This is a Valor Legends: Eternity Tier List. Ranking every hero in the game, from the best to the worst.
Classes
There are 5 different classes in the game, and each class belongs to a certain type.
Warriors (Strength) – Tanks
Assassins (Agility) – Melee DPS
Rangers (Agility) Ranged DPS
Mages (Wisdom) Caster DPS
Priests (Wisdom) – Healers
Factions
There are 5 different factions and each one has either a strength or weakness to another faction.
Legion > Forest
Forest > Undead
Undead > Legion
Light and Shadow are strong and weak against each other.
New Player Tips
Here are some tips for new players by Parasuram#8638 on the Valor Legends discord.
Tip #1
Good Epics to use:
- Steve – (Asssassin)
- Bakker – (Assassin)
- Jack – (Tank)
- Irruri – (Healer)
- Nancy – (If you dont have Irruri)
Tip #2
- Buy Margaret and Diana from Arena Store, you can get both monthly.
Tip #3
- Get Diana from 8 day starter event reward box.
Tip #4
- Get Terrence from hero Summon 50 – 5* reward box.
Tip #5
- Lionel is the best tank, followed by Cardelin, and then lastly Eric early on (consider using Jack or even Pat if you have 4 copies, for your temporary tank).
- If you can push Terrence to 8* or higher early, you don’t even need a tank up to at least chapter 23+.
Tip #6:
- Seed Forest faction early on, Fountain, Terrence, Lionel. Liv and Flora are also good units. Frode is a good unit midgame.
Tip #7
- L/S units are hard to upgrade early on, leave them once your non l/s units are 6 * or 7 * , or leave them from the start if you are new.
Tip #8
Summon circle pattern (in sets of 10)
- A) At least 1x 5* legendary.
- B) At least 1x 5* epic.
- C) Normally no 5* unless lucky.
Tier List Ratings
S – Strongest heroes in the game and worth investing into.
A – Niche heroes that are good for specific things, but will never compete with S tier heroes.
B & C – These heroes are either very unreliable or just straight up unviable (especially Warriors).
Valor Legends: Eternity Tier List
Updated: May 27, 2022 – Added more heroes.
Huge credit to JuniorRun, KeZz & Apans Kaffekopp for making the original ratings and hero summaries.
Click on each hero for stats. You can also filter them between Class & Faction.
Rating | Hero | Class | Faction | Summary | |
---|---|---|---|---|---|
Lionel | Warrior | Forest | Legendary | The only tank capable of surviving late game PVE rounds due to his invincibility. His healing is only for him and heals him based on his damage. CC is a taunt, a perfect fit for his kit, but you have to position him correctly. | |
Eric | Warrior | Legion | Legendary | Better for PVP over PVE compared to Lionel. Huge shields and provides a heal to one ally up to 40% of his max HP. The reason he doesn't shine as much in PVE as in PVP is due to the pure damage in the later stages of campaign, he dies before he can be fully utilised. Becomes tankier at lower health. | |
Olivia | Priest | Light | Legendary | Her active heals every member, also granting them attack speed. It also removes all enemy buffs. Her second ability grants dmg reduction and dispels multiple debuffs. She also periodically grants energy to all nearby allies. | |
Margaret | Priest | Undead | Legendary | An amazing non L/S healer. Heals in bulk and also over time. And she has a revive. A great preist. | |
Flora | Priest | Forest | Legendary | Her active heals every member and periodically dispels all debuffs. Her second skill grants one ally hero increased attack, and her last passive is a "soft" resurrection. This means that when supported ally is low (but not one shot) they will be healed, gaining skill damage. | |
Yulvyin | Mage | Shadow | Legendary | Very high damage in most gamemodes as he hits everyone and the attack speed reduction he applies is amazing. His second ability shuts down enemy heals. Lastly when he dies he usually takes an enemy with him. | |
Garr | Assassin | Shadow | Legendary | Strong AOE, with an energy drain and self healing. Lacking a shield puts him a bit lower than Ramiel late game campaign, but he has invisibility and drops agro, which is really strong. | |
Oche | Mage | Legion | Legendary | Very high damage and great CC. A very cut and dry hero. Crit rate is hard to come by, so his potential is limited by stats. Hammer (artifact) + Rune attributes play a big part. | |
Suvere | Priest | Shadow | Legendary | High damage with her ult. CC immunity to an ally, a full team heal, as well as energy feed and reduction. She is very stacked in terms of what she does An all around priest. Some damage, some anti CC, some healing and some support. | |
Sinclair | Mage | Light | Legendary | High ultimate skill damage, a good team buff as well as dispelling debuffs. Has good healing too, a somewhat mixed priest and mage kit. Top tier in supports for Abyss, easy to use with his dispelling and can be useful at any star level. | |
Cardelin | Warrior | Undead | Legendary | Better for PVP over PVE. Huge shields + Self sustain. The reason he doesn't shine as much in PVE as in PVP is due to the pure damage in the later stages of campaign, he dies before he can be fully utilised. He is generally weaker than Eric but in certain situations he will be better because of his self revive. (Heal changed to support = Healing reflected in Tankiness) | |
Ramiel | Assassin | Undead | Legendary | Good CC, immortality, some self-heal, energy feed, great AoE dmg, huge self buffs for more dmg. | |
Felix | Ranger | Light | Legendary | Targets the backline with his Ult and reduces enemy ATK. Has a 50% chance of shooting stun arrow and a 50% chance of shooting a HP% arrow with his 2nd skill. | |
Sellier | Ranger | Shadow | Legendary | Great damage. Has good support and helps deal with immortal units ( Lionel in PVP). Similar in power as Felix, either ranger is great. | |
Yesacco | Warrior | Shadow | Legendary | Aoe silence. Not as tanky as the S tier warriors, but not a bad hero. The Support and CC on the hero go hand in hand. Better in PVP as a secondary tank (Arena) or can be main tank in GW. Damage wise it depends on enemy formation and how many he can hit. | |
Lucia | Priest | Undead | Legendary | Hard to see her potential when using her. She boosts the damage done by allies and provides a leech effect. The damage amp is great for abyss. Generally rating her equal with Waga, but she is more for PVE than PVP. | |
Terrence | Assassin | Forest | Legendary | Does not have CC, but has self sustain as well as good damage and a dodge shield. A really strong assassin, but team comps and runes will play a big part in how well he can perform. | |
Ixlott | Ranger | Light | Legendary | Has high damage potential but relies heavily on chance to deliver it. She often dashes away from enemy abilities, but also into them. In the later stages of the game, spreading her damage around to all enemies results in no one dying. In abyss she dashes away from buffs (Olivia/Sinclair), and is also unreliable for the same reasons in Guild war too. Could use Berserker and Repulse to make her more consistent, but its a waste to build an L/S unit just for that combo. | |
Diana | Ranger | Undead | Legendary | Permanently silences the front enemy unit. Generally easy to get due to wishlist + Arena. A very reliable ranger. | |
Telwihr | Ranger | Legion | Legendary | High dmg output. His Ult is basically split into a two part attack with him using his 2nd ability right after the Ult, giving it a total damage of 1120% ATK. Stuns his target with the 2nd ability. | |
Milton | Mage | Legion | Legendary | A pure damage dealing hero, but requires to hit a % chance to get his full damage through. Got a buff through new runes. Discoloured block represents damage with good RNG. | |
Gisela | Mage | Legion | Legendary | Good CC with her sheep, as well as energy drain from enemies and crit rate reduction. Very impactful CC vise, with the sheep and crit reduction, as well as energy. Her support and CC are both great, hense the 4/4. | |
Waga | Priest | Legion | Legendary | Her first ability heals an ally with the lowest HP. Her fourth skill grants 650 energy + 15% attack to supported ally. Her second ability shields the current lowest hp ally with a shield (HP + Block rate). Great for supporting an ally you want to cast often. | |
Grigor | Priest | Legion | Legendary | Massive buff to ally energy. Not the highest healing, but he has an attack buff and provides a lot of energy to the team. Not a primary healer, more of a secondary support to a main healing priest such as Margaret/Flora/Olivia. | |
Achis | Mage | Undead | Legendary | Allows for damage share (75%) between allies for 9 seconds, as well as shielding but low damage. Has higher potential based on team composition as he provides more energy by sharing the damage equally, so the whole team gets energy. | |
Liv | Ranger | Forest | Legendary | Good damage and good CC, the CC has a 75% chance per arrow to petrify (11 star). Could be argued better for PVE as you can retry to hit all 3 CC shots. | |
Doris | Mage | Forest | Legendary | Middle tier mage. Has a potent CC ability that can knock back enemies, and she can sustain herself against a lot of units when 1 vs 1, but I wouldnt rely on her to kill units, nor would I use her as a tank. Her application as an anti Assassin is interesting. You arent wasting time powering her up, but she isnt a priority. | |
Gisella | Mage | Legion | Legendary | Good CC with her sheep, as well as energy drain from enemies and crit rate reduction. Very impactful CC vise, with the sheep and crit reduction, as well as energy. Her support and CC are both great, hense the 4/4. | |
Renee | Ranger | Legion | Legendary | Aoe damage on 2nd skill and ultimate. Reduces enemy attack speed. Great in the Abyss with the rune combo of Repulse and Berserker. | |
Sota | Assassin | Legion | Legendary | Has a stun and some great damage. Is vunerable as he doesnt have any survivability in his kit. Can be played differently using Berserker and Repulse rune to turn him into an auto attack machine (with the expence of less CC) | |
Catarina | Warrior | Light | Legendary | A strong warrior, has a heal and dispells debuffs. Also has a pull that brings in enemies (Around 4 tiles away), which works well with most ranger attacks (AOE in lines or area), as well as AOE damage from Assassins like Garr, Terrence or Ramiel. Doesnt survive as long as Eric or Lionel, but still a great warrior. | |
Bally | Assassin | Undead | Legendary | Increased power with time and does good damage vs enemies with lower health, however, he's a support assassin as he needs someone to weaken enemies for the damage buff. Can be played differently using Berserker and Repulse rune to turn him into an auto attack machine. | |
Frode | Mage | Forest | Legendary | Has very solid CC, and can support with skill damage increase, attack speed reduction and defence reduction. An all around good support hero. | |
Bella | Assassin | Undead | Legendary | A good CC and reduces enemy attack speed considerably. Does good damage too. | |
Brooke | Ranger | Undead | Legendary | Aoe ability and his CC is a gamble. Could be A tier if he gets all his % chances off. The damage is great if everything lines up with his demented skill blocking ults + energy gain. | |
Darby | Ranger | Forest | Legendary | Only gets buffed once allies die. Inconsistent CC. The lighter green represents her potential when allies die, otherwise she is worse. | |
Beelzebub | Assassin | Undead | Legendary | Deals dmg over time instead of full dmg instantly. He can perma CC his enemy but the CC and his dmg is locked behind a % chance. | |
Edwyrd | Ranger | Forest | Legendary | Aoe ability. Has a debuff in his kit. Let down through % chances. Best with assassins to power up burst. Only place hes really good is in Guild War. | |
Raghnall | Mage | Legion | Legendary | Provides decent CC and shield. Has low damage. More support rather than a main DPS. | |
Renaud | Warrior | Forest | Legendary | If he can pull off his attack, it's got some power behind it. But generally he's not as good as the S tier warriors, as he cant survive in most cases. Lionel is just better, and Eric and Cardelin are superior in PVP. Has some self sustain and defensive passives, but not enough to make him viable in later campaign. | |
Ayla | Warrior | Legion | Legendary | Similar to Patrus, has a stun but just cant survive more than a few seconds. Provides a team buff and at max rank her stun is 100% chance, but that doesn't redeem her. Block rune works well with her passive (55% block maxed). If you focus on her, shes B tier possibly. | |
Seth | Warrior | Undead | Legendary | Has a lot of focus on attacking in his passives and his 4th passive increases his defence. Viable early in campaign, but later in campaign his defence buff puts him at a similar position to Patrus, where he gets melted far too quickly. | |
Norton | Warrior | Undead | Legendary | Has some CC in his kit, but hes generally melted far too quickly in 90% of cases and cant perform his role as a tank. The passive buff for attack and defence is also really small, dependent if he is living long enough to stack it. | |
Patrus | Warrior | Forest | Legendary | Has some good CC and a bit of damage with his ability, and generally does survive mid game or GW 3V3 battles. But not strong enough to be a viable main tank. | |
Primo | Mage | Forest | Legendary | Decent CC and decent damage, but doesnt excel in anything. In our opinion he's the worst mage. |
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Immobilize
Wednesday 29th of March 2023
When update? I think Tamaki has broken the game now :D
Ramiel
Saturday 2nd of April 2022
Ramiel is Light, not Undead.
Brind
Monday 7th of March 2022
how about Lucia?
Tuifrida
Tuesday 7th of December 2021
where is Doris?
SSS-
Monday 1st of November 2021
this game = assassin class + epic hero gacha game i mean wtf, every time i summon always assassin class & 5* epic hero reroll? still same
Cherry_Chrysanther13
Tuesday 2nd of November 2021
We got the same dude, the best thing I obtained just Sinclair only :( I spend almost 10K Early game xD