 100% chance to inflict Parasite: PDEF on all enemy unit(s) at 7% of this unit’s PDEF for 2 turn(s).
100% chance to inflict Parasite: MDEF on all enemy unit(s) at 3% of this unit’s MDEF for 2 turn(s).
Inflict Taunted on all enemy unit(s) for 2 turn(s).

Altima’s Core Attributes

And that was our Altima Valiant Force 2 guide. If you’re looking for more information about the game, check out our Valiant Force 2 guide & FAQs page. Need some free in-game items? Read our Valiant Force 2 codes guide. To keep up with the latest game news, follow their official Twitter and Facebook pages.