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Tier 2 Photovore Land

Rorolo

Value Mush 2k-3k
Rarity Paradise Special
2K
USER VALUE
Based on 5 submissions
📈 VALUE HISTORY (ALL TIME)
╌ User Submitted ░ Min/Max ▬ GG Value

About Rorolo

Rorolo is a Paradise Special creature that can be obtained in Creatures of Sonaria. It was added to the game on July 8, 2022.

It is a Tier 2 Land Photovore. The current trading value is Mush 2k-3k with player demand rated at 3 and price trend being STABLE.

Trading Statistics

Value Mush 2k-3k
Demand 3
Stability STABLE

Basic Information

Diet Photovore
Tier Tier 2
Type Land
Date Added July 8, 2022
Rarity Paradise Special

Growth Time

13min
Teen - 4min 20s
Adult - 8min 40s
Full Grown - 13min
Full Elder - 26min Veneration rate: x1:
Full Elder phase II - 6h 26min
Full Sage - 12h 26min
Full Master - 18h 26min
Full Venerated/Ancient - 24h 26min

Appearance

The Rorolo is a tetrapod with plant-like decorations all over its body and some insectoid features, like its eyes, antennae, and glowing tail. Its most notable feature is the bulb-like shell on its back. In addition, Rorolo also has four fireflies flying around it, occasionally resting on or inside the Rorolo's bulb.

**Males**: Males' antennae have a smaller swirl and are more back on the head.

Males' antennae have a smaller swirl and are more back on the head.

**Females**: Females' antennae have a larger swirl and are more forward on the head.

Females' antennae have a larger swirl and are more forward on the head.

Abilities

Burrower (2)
Burrower is an active ability that allows the user to place up to 4 (or a specific creature limit) burrows anywhere on the map and use burrows created by other players. If a user places more entrances than the maximum allowed, the oldest burrow and exit will be replaced. A user cannot place a burrow entrance inside its own burrow or inside someone else's burrow. There is a 3 second cooldown between entering and exiting burrows, excluding entering a burrow after its initial placement.
Dazzling Flash
Dazzling Flash is an active ability that generates a quick white flash and causes nearby creatures to experience confusion, tunnel vision, and blurred vision. It has a 70 second cooldown.
Escape Area
Escape Area is an active ability that causes 40% total HP damage to the user in exchange for a 100% above-ground movement speed boost and a 50% damage debuff for 10 stacks. It has a 75 second cooldown. Additionally, any of the user's depleted stamina is fully replenished. It cannot be used if the user is at less 40% health total.
Agile Swimmer
Agile Swimmer is a passive ability that causes the player to receive the following buffs when submerged underwater for more than a second: 100% more stamina regeneration 50% more total stamina 75% more walk speed 75% more sprint speed A % increase in oxygen (oxygen increase percentage is based off the amount of oxygen the creature originally has) Additionally, a glider semi-aquatic (and an aqua-glider) can abuse the extra stamina to increase the number of glide flaps it can perform from the water boosted. Until they touch the ground or stop gliding, the boosted stamina amount will remain.
Block Bleed (0.60)
Bleed Block/Block Bleed is a percentage based passive ability that grants the user resistance to getting bleed status from melee attacks at minimum. If an attacker deals 5 bleed per hit and the receiver has 60% Block Bleed, then the receiver gets only 2 of that 5 bleed. This ability is gained gradually as the creature ages. If a creature's Block Bleed is 100%, then they are immune to Bleed inflicted by melee direct attacks once fully grown. If a creature's Block Bleed is negative, it may indicate an extra vulnerability to the status effect.
Block Necropoison (0.40)
Block Necropoison is a resistance against the Necropoison Status that reduces the amount of status absorbed and damage dealt by it when accumulating this status.
Charge (Launch)
Charge is a passive ability that gradually fills an orange "Charge" bar (unique to creatures with this ability) while running. Once completely full, clicking (Lmb on PC or on Mobile or RT on Xbox) will apply special effects on a creature the user is hitting. If the bar is not full, charge effects may be reduced or non-existent. Current Charge types:
Climber
Climber is a passive ability that allows the user to walk on walls and ceilings. To detach from a wall, press the Space on PC. On Mobile, press the dedicated Detach button, or, if the creature has Jump, press the jump button.
Keen Observer
Keen Observer is a passive ability that allows the user to see the health, equipped Plushies, Traits, and status effects of nearby creatures with a green HP bar over them. Temporary status buffs are set on green, temporary status debuffs on red, traits now present their correct indicator and plushies are marked with their plushie icon.
Quick Recovery
Quick Recovery is a passive ability that boosts HP regeneration when the user's health is below 40%. The lower the health, the higher the HP regeneration boost.

Behavior

  • Rorolos are small, but observant creatures that tend to rely on larger herbivorous creatures for protection.
  • They have great nightvision and use the light from their lanterns to illuminate dark spaces.
  • If a Rorolo senses a threat, they can chirp like a cricket or buzz to alert their herd.
  • Due to their relatively weak attack and small size, they prefer to flee from predators if they are alone.
  • While they can headbutt small carnivores, they can also produce a bright flash to confuse large predators as they run away.
  • Rorolos can often be seen communicating or bonding with other small herbivore/photovore creatures, such as Minawii and Eulopii.
  • They are most active at night and have a symbiotic relationship with fireflies that live in their lantern-like shells. They produce a sweet nectar that attracts fireflies which feed on the nectar, meanwhile the fireflies provide them with a light source which is limited to their base body.
  • They have a friendly temperament and are usually not aggressive.
  • They host a green vine-like structure which aids in photosynthesis.
  • Baby Rorolos develop their lantern-like shell as they grow, and are vulnerable when young.

Trivia

  • Concept by Shugalio_333, HappyPoltergeist, & CatasticalCalamity.
  • Noted by Inonedn to be the first creature with multiple entities, those being the fireflies floating around it. Clarification: Rorolo was rigged in a way that allowed the fireflies to be one with the main model, unlike the previous Ani model, which has its orbs completely separate and needing its own spawn code. (Confirmed in the CoS Discord Lobby and explained further in a Dev Stream by Xan).
  • In the appearance editor, Rorolo's neck is upside-down. This is easily noticeable when switching T-pose on or off.
  • The Rorolo is one of the first two ever released Summer event creatures, the other being Hisolidium.
  • The fireflies that accompany Rorolo mimic its actions. For example, when it's laying/sleeping, the fireflies will hide inside its bulb, or when it runs they will rest on the bulb.
  • For a small time when Rorolo first released, it could be obtained in the Photovore Explorer Gacha before it got restricted to the event missions, along with Hisolidium.

More Values

If you're looking to compare the value of Rorolo with other creatures, we've got a complete Creatures of Sonaria value list page with the latest up-to-date trading values.