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Tier 5 Carnivore Flying

Parahexilian

Value Mush 14k-15k
Rarity Featured Rare
17.50K
USER VALUE
Based on 10 submissions (LAST 7 DAYS)
📈 VALUE HISTORY (ALL TIME)
╌ User Submitted ░ Min/Max ▬ GG Value

About Parahexilian

Parahexilian is a Featured Rare creature that can be obtained in Creatures of Sonaria. It was added to the game on July 22, 2022.

It is a Tier 5 Flying Carnivore. The current trading value is Mush 14k-15k with player demand rated at 7 and price trend being STABLE.

Trading Statistics

Value Mush 14k-15k
Demand 7
Stability STABLE

Basic Information

Diet Carnivore
Tier Tier 5
Type Flying
Date Added July 22, 2022
Rarity Featured Rare

Growth Time

1h 10min
Teen - 23min 20s
Adult - 46min 40s
Full Grown - 1h 10min
Full Elder - 2h 20min Veneration rate: x1:
Full Elder phase II - 8h 20min
Full Sage - 14h 20min
Full Master - 20h 20min
Full Venerated/Ancient - 26h 20min

Appearance

The Parahexilian is a large creature that resembles a European dragon decorated with pinecone and wood-like armor-plate structures. It has two massive wings with orange bat-like fingers, the wings having a strange leathery appearance, plus another boney structure jointing from the elbow. Several spikes slightly reminiscent of those from 17th century boats and some fences cover part of its legs and the base of its wings. The tip of its tail seems more vertebrae-like, with a spine-like blade at the very end. It uses its back legs to walk, but it only uses its front legs when running or ambushing.

**Males**: Males have no additional features.

Males have no additional features.

**Females**: Females have a pair of fin-like structures attached to the sides of their lower jaw, almost protruding from the lower gums.

Females have a pair of fin-like structures attached to the sides of their lower jaw, almost protruding from the lower gums.

Abilities

Grab
Grab is an active ability that allows the user to pick up a lower-tiered creature. Grabbed creatures cannot escape for 5 seconds. After that, the grabbed creature can struggle by pressing any button and will be released from the grab. The user can ungrab at any moment by pressing the same button used to grab. A creature darting from outside water will grab any creature it finds automatically.
Harden
Harden is an active ability which decreases movement speed by 20% in trade of a 35% increase in weight and 25% increase in health regeneration. Does not affect turning rate or turning speed.
Self-Destruct
Self-Destruct is an active ability that can only be used at 25% health or less. When activated, all creatures in a 100 stud radius will be dealt 30% of their total health (before weight multipliers, which do apply), 10 stacks of Burn status, and knockback. Using Self-Destruct does not immediately kill the user, and instead leaves them at 2.5% of their total health; however, it can kill opponents. It has a cooldown of 300 seconds.
Block Bleed (0.65)
Bleed Block/Block Bleed is a percentage based passive ability that grants the user resistance to getting bleed status from melee attacks at minimum. If an attacker deals 5 bleed per hit and the receiver has 60% Block Bleed, then the receiver gets only 2 of that 5 bleed. This ability is gained gradually as the creature ages. If a creature's Block Bleed is 100%, then they are immune to Bleed inflicted by melee direct attacks once fully grown. If a creature's Block Bleed is negative, it may indicate an extra vulnerability to the status effect.
Block Burn (0.80)
Burn Block/Block Burn is a passive ability that grants the user resistance to getting burn status from melee attacks. It is percentage based. For example, if an attacker deals 5 burn per hit and the receiver has 60% block burn, then the receiver gets only 2 of that 5 burn. If a creature's block burn is 100%, then they are immune to Burn inflicted by melee direct attacks once fully grown. This ability is gained gradually as the creature ages. A negative value may indicate that the creature is vulnerable to burn effects.
Burn Attack (1.5)
Burn Attack is an ability that offensively deals burn when biting. Stacks with itself. A negative value means that it heals an amount of such status upon biting.
Charge (Power)
Charge is a passive ability that gradually fills an orange "Charge" bar (unique to creatures with this ability) while running. Once completely full, clicking (Lmb on PC or on Mobile or RT on Xbox) will apply special effects on a creature the user is hitting. If the bar is not full, charge effects may be reduced or non-existent. Current Charge types:
Volcanic
Volcanic is a passive ability that grants users the ability to walk in lava without getting hurt or suffering status debuffs. During Famine and Drought, it additionally grants a 50% health regeneration boost and 25% thirst and hunger rate reduction. Volcanic does not protect a creature from Shadow Isle's corrupted lava.

Behavior

  • Parahexilian are large, territorial, genderless fliers that prioritize the survival of their species, considering scars as marks of pride to show off how many battles they managed to survive. They are known to have a long lifespan and do not potentially target other creatures in particular, with the exception of Aereis, which for some unknown reason they will sometimes chase to the end of the world until their hunt is complete. Though Parahexilian tend to be more volatile and hostile in nature, with smaller and less sentient life there are lapses in their temperament in where some will actually guard certain areas of nature or smaller creatures, including Sturbi.
  • Parahexilian means of reproduction is entirely asexual, performing something similar to Planarians transveral division to clone themselves after a traumatic enough event. However, this process seems to be somewhat risky, with the result sometimes causing one or both fragments to die before beign able to regenerate fully.

Lore (non-canon)

  • Parahexilian, Aereis and Sturbi were created by the same cosmic entity from astronomical objects. Parahexilian is the eldest of all three species, and deemed imperfect by its creator. The reason for this being that they aren't truly immortal, and cannot sustain themselves on their own. Parahexilian are theoretically immortal, only dying when they are killed, or when their magic is depleted. Parahexilian do not age whatsoever, being a cosmic entity made of a sort of plasma. Their outside appearance is entirely crafted by hand, being made of fire-resistant leathers and alloys.
  • Parahexilian can control their own body heat, hence why their armor does not melt. If a Parahexilian overuses their magic or is exposed to extreme heat (volcanic or otherwise), their armor/artificial husk may melt or become damaged.
  • Parahexilian can eat sources of magic to sustain themselves, specifically Aereis' energy core, which is part of the reason for their rivalry. Though in game they eat meat, they don't require actual matter sustenance to live, and instead are fueled by consuming the magic of their sibling creature, Aereis. Parahexilian has two energy cores, one on their head that stores their memories, and one on their torso. Much like a fire, their lives are stoked by the magic of Aereis, and they're relatively codependent on them for survival.
  • Parahexilian's sole means of reproduction consists on splitting themselves in two by separating their cores, usually through something akin to beheading. Then the two cores reform a new Parahexilian each. This method has its risks, as one or both of them may fail to reform and then die. When both of them die it's a "Total Loss"; while when only one manages to reform it is a "Minor Loss" and then there may be total permanent memory loss. When the split is completely successful each part may retain the memories of their predecessor and may celebrate and honor it.
  • Parahexilian's strongly prefer colder climates, though this isn't an absolute requirement. They distinctly avoid environments hotter than themselves (e.g., volcanoes).
  • Parahexilian's are capable of speaking Sonarian language. The concept artist described their intellect as follows: "Parahexilians are among the most intelligent species. I compare them to astrophysicists."

Trivia

  • Concept by torviin. Parahexilian was inspired by western dragons, castle walls, burning forests, aspen trees, and Fatalis from Monster Hunter. Parahexilian has gone through three iterations.
  • Parahexilian used to have the Frosty ability; however, due to community requests, it was changed to Volcanic ability.
  • Parahexilian is the first creature to have textured blood (it looks like cracking magma). On low graphics it is seen as just orange blood. Due to this, when dying, the Parahexilian drops an orange carcass in Legacy.
  • Parahexilian's icon in the Main Menu is the first one where it's looking towards the player and not to the side.
  • Parahexilians using the aggro animation stand as tall as a Boreal Warden.
  • Parahexilian can do a 180 with their neck the same way Boreal Warden, Celeritas, and Saukuryn can.

More Values

If you're looking to compare the value of Parahexilian with other creatures, we've got a complete Creatures of Sonaria value list page with the latest up-to-date trading values.