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Tier 4 Herbivore Semi-Aquatic

Starknol

Value Mush 200
Rarity Exploration Special
350.00
USER VALUE
Based on 4 submissions
📈 VALUE HISTORY (ALL TIME)
╌ User Submitted ░ Min/Max

About Starknol

Starknol is an Exploration Special creature that can be obtained in Creatures of Sonaria. It was added to the game on March 31, 2023.

It is a Tier 4 Semi-Aquatic Herbivore. The current trading value is Mush 200 with player demand rated at 3 and price trend being STABLE.

Trading Statistics

Value Mush 200
Demand 3
Stability STABLE

Basic Information

Diet Herbivore
Tier Tier 4
Type Semi-Aquatic
Date Added March 31, 2023
Rarity Exploration Special

Growth Time

50min
Teen - 16min 40s
Adult - 33min 20s
Full Grown - 50min
Full Elder - 1h 40min Veneration rate: x1:
Full Elder phase II - 7h 40min
Full Sage - 13h 40min
Full Master - 19h 40min
Full Venerated/Ancient - 25h 40min

Appearance

The Starknol is a quadrupedal creature with a long bulbous tail adorned with spikes and plate-like metallic armour. Lore-wise, it could be understood that all the bulbous parts (the tail, forelimbs, neck) are composed of water separated from the environment by a translucid membrane on their tail, forelimbs, throat and sides of the torso; and by multiple sets of metal-like armour everywhere else. Fumes can be seen steaming from the exhaust pipes seen at the lower base of their tail (three pairs) and top of their head (one pair). Gear-like patterns and protrusions can be seen on their shoulders and back. Their back limbs are smaller than their front limbs and end in three ungulate-like toes/nails/hoofs, instead of the four fingers from the forelimbs which are in a similar position to those seen in gorillas while walking or some prehistoric sloths. Their head presents a pointed snout and two pair of eyes below the head exhaust pipes and above a pair of elongated jaws lacking any teeth.

**Males**: Males present three small spikes at the top of their tails, on top of the three nearest plates closest to the tail base.

Males present three small spikes at the top of their tails, on top of the three nearest plates closest to the tail base.

**Females**: Females have a set of three pairs of spikes at the base of their tail, on top of their back legs.

Females have a set of three pairs of spikes at the base of their tail, on top of their back legs.

Abilities

Heal Aura (1)
Heal Aura is a toggleable active ability that performs a total % HP healing to creatures in a 175 stud range from the user, excluding the user itself. The raw amount of HP healed is different according to the creature. It has a 5-second cooldown after being toggled on but can be deactivated at any time. While active, the user emits a large green plus sign that fades in and out, and all nearby creatures will have positive healing numbers.
Healing Pulse
Healing Pulse is an active ability that applies a small hit-point healing buff, as well as the Healing Ailment to creatures around the user and and the user themselves for 12 seconds. When used, a spark explosion effect appears from the user. Has a 90 second cooldown.
Shock Area
The Shock Area active ability inflicts Shock Status, Broken Legs Status, and slows down flight speed by 60% for 30 seconds when used. It has a 90 second cooldown.
Agile Swimmer
Agile Swimmer is a passive ability that causes the player to receive the following buffs when submerged underwater for more than a second: 100% more stamina regeneration 50% more total stamina 75% more walk speed 75% more sprint speed A % increase in oxygen (oxygen increase percentage is based off the amount of oxygen the creature originally has) Additionally, a glider semi-aquatic (and an aqua-glider) can abuse the extra stamina to increase the number of glide flaps it can perform from the water boosted. Until they touch the ground or stop gliding, the boosted stamina amount will remain.
Block Bleed (0.6)
Bleed Block/Block Bleed is a percentage based passive ability that grants the user resistance to getting bleed status from melee attacks at minimum. If an attacker deals 5 bleed per hit and the receiver has 60% Block Bleed, then the receiver gets only 2 of that 5 bleed. This ability is gained gradually as the creature ages. If a creature's Block Bleed is 100%, then they are immune to Bleed inflicted by melee direct attacks once fully grown. If a creature's Block Bleed is negative, it may indicate an extra vulnerability to the status effect.
Pack Healer
Pack Healer is a pack-oriented passive ability. This passive ability allows the user to boost the HP regen of their fellow packmates.

Behavior

  • Starknol form herds of three to four. They are often seen healing other creatures.

Lore (non-canon)

  • Starknol are made of water and can merge into surrounding water in order to swim.
  • The water Starknols are made of is fully pure, and when turned into steam it can heal surrounding creatures.
  • A baby Starknol starts out as a shapeshifting puddle with an armored mouth. As it grows, it gains more armor and eventually takes the shape of its adult form.
  • Starknol form their armor from metals (most likely gold) that they collect over time underwater. This is stated by the creator, JaxonBirb, and can be seen here in the Discord.
  • Starknol has "normal herbivore" intelligence and is timid in nature, preferring to avoid fights. Original comment by Jaxon can be seen here.[1]
  • Although a Starknol builds its own armor, it does not seem to possess abstract thought. It is believed to be an instinct that they have, similar to how Golgaroth's "Golgy" crafts an armored exterior to protect itself. Jaxon's comments can be seen here and here.

Trivia

  • Concept by JaxonBirb in the Creatures of Sonaria Discord. Inspired by “Water, steampunk, divine beasts, and its old concept”.
  • Legacy Starknol has blue blood. Due to this, when killed, the Starknol drops a blue carcass. This is an actual color in some Earth creatures, from those that use hemocyanin, a blue oxygen carrier that replaces hemoglobin in some invertebrates blood.
  • Legacy Starknol can more or less safely traverse through lava (idle animation, sitting, laying down, aggro, cower, hiding scent, and walking on a straight line over lava don't hurt the Starknol), as seen here.

More Values

If you're looking to compare the value of Starknol with other creatures, we've got a complete Creatures of Sonaria value list page with the latest up-to-date trading values.