
Modes and Waves
World 1 Easy
- Waves
- 15
- Health
- x1
- Growth a wave
- +6.5%
- Win
- 25 coins
- Miniboss drop on Easy
Farm Egg 92%
Golden Egg 8% - Boss drop on Easy
Jungle Egg 75%
Twilight Egg 24.5%
Void Egg 0.5%
- 1
- 4 x ZombieNew10 HP
- 2
- 4 x Zombie10.6 HP
- 3
- 2 x Zombie11.3 HP
- 7 x Mini ZombieNew4.5 HP
- 4
- 3 x Zombie12.1 HP
- 8 x Mini Zombie4.8 HP
- 5
- 4 x Zombie12.9 HP
- 2 x Fast ZombieNew9 HP
- 6
- 5 x Zombie13.7 HP
- 2 x Fast Zombie9.6 HP
- 3 x Mini Zombie5.5 HP
- 7
- 5 x Zombie14.6 HP
- 2 x Tank ZombieNew58.4 HP
- 8
- 6 x Zombie15.5 HP
- 2 x Tank Zombie62.2 HP
- 5 x Mini Zombie6.2 HP
- 9
- 6 x Zombie16.5 HP
- 2 x Farmer ZombieNew33.1 HP
- 2 x Hay Bale ZombieNew46.3 HP
- 10
- 9 x Zombie17.6 HP
- Farmer Zombie35.3 HP
- Hay Bale Zombie49.4 HP
- ScarecrowNew88.1 HP
- 11
- 5 x Farmer Zombie37.5 HP
- 5 x Hay Bale Zombie52.6 HP
- 12
- 16 x Zombie20 HP
- 6 x Fast Zombie14 HP
- 2 x Tank Zombie80 HP
- 13
- 7 x Hay Bale Zombie59.6 HP
- 7 x Tank Zombie85.2 HP
- 14
- 10 x Farmer Zombie45.3 HP
- 6 x Hay Bale Zombie63.5 HP
- 4 x Fast Zombie15.9 HP
- 15
- 9 x Hay Bale Zombie67.6 HP
- 14 x Fast Zombie16.9 HP
- Zombie TitanNew603.7 HP
How wave health grows
Each zombie's health is its base health times the mode's multiplier times a wave multiplier that grows a fixed percent every wave. World 1 starts at full health and grows 6.5% to 9.5% a wave. World 2 and the Cursed Lands start at a fraction of that but grow faster, 45% to 65% a wave over the first five waves and 10% to 16% after, so their late waves catch up quickly. The health numbers here are the game's own wave function, rounded the way it rounds them.
Total health adds up every zombie in the wave, which is what your team has to chew through before the wave ends. To check a lineup against a wave, use the team builder; each zombie's abilities are on the zombies page.
Questions
How many waves does each mode have?
World 1 Easy 15, World 1 Medium 25, World 1 Hard 40, World 2 Easy 20, World 2 Medium 30, Cursed Lands Easy 15, Cursed Lands Medium 25, Cursed Lands Hard 40, Cursed Lands Nightmare 50. The last wave is always a boss.
What's the hardest mode?
Cursed Lands Nightmare: its last wave, 50, has 577,610 total health across 63 zombies, ending with The Imposter.
How much do you get for winning?
World 1 pays 25 coins on Easy, 50 coins on Medium, 100 coins on Hard; World 2 pays more. Cursed Lands modes also pay candy for the Halloween event, and part of it even when you lose, per wave survived.
What's the first boss?
Zombie Titan, on wave 15 of World 1 Easy. Bosses drop the better eggs: a World 1 boss drops a Jungle, Twilight or Void Egg.

